Media Technology News
Danny Mac writes: Worked hard putting this one together so I hope you learn something new! :)
The post How to Model, Light, Texture, Bake & Rig eyes in Blender appeared first on BlenderNation.
The KVR Developer Challenge 2018, the seventh free-for-all audio plug-in / audio application / soundware design event, is entering its final stages.
If you are planning on entering...
I love low poly style art and noticed this video by EmacEArt. All modeling done in Blender, rendered in Unity. I love to create complete 3D environment. My “small universum” are done from the scratch, starting from a concept and a first draft through creating models in 3D software. Next, I compose a scene, set [...]
Jonathan Lampel writes: After a full two years or more of work CG Cookie is releasing the long-awaited version 2.0 of RetopoFlow for Blender! The development team went back to the drawing board (literally), taking everything we learned in 1.x and rebuilding the entire toolset from the ground up. RetopoFlow 2.0 introduces a cohesive retopology [...]
The post RetopoFlow 2.0 Demo and Q&A with Developers Jonathan Williamson and Jonathan Denning appeared first on BlenderNation.
Wassim OUARTSI writes: Hey guys ! This is a quick and easy tutorial on how to make a dusty shockwave using blender. This idea behind this tutorial is to use the particles as drivers for the smoke and adding forces to create the shockwave effect. You can get the blender file here.
Joseph writes: Hi BlenderNation! In this video I share seven ways to realistic composite CGI layers together to create a more realistic live action final shot. To create this shot I used Blender 3d for creating the computer generated imagery and I composited all of the layers inside of Adobe After Effects. I also used [...]
Alberto Gonzalez writes: DynRemesh is a tool for instantly remeshing your dynamic topology sculpts & 3d scans with high number of tris. Save some time by remeshing your dense topology in a click! Now available on Gumroad.
Maciej Szczesnik writes: Hi guys, I have a small tip about motion capture and / or animation retargeting in Blender. It's actually quite easy and doesn't require any add-ons. You can also find an example blender file to examine, here. Hope it helps!
Darkfall writes: This is an Edited Version of the Live Stream #002. We will be looking at the Node Editor and how we can Optimize our Workflow by using the Node Wrangler addon. We will also be using the Material Node in a quick example that will make use of our Seamless Images/textures. Finally we [...]
jsabbott writes: Welcome to the eighth tutorial of the 3D Game Assets series. In this tutorial we will be modeling a low-poly sci-fi cargo container asset. The written tutorial can be found here.
The post Intermediate Tutorial: Low-Poly Sci-fi Cargo Container | 3D Game Assets appeared first on BlenderNation.
Juan Gea writes: Second live streaming in English - Alicevision Meshroom and other commercial alternatives - Tuesday 28 at 21:00 UTC+1 (Spanish hour) After the short Live about the new RTX GPU´s I´m going to start the actual real deal live streamings about 3D software, tutorials and 3D in general. This time I will cover [...]
The post Livestream: Alicevision Meshroom and alternatives - Today, 9PM Amsterdam appeared first on BlenderNation.
Premier Sound Factory has released Wurly Premier G and Clavi Premier G, a Vintage Electric Piano Library for Kontakt.
Wurly Premier G Features:
Davide Tirindelli writes: Hi everyone, i recorded the full making process of this steampunk furnace that i did for a friend. The video, in two parts, shows everything: modeling - materials - light setup and compositing + some final touches done in gimp, mostly as it's faster and a bit more versatile than the blender [...]
Nita Ravalji writes: Hello everyone… here is another project in Blender Eevee… had some issues in particles and transparent bg else everything worked good :) love the show by the way. I've rendered it in 4K … that’s why i love eevee… almost same rendertime as making playblast…
jayanam writes: In this video I use Blender 2.8 and the standard sculpting brushes to sculpt a stylized stone with dynamic topology.
Marc writes: The RockMasterKit is a collection of 90+ rock models, 60 photoscanned sculpting brushes and 5 procedural rock materials that look different on each rock. Its now avaible to download on the blendermarket.
Helena Valenzuela writes: TRAPPIST-1e Rescue Mission is a 360° animation short film about an astronaut that has to rescue TESS.203 an analytics of terrain robot. This was my final project for graduation on college, and the purpose of the video is to create an interest of astronomy on young people and deliver facts about our [...]
futurehack writes: Hello SoCal BlenderHeads! This is a Westside Los Angeles Blender Users Group Meetup where we get together, share news/tips/tricks, provide feature overviews, share creative projects related to open source digital content creation software and Blender in particular (blender.org). Typical meetings include a Blender related news/release roundup, technical sessions on creative projects, breaks for [...]
Mickael Boitte is a multidisciplinary 3D artist from Belgium. He presents his best work from 2015-2018.
BlendMaster writes: Hey Everybody! In this new video, we will go over how to create your very own abstract fluid splashes inside of Blender. This is a very fun and simple project to follow along to. We will first create the particle system with our metaball being the particle object. Afterwards, we will smooth out [...]