Media Technology News
Andrew writes: I created this addon in an effort to conserve screen real estate while sculpting. It allows you to change brushes easily without having any side panels open. It is mapped to the Spacebar by default, since that doesn't seem to be used in Sculpt Mode. There is also an option to change the [...]
Nimble Collective writes: Nimble Collective's very own Haley Kannall gives us even more insight into setting up the Animal Fact #164 scene by showing us how she used multiple layers and camera tricks to give depth to the original production art for the chicken’s farm. Click here to check it out!
jayanam writes: In this OpenToonz tutorial I combine 2 methods for animations that I showed in previous tutorials: I use the plastictool for creating a mesh and animate the body with it. For the eyes I add separate images on levels above and change them for different frames of the animation. The images I painted [...]
The post Tutorial: OpenToonz Character Animation Introduction appeared first on BlenderNation.
Aurélien Martel is a freelance 3D designer from Lyon, France. He has created an impressive collection of architectural visualisations on ArtStation and Sketchfab. Empty village street - Exterior Scene by Aurélien Martel on Sketchfab Postwar City - Exterior Scene by Aurélien Martel on Sketchfab Vintage Office - Interior Scene by Aurélien Martel on Sketchfab
Francisco Mireles reports about how he uses Blender in a high school class in Mexico. I am pretty sure that most of us who use Blender ask ourselves now as adults, "Why didn't someone teach me 3D modeling earlier in life?", because that's exactly what I thought when I became a teacher in Humane's middle high school [...]
Oh wow! The Blender Institute team just keeps growing! Francesco Siddi writes: The team at Blender Institute keeps growing. We have been very hard at work on the Agent 327 Barbershop scene, we were (of course) at Blender Conference 2016, and in the middle of this, a couple of weeks ago, we were joined by [...]
The post Nathan Dillow joins the animation team at Blender Institute appeared first on BlenderNation.
Here's a cool quick tip by Darkfall. I thought I would share a quick video with you all. A few of you have been asking how I made the hook in the video "Speed Modelling Keys" Halfway through making that video I realized I could use a Question Mark to help us Model a hook [...]
Tea's Naming Utility will help you set up naming conventions for your assets in Blender. TeaCrab writes: A multi-object naming add-on with customization preferences to add User-defined words, prefixes, suffixes, etc.(You can find it in the User Preference Add-on Tab). Some features are disabled at the moment until further development goal is accomplished.(I'm a new programmer, [...]
Wonderful lush landscapes and beautiful architecture - a personal project by Enrico Cerica. For the landscape view I wanted something with painterly feeling. Fully modeled with Blender including greenery Rendered with Octane Standalone using Direct Lighting Diffuse Kernel Render time around 1h using 2xGTX580 +
Even after almost eleven years, there are still tutorial topics that surprise me. And while I don't like silent/time-lapse 'tutorial' videos much, I thought this one was worth sharing!Lucas Falcao writes: After didn't find any tips on how to modeling a broccoli, I decided to record how I did the modeling, it's very simple stuff, [...]
Felipe Esquivel's 'Natura' is starting to look awesome! Hi all! This is the second teaser of our animated short. Just in case you missed the first one :D. -F
Here's a useful and free tool to create some more slots for your textures. Andrew writes: I was playing with texture painting in Cycles, and was getting frustrated with how adding new textures took you out of the flow of actually painting. I created this addon to allow Cycles users to add new image textures [...]
Liqube Audio updates Resonic Player and Pro - Audio player and Sample Manager to v0.8.1b for Windows
I came across Tobias Røvik's isometric/low poly camera's on ArtStation and loved his designs. Enjoy!
Jeff writes: Random color materials are simple to create. In this video, I show you four ways to make a random color material, each with a different strengths.
The post Tutorial: Creating a Random Color Material in Blender appeared first on BlenderNation.
The Blender Conference team has finished uploading all the Theater videos; the sessions from the Salon will follow shortly. (Access the playlist here)
The post Blender Conference: Theater Videos are now available appeared first on BlenderNation.
3pointedit writes: I work as a TV news video editor and use Blender to supplement the footage in news stories. Recently I needed to illustrate how the brain is affected by drug use. So I quickly made an animated neuron, that fires electrical impulses through the brain. Unfortunately the animation hasn't been used yet however [...]