Media Technology News
cliffnhansen writes: Here's an exciting set of material nodes which allow you to composite greenscreen mattes directly in Blender without needing the compositor. This presents a lot of opportunities.
New Media Supply writes: As some might know, I worked hard on the EV Express add-on for EEVEE. It's an add-on that speeds up the workflow to set up a scene that showcases your model. I received great feedback and added features that has been asked for. Add a 3 Point Light Rig Add control [...]
String Fairy writes: Comes with 20 Procedural Cycles Materials that can be applied to any object without relying on any UV mapping. Find the product on Gumroad. List of Shaders: Rusted Metal Antique Metal Cast Metal Milky Metal Galvanized Metal Hammered Metal Brushed Metal Cloudy Ceramic Condensation Glass Speckled Ceramic Spotted Ceramic Gradient Ceramic Leather [...]
Blender Engine writes: Learn how to texture paint a terrain in blender 2.8. Blender's default texture painting method is limited, because you can't combine normals, roughness, displacement,etc into a single layer of texture, and most importantly...you can't set a scale for how the texture is displayed. By using nodes and masks, you can combine all [...]
Jan van den Hemel writes: As part of creating an NPR (Non-Photo-Realistic) look, editing normals is an essential step. One way to do that can be simply by transferring the normal data from one mesh to another. This quick video tip shows how that work. Have a look!
The post Daily Blender Tip 239: Edit Normals with Data Transfer appeared first on BlenderNation.
DerekElliott writes: Hey BN! Here's a timelapse of my recently posted 'S' from the 36 Days of Type challenge happening over in Instagram. Let me know if there are any questions you have or certain parts from the video you'd like covered in a separate tutorial!
Kev writes: This is a relatively quick video tutorial on creating a red (and white) blood cell animation using Blender 2.8 and EEVEE.
George (Donghoon) Kim writes: Hi Everyone, CEREBRUM episode 4, Part One has been released in UHD, targeted to a few film festivals. (Actually, all episodes have been made in 4K stereoscopic views for a future release but have been released in HD for Youtube.) Hope you guys enjoy it. And what do you guys would [...]
Thatimst3r writes: Hi everyone, I've just finished developing EMBER, a procedural fire asset pack for Blender 2.80. No smoke simulations, No volumetrics and Fast Real-Time Performance. Bonus Demo Scenes included in the package: View post on imgur.com View post on imgur.com View post on imgur.com View post on imgur.com
Joshua Ader writes: In this tutorial, we'll be going through on how you can properly create sprite billboards in Blender. We'll be going over how to create this effect on one sprite/object, and then how to apply it in a particle system. Billboards are 2D elements in-crusted in a 3D world, which are always computed [...]
The post How to properly billboard sprites & particles in Blender appeared first on BlenderNation.
2D/3D Artist Max Deacon shares why he loves pixel art and how he made his horror-inspired Creepy Pixel-Art Bathroom model using Blender. Hello, I’m Maxim and I am a YouTube creator and VR enthusiast from Saint-Petersburg, Russia. I came across 3D-modelling in 1998, when I was 13 and since then it has become a huge [...]
String Fairy writes: In 10 minutes, learn how to make a rotating glittery sphere in Blender EEVEE!
Jan van den Hemel writes: Put on your safety goggles, and get ready for some advanced snapping techniques with this quick video tip.
jayanam writes: In this modeling tutorial for Blender 2.8 I show how to use the screw and subsurf modifier in combination with my Fast Carve Addon to create interesting looking shapes.
Zacharias Reinhardt writes: Hi everyone! In this video I break down a low poly car animation scene, which I created in Blender 2.8 and rendered in EEVEE. The step-by-step creation of this scene is part of my upcoming "Blender 2.8 Launch Pad" course for beginners. Enjoy! ~Zach
The post Low Poly Car Animation Breakdown (Blender 2.8 EEVEE) appeared first on BlenderNation.
A few weeks ago, before I started working on “Nice Place to Live” I was working with a client that heavily critiqued my work. It's funny to say that, since I had been improving my online image for several months before that… But you can't run from an ugly truth; my renderings did need improvement. [...]
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation. Kissing Bee__ Nissan Fairlady 240z Bird & prey Hydra GORKI HOUSE eevee Chocolate truffles Mandragora Enchanted Forest Finished my Alien on Earth Day Character modelling [...]
pavla writes: Voxel art is a super popular style. In Blender, it's a lot more than just "stacking boxes". This course will show you how to make the most of that style by speeding up your snapping, converting meshes with the remesh modifier, and adding extra pixel detail through the use of a shader. If [...]
The post Making Detailed Voxel Art in Blender 2.8 [$, promoted] appeared first on BlenderNation.
Time+Space offers Free AAS Sound Design Bundle worth $78/€65/£58 with any paid purchase until April 30th
Time+Space is offering a free AAS Sound Design Bundle with any paid purchase until April 30th.
This bundle combines two of Applied Acoustic Systems' unique Virtual Instrument...
Over on Blender Artists, I just released 'Blender News' as a beta feature. You'll find it in the top navigation: Clicking on the link will open a dropdown with the latest BlenderNation news. The list is scrollable and contains 10 stories. A notification icon will show you the number of new stories in the list. [...]
The post BlenderNation news now integrated on Blender Artists appeared first on BlenderNation.