Media Technology News
Nicholas Masterton works for Forensic Architecture in London, where he helps reconstruct forensic evidence of international incidents. He shares a reconstruction of the bombing on the M2 Hospital in Aleppo, Syria. Please be aware that this is an intense video. Nicholas writes: I recently worked with Forensic Architecture documenting pro-government strikes on M2 Hospital in [...]
The post Blender for Forensic Architecture - M2 Hospital Bombing in Aleppo appeared first on BlenderNation.
Brandon Hix spent two weeks on creating this guitar image for his dad. After the project, he carefully reviewed each step in the process to learn how can be more efficient next time. He shares this detailed review on his blog. This is a look back at a project I did recently digging into what [...]
I don't know how Dillon Gu does it, but here's another Overwatch parody short. Enjoy! Comparison:
The post Overwatch but with Cats - "Katsuwatch" - Tank Heroes appeared first on BlenderNation.
An introduction to camera tracking by Moby Motion. My latest tutorial is on how to use the built in Camera Tracking functionality in Blender. I also show you how to catch shadows, and obscure objects behind things in the scene. Let me know what you think in the comments :)
Character by Lucas Souza. The hair reminds me a lot of Francks! Hello everyone, this is my latest work. I perceived ( that unconsciously ) I never had done a female model before, mainly to my portfolio. So I decided create one. All the process took me around 2 months of studies and tests. I [...]
Hot news today on the internet today: due to a security flaw at CloudFlare (a website caching/content delivery platform), many, MANY website passwords may have been compromised. As BlenderNation uses CloudFlare to handle our traffic, we're on the list of potentially impacted websites. This means your password here, even though we use SSL encryption, may [...]
Darkfall writes: In this Tutorial, we will be creating an End-roll/Pre-roll (Depending on how you want to use it). Using the Video Sequence Editor, we can quickly overlay our movie clips and create a simple asset for our videos. How it looks, is completely up to you. So go ahead and personalize it to your [...]
The post How to create an End-Roll / Pre-Roll using the V.S.E. appeared first on BlenderNation.
Timefire VR's Ariana Alexander shares a great tip on partially selecting edges in your model to dissolve them, creating a decimated model with its UV's still intact. Ariana writes: If you’ve ever spent hours selecting every other edge loop one by one by hand to decimate a model for a LOD in Blender, you know [...]
If downloading and installing Filmic Blender is a bit too much work, then you can let Greg Zaal's nifty little add-on do the work for you :) All this add-on does is add a button to let you download and install Filmic Blender from Troy's GitHub automatically.
Italian Blender artist Francesco Torsello has a very diverse and beautiful portolio. And what's more - you can download the .blend of each of his scenes!
The post The Art of Francesco Torsello (With Free Downloads!) appeared first on BlenderNation.
SuperTuxKart, the open-source racer that uses Blender to create all their assets and tracks, is now on Steam Greenlight! By giving them your support it could actually end up on the Steam platform. They're already in the top 100, but let's make that the top 10, shall we? :)
Creating seamless textures is an essential skill for any texture artist. Usually you'll use tools like Gimp, Krita or Photoshop for this, but did you know you can do it in Blender too? BlendMaster shows how! Hey Everyone! I've been searching for an easy way to make seamless textures inside of Blender for a while [...]
Barnstorm VFX and Theory Studios (formerly Theory Animation) just shared the incredible VFX reel of the secons season of Amazon's "The Man in the High Castle". All modeling and rendering in Blender & Cycles - you've never seen Blender work like this before! We're talking to both studios and will soon feature an in-depth look [...]
Meet Nacho, Blender Institute's latest addition to the animation team. Watch the sky: Colin tells us all about his currently running Kickstarter campaign for SKYWATCH. Finally, hear what everyone has been working on in the past couple of weeks, until some exciting Blender development news break! Join us for this emotional rollercoaster on the Blender [...]
The Drupal Association Engineering Team delivers value to all who are using, building, and developing Drupal. The team is tasked with keeping Drupal.org and all of the 20 subsites and services up and running. Their work would not be possible without the community and the project would not thrive without close collaboration. This is why we are running a membership campaign all about the engineering team. These are a few of the recent projects where engineering team + community = win!
We now have a new system for Documentation. These are guides Drupal developers and users need to effectively build and use Drupal. The new system replaces the book outline structure with a guides system, where a collection of pages with their own menu are maintained by the people who volunteer to keep the guides updated, focused, and relevant. Three years of work from the engineering team and community collaborators paid off. Content strategy, design, user research, implementation, usability testing and migration have brought this project to life.
Pages include code 'call-outs' for point-version specific information or warnings.
Thanks to the collaborators: 46 have signed up to be guide maintainers, the Documentation Working Group members (batigolix, LeeHunter, ifrik, eojthebrave), to tvn, and the many community members who write the docs!Enabling Drupal contribution everywhere
Helping contributors is what we do best. Here are some recent highlights from the work we're doing to help the community:
Users now have better profiles to make into Drupal résumés.
Months of content strategy work resulted in a better communication plan, including improved user experience for newly registered users.
Organization pages have expanded in scope to encourage more participants than just Drupal service providers. The organization list, new layout making case studies and contributions stand out, and a more robust contribution credit system are all helping to bring more contributors to the Drupal ecosystem.
We're expanding the contribution credit system to include more types of contribution, and we'll keep working on improving the system with check-ins every 6 months.
We have a process for prioritizing community initiatives so we can still help contributors. Thanks to volunteers who have proposed and helped work on initiatives recently, we've supported the launch of the Drupal 8 User guide and the ongoing effort to bring Dreditor features into Drupal.org itself.
You can help sustain the work of the Drupal Association by joining as a member. Thank you!
The realism in Rachel Frick's work blows my mind!
alimayo writes: This tutorial shows how to build a rig that reacts to gravity: How to make a four vertices object with cloth physics applied to it. How to attach empties to vertices object with cloth physics on it. How to bring in armature bones with Inverse kinematics with empties as targets. How to attach [...]
JoshuaAutumn writes: Nothing really necessary for everyone to know, but if you're interested any type of office scene, or maybe even a recording studio, this tutorial could be of good interest or use for you. This is a 5 minute tutorial showing you how to model a mini speaker in Blender with easy understanding and [...]
1D_Inc writes: An awesome Blender hardsurface model with incredible detalization and delicious visualisation in Cycles render engine by Eugene Sergienko! Hardsurface technique provided by Hardops, 21k HDRI background was used to create those images.