Media Technology News
GDquest writes: This new release is big. About as big as 1.0: we've rewritten and improved dozens of features to help you save more time on key editing operations 🙂 Highlights: Most tools now work even if you don't have anything selected, based on the mouse or the time cursor's position. Edit to music: our [...]
MarkC writes: One of the great things about Blender is that it is shipped with a python API (Application Programming Interface) which allows artists and developers to extend Blender in any way they see fit. This also has the advantage of automating otherwise dull and repetitive tasks which allow the artist to focus on their [...]
Wesley writes: Hey guys! Here is my last work in celebration of Christmas. I hope that your Christmas was really happy and have a great new year! The scene is 100% Blender 2.8 and was rendered on Cycles. Hope you like it! Ah, also has the timelapse of the complete process on my channel, from [...]
Zacharias Reinhardt writes: SculptJanuary 2019 starts very soon! Ever planned on improving your sculpting skills? This is your chance! Practice sculpting by creating 31 sculptings in 31 days during January 2019. We provide a topic for each day (see the calendar below). All participants who submit a collection with all 31 sculptings at the end [...]
Nutti writes: fake-bpy-module now supports Python APIs supported on Blender 2.8. fake-bpy-module is a fake Blender python module for python scripting in Blender. It can be used for the code completion in any editor (PyCharm, VSCode, ...). This module will help the all add-on developers for developing own add-on. Please also check gdquest's post. Hope [...]
Ton reviews the year and boy, what a year it was! The year 2018 has been a good one for Blender. A lot has happened! Below I present my personal top list of memorable Blender events of the year. And one I look forward to in 2019. Listed in chronological order.
Сергей Метельский writes: Hello, everyone! It's holiday season, so I think it's a perfect time to create something procedural and Christmas-light-looking! Here is the first part in two part series on creating procedural Christmas lights, using Blender and Animation Nodes addon. This method is also useful for creating all kinds of tentacles and vines crawling [...]
The post Creating Procedural Christmas Lights with Animation Nodes appeared first on BlenderNation.
Sampleson has released a free DynoMod harmonic enhancer intended for Rhodes piano plug-ins.
In the '70s Chuck Monte took stock Rhodes, Wurlitzer, Hohner, and Yamaha pianos and...
Amir Shehata writes: I developed an Asset Manager blender add-on, available on GitHub. YAAM stands for "Yet Another Asset Manager". I thought the name was cool. YAAM is designed to keep track of different 3D assets and images. Currently it handles the following fomats: .blend, .obj, .fbx and a sort of image files: .jpg, jpeg, [...]
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Gottfried Hofmann writes: Version 1.5 of the Cycles Encyclopedia has been released. The ebook now covers all features of Cycles up until Blender 2.79b and spans more than 300 pages in A4. The changes are numerous and the biggest and most important ones are covered in the release notes. The update is free for existing [...]
Emmanuel Okafor created a compilation of some of the best Blender productions of the year. this is a compilation of some awesome works done using blender. I hope you enjoy it
Simonsanchezart writes: In this video you will learn how to quickly convert your high poly sculptures to a low poly model, then how to unwrap it and how to export it to Substance Painter.
The post Quickly Export your Sculpture from Blender to Substance Painter appeared first on BlenderNation.
garagefarm.net writes: Hi blenderheads ! We have released a new tutorial in our loft interior series. In this episode we focus on creation of a rug. Hairy rugs make an interior feel more cozy and welcoming. Especially a loft which can feel a bit cold and unwelcoming. Blender's hair system is just perfect for creating [...]
cogitas3d writes: I'm participating in a project with Dr. Elizete Kunkel, a specialist in human orthotics studies in Brazil. We are using OrtogOnBlender to make orthotics and we are developing a simpler way of modeling, based on model drawing (digitized by photogrammetry), this will be easier for beginner users and, more importantly, it can help [...]
The post OrtogOnBlender add-on: Drawing orthoses on the arm appeared first on BlenderNation.
Monocasual Laboratories have released Giada 0.15.3 code name "Medicine Ball" for Linux, Windows and macOS. Inspired by the fitness ball used for rehabilitation and strength training, this...
Vilém Duha writes: As a late Christmas gift, we are releasing our BlenderKit mascot kitten for free. Now, you can make any scene insta-cute! The kitten is poseable and can be animated (by now 2.79 only, because of a hair-import bug in 2.8 beta) As extra, you’ll find some Christmassy decorations in our freebies section. [...]
jsabbott writes: Welcome to the next “Let’s Make” Blender 2.7 tutorial. In this tutorial we will be modeling a home safe. The written tutorial can be found here.
jayanam writes: In this video I show a workflow for creating a hardsurface low and high poly model with Blender 2.8 and then texture it with Substance Painter, where I bake the high poly details into the low poly model to create mesh maps like Normal, Curvature or Ambient Occlusion.
The post Blender 2.8 Hardsurface Workflow with Substance Painter appeared first on BlenderNation.
ChrisP writes: Ever needed to render a scene viewed from different camera angles, with different studio setups and to different target image resolutions? Here's how you can do it using Blender's scenes - no plugin required! (Blender 2.8)