Media Technology News
Oded Erell writes: I developed an advanced emission shader for Cycles that produces IES style lighting for architectural interiors/exteriors. The shader has a built-in library of 20 real-world spotlight beam designs, that can be easily switched between without loading external files, And also allows tweaking features like the light beam focus and chromatic dispersion effect, [...]
The post CG-Lion Spotlight Presets Pack 1.0 for Blender [$] appeared first on BlenderNation.
Metin Seven takes a deep dive into 3D Coat and Zbrush retopology tools, comparing their results in detail. He works on his Blender Dyntopo model and shows how it's improved at the end. I love the technique of freeform digital sculpting, as an alternative to polygon subdivision modeling. The workflow of digital sculpting feels very [...]
YanSculpts writes: Texturing is an important skill to learn to bring your characters (or scenes) to life. That said, there is a lot to learn before you can get it right, especially when it comes to complex materials such as skin. This course was created for this reason. This texturing course in Blender, titled for [...]
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! On a mission by Gregory Khodyrev on Sketchfab Lowpoly Neighbourhood by pawchaw on Sketchfab Bonnibel - Don’t Come Any Close Sir by H3SYR on Sketchfab Leather Book by [...]
The post My favourite Blender Art on Sketchfab: 2018, week 17 appeared first on BlenderNation.
PorpitaStudios writes: If you are like me when I started using Blender it was daunting! I wanted results fairly quickly and wanted to know how - but, it didn't have a lot of time due to life obligations and commitments. So here after using Blender for a couple years I have decided to make a [...]
Luis Roach writes: Hello everyone! I am Luis Roach from Medicci, a game outsourcing studio and we thought to share with the community a video tutorial on how we made an experimental project. How to combine Blender, Zbrush and 3D Coat and get the best of each one? How to sculpt and texturize an organic [...]
Paul Golter shares a project he did for the Film Academy in Germany. The visuals are fantastic! "There are often some hundred times, a thousand times, before you can really see it for the first time." (Christian Morgenstern) "Spirals" shows the form of the spiral in all kinds of dimensions in nature. Starting with the [...]
acvarium writes: I have read the day before, that blender internal was deleted from blender 2.8 branch. It served me faithfully. I hope that what will come to replace it as well be as good and even better. In the meantime, there is no stable release of 2.8 yet, I will use what I am [...]
Pierre Schiller writes: On the last part of these tutorial series (see also part one and part two), we will cover the GreasePencil tool on Blender 2.79b. The panels, properties, settings and special commands to pilot a new animation from zero to hero. If you´re using a digital screen tablet, we will also cover what [...]
The post Anime 2D production in Blender greasepencil - Part 3 Tutorial appeared first on BlenderNation.
Dalai and Pablo held a live Blender 2.8 session yesterday. Two weeks have past of the greatest meeting of Blender developers! The Code Quest has brought and taken many Blender features so far, get all your questions answered by the developers themselves.
Zacharias Reinhardt writes: Hi everyone! In my new video you will learn how to create a Hydra in Blender. The whole process is included: From sculpting, over texturing and shading, to rendering and post processing in Photoshop. We also take a look how this Hydra sculpting looks inside Blender 2.8 EEVEE. This is an experimental [...]
gabbitt writes: I am sure Instant Mesh has been on here before but i was surprised by how many people had not heard of it when i posted the video. So here is a quick rundown of this really useful tool which might be new to some of you. Whilst not a complete solution to [...]
Here's a cool Eevee project by Marcos Barrios Muñoz. Another Blender EEVEE test, now pushing the limits with real time volumetrics.
BlendMaster writes: Hey Everybody! In this video I will show you guys how to make a simple marble texture in Blender that is 100% procedural. This material will work great in a variety of indoor scenes, and the best part is that since it is procedural, you can also customize it to get your own [...]
Surfaced Studio writes: Learn how to SPICE UP your 3D models in BLENDER by applying IMAGE TEXTURES to them! Want to follow along? Grab the tutorial files here. In this Blender tutorial I will show you how to define UV layouts for your 3D models so that you can apply image textures to them. We [...]
pavla writes: Rendering is the bane of every 3D artist's existence. In this video, Grant Wilk looks at a few ways that you can make rendering a bit easier on yourself!
The post Uber-fast Rendering Optimizations in Blender - CGC Weekly #3 appeared first on BlenderNation.
soft8soft writes: Hi @ll, We are excited to announce the highly anticipated Verge3D 2.3 for Blender that will surely meet your expectations! This release concentrates on further interconnecting the realms of 3D graphics and web development to allow for creating immersive experiences without the need to write any code. The tools that we added to [...]