Media Technology News
Bintang S Pratama writes: Hello Everyone! Happy to announce that our studio ( Infinite Studios located in Batam, Indonesia ) was adopting Blender on our surfacing and lighting department beside our other choice of renderer like Vray, Redshift, and Arnold which working in Maya and Houdini. We actually use Blender since 2.80 was out, back [...]
Masha B. writes: Hi everyone! I'm very happy to announce the 24th CG Boost art challenge for all 3D artists wanting to improve their skills and get the chance to win great prizes! BRIEFING, RULES AND PRIZES The topic for this challenge is “Folklore”. Folklore – Before art and storytelling were taken over by individuals, [...]
nadimchoufi writes: The Sky Oscillates Between Eternity and Its Immediate Consequences, a new film by Nadim Choufi, created and produced through Art Jameel Commissions: Digital. The lead CGI artist Mario Hawat and myself, Nadim Choufi, used the 2.90 Beta and 2.91 Alpha versions of Blender for the whole production of the animated film. Thanks to [...]
jayanam writes: This is the next part of the Blender and Unreal Engine FPS Game tutorial series in which I create a simple animation for the FPS hands model in Blender 2.9 and then export it as FBX to the Unreal Engine 4. Here the mesh with an animation blueprint is added to an FPS [...]
Luciano writes: In this video i show you the "hard" and the really stupidly easy way to create a turntable to present your animation or your model in your reel.
Zeev Neumeier shares another cool example how what kids can achieve with open source software! Our latest project! Social distancing rules meant every single shot had to be green screen shot OUTSIDE. G-D bless color correction. Comments and advice appreciated as always. Enjoy Zeev
Jamesy writes: Faster rendering is what its all about. We've been working hard on a new release, V0.3.0 of Crowdrender, and one experiment was very interesting so I thought I'd share it:) Essentially we rendered two scenes, one using eevee, the other cycles, across two machines, and then composite them together in Blender's compositor. The [...]
About Me My name is Theo, a.k.a. Aebit, and I am a self-taught student illustrator and 3D artist. I’ve worked with Blender for about ten months, using it for a variety of projects generally leaning towards the photorealistic side of 3D. I have been making 2D art for about two years and only started working [...]
Riot Audio has released a free cinematic morphing pad instrument based on their Clouds engine.
Tremolo Clouds is based on a combination of violin and acoustic guitar tremolos,...
To celebrate its 6th year anniversary, Boyss-Sound-e-Scapes offers the 6th Year Free Pack for free, new Ambiloop Live instrument for Kontakt or sfz player, at half price, and also all other...
IslandGroveStudios writes: Over the holidays I got engaged to my best friend of five years, but before I popped the question I wanted to showcase our life together up until this point. We met that night on the dance floor, and little did I know she'd soon become my forever dancing buddy. This animation was [...]
pavla writes: The CG Cookie community came together to create this heavy equipment assembly - from the smallest bolt to the animation. Watch the full result on YouTube and if you want to be a part of our next epic collab, sign up here.
Matthieu Brucher has announced the release of version 1.0 of ATK MT2, a new plug-in emulating the famous Boos MT2 pedal, for MacOS (10.11 minimum, 64-bits) and Windows (Windows 10 minimum,...
True VFX writes: Hi all, We're looking to expand, and need some people on a contract basis to do some work with us. We're in need of a photogrammetry artist, who will work remotely, collect photo scans and convert them into 3d files. You will be paid per rock, ranging between $10 and $70 dependent [...]
Clemens Beute has released the free 3D Flow Map Painter addon to his Gumroad. This addon allows to paint flow maps and contains material setups showing how to build shaders using the painted flow maps. 3D Paint Mode in action :) Made my head hurt, to figure out, how to get UV coordinates from a [...]
Mezaka writes: Hello Blenderheads and Gamedevs! A while ago I developed a small script that exports .RAW images in the right format to be used as Heightmaps in Unity. Even though Unitys tools for making Terrain have been getting better recently, this still seems like a highly relevant issue, since Blender offers some great tools [...]
rob on earth writes: Here is a short video explaining how to create laser scanning and image projection in Blender using Spot lights. My Human Skull model used in the video can be downloaded for free from BlendSwap.
the_infinites writes: Hey guys, In this tutorial, we'll be taking a look at Cryptomattes. We'll understand what they are, where to find them, how to use them, and then later, we'll use them in a project-based example. By the end of this tutorial, you'll have a very good understanding of Cryptomattes, and you'll be ready [...]
Piotr writes: Hi, I've made new tutorial about hot to use Compound Parent (new kind of collision shape/hitbox) with rigid body physics. In video I use it to make a chain.
sethsara writes: Recently we started working on a mini project with characters of the Batman comics. While we are working on this project, we thought it is better to share some tips and tricks we have learned which will be useful for you in your future projects. In this tutorial I am going to show [...]