Media Technology News
I don't see a lot of BGE tutorials anymore, so I'm glad John Hamilton submitted one. John Hamilton writes: In this lesson you will learn how to set up the softbody physics and use pinning in the bge blender game engine.
Jeremy Davidson is working on an indie game project with Blender. Hi all! Jeremy here (from those blender movies Sintel and Tears of Steel). Over the last 6 months I've been rigging characters and creating an animation library for an Arabian style survival game called Atajrubah. All the characters have and will be rigged and [...]
Andrew and Reynante present their latest podcast. Reynante M. Martinez writes: Hi, fellow Blenderheads. We're back again with another episode of the Blender Guru podcast and I'm glad to be around again where Andrew and I talk about things that new Blender users should know about and some technical discussions. Hop along and thanks for [...]
CGNavI Pigboom is a badass pig. Hi everyoneHere is Pigboom!!! made in blender cycles 2.72, 2500 samples... enjoy it.
Matthieu Dupont de Dinechin (viralata) created this shape un his Ultimaker 3D printer. He shares a video of its creation process which involves Blender, 3D printing and some good old-fashioned handwork! Matthieu Dupont de Dinechin - viralata writes: A new test of the use of displace modifiers in Blender to generate some architectural forms and [...]
A nice motion video by Imagecorp. Video for my agency,Motion design logo with Blender/cycles.
I had a chat with Dennis Fassbaender, who is part of the team that is working the Fracture modifier. He has some awesome things to show, like fracturing along a path! What is the Fracture modifier? Right, the Fracture Modifier has been in development since one year. Martin Felke (scorpion81) is the man that does [...]
Artur Szygulski posted a mesmerizing set of images that are a mix of architectural and flower shapes.
The Blender Guru Christmas competition has kicked off again! I'm looking forward to this one, last year's entries were amazing!
A good camera tracking by Blenderrendersky. To me, the most surprising part was not the robot - can you guess what was? Blenderrendersky writes: Hi, I created this short animation a while ago. I think the Robot came out pretty Realistic. The model is from LeafStorm on Blendswap. Please tell me your impressions in the comments [...]
Shattered Glass Audio has updated its free SGA1566 plug-in to v1.0.9. Changes: Eliminate/reduce the pop when switching between LOW and HIGH CPU modes. Improved Windows installer now creates an [Read More]
Gottfried Hofmann is hosting a Blender training on VFX and simulations next week. Gottfried Hofmann writes: There is an advanced course on VFX and Simulations with Blender again in Erlangen, next to Nürnberg, Germany. You can book the course through VHS and it will be held there as well. The course starts on Wednesday, 26th of [...]
Brandon Crapo presents his short but impressive reel. This is a condensed 44 second demo reel that I put together. The plants, Venator class Star Destroyer, floating islands, LACC shot, liquid oranges, and ufo were all rendered in Blender Internal. 99.9% is Blender Cycles/Internal and Blender compositing. I used after effects for color correction on [...]
Maroccan studio Active Design promoted Blender during the prominent Casanim festival and even made it to national television. Cédric Gémy writes: The last week of October, the most important Movie Animation festival "Casanim" has happened in Casablanca. During this week, our few team has been invited to promote Blender during the event and in some [...]
Vitor Balbio introduces the 1.0 version of his successful MotionTool add-on. During the last 6 weeks you guys have been helping us to make this great tool with all your feedback, suggestions, ideas and support. Now we are proud to present the version 1.0 of MotionTool! This is the first version after the BETA period [...]
Rahul has posted his awesome Zelda the Wind Waker model in full 3D on Sketchfab. Thanks to him I've booted up my old copy of Zelda again :)
Here's a quick one minute(!) tutorial on how to use the Blam add-on for creating a camera projection of a photograph.
Nice Blender VFX for a French television program "Mon tropée, ma victoire". Timothée Godard writes: This is a short TV program called "Mon tropée, ma victoire" (In english : "My trophy, my victory") I was hired to work on. I only used blender to make 3D views for the trophies, renders were made using Cycles.
By Andres Mirez. This is a Cartoon Caravan made in blender and rendering in Cycles. I hope you like!!!. This is my website in case you want to see https://www.facebook.com/andresmirez
Vincent Gires presents his Blender asset manager. I worked on an asset manager add-on for Blender. Here is the description: This script aims to read folders that contain blend files, display the content in a list of elements that may be imported. This is useful to save custom node setups, materials or objects that will [...]