Media Technology News
Ton takes us on another tour around the new Blender Headquarters in Amsterdam!
After 6 months of Beta testing, the Sketchfab Store has now officially launched with many bug fixes and community requested updates. To celebrate, there's a 10% discount on all 3D assets through July 4. We first unveiled the Sketchfab Store Beta in January. Today, we’re proud to announce the official launch of our industry-defining 3D [...]
Jesse Davis dives into low poly design. Originally published on Blenderer.com. Low poly is amazing. It’s an entirely different style that’s become quite popular. While the low-detail design might look easy, don’t be fooled. It takes hard work, a bit of know-how, and experience to get everything right. This article will help you improve your [...]
Enjoy the work of Steve Earl, Freelance 3d illustration from Koh Samui, Thailand! I have worked freelance for 20 years in various creative roles, illustrator, graphic designer, exhibition designer and concept artist.
Justin writes: Hey all! We've finally started Phase 2 of our Blender for Blogs series! Here's part one - all about removing your greenscreen backdrop. Also, I've added a NEW Freebie on my website! You now have access to the very same video I rendered in phase one. You can download this Pre-Cut Footage to [...]
PeterGubin writes: Ossim is a simulation baking tool that generates an armature and skinned geometry based on rigid body physics simulation to use in game engines and realtime applications such as Unreal Engine 4 or Unity3d and many others.
Blender 2.8 comes with a new bar to place statistics and helpful information based on the context. Plus a few tips for the new Quick Favorites menu (Q shortcut).
The post Status Bar (& Quick Favorite Tips!) - Blender 2.8 Code Quest appeared first on BlenderNation.
Denzyl writes: Just a quick animation tutorial on how to create awesome effects using Curves in Blender for motionGraphics. I am using Blender 2.8 but you can follow along using an older versions of Blender.
The post Blender Tutorial : Curves and Stroke Effects (2.8) appeared first on BlenderNation.
soft8soft writes: Remember NASA's award-winning Curiosity Rover experience? It was upgraded to Verge3D to become even more engaging! The conversion process was pretty straightforward as almost no changes were needed for Blender assets. Read about it here.
Enjoy the work of Bohdan Lvov, CG Generalist from Zaporizhia, Ukraine! Vulturing Balloon #wildwestchallenge by Bohdan Lvov on Sketchfab Armored Wagon #wildwestchallenge by Bohdan Lvov on Sketchfab Steampowered Steed by Bohdan Lvov on Sketchfab
Chris Chuipka writes: An uber hair shader for Blender cycles that eliminates the struggle of creating your own from scratch. It's based on a PBR shader model that replicates the naturalistic properties of real hair and fur.
Pablo shows a new addition to the 2.8 interface: the 2.8 'quick' manu. Speed-up your workflow by adding your favorite tools into one handy menu!
Sorry, couldn't resist - this joke by Ayoub Moulakhnif is just too good :) Dalai seemed to be genuinely interested in this week's Blender Live - maybe we're on to something here! 🤔 Couldn't stop myself from doing this hahaha Huge thanks to the developers for making blender awesome! #blender #b3d @BlenderDev pic.twitter.com/EQzVkue2VH — Ayoub Moulakhnif [...]
The post "Is time travel going to be incorporated into Blender 2.8?" appeared first on BlenderNation.
Enjoy the art of Roman Volkov from Sumy, Ukraine!
You can now order your tickets for this year's Blender Conference, October 25-26-27 in De Balie in Amsterdam. Choose the number of days and decide if you'll join the conference dinner (hint: DO IT!). Order before August 1 to get the early bird discount.