Media Technology News
John Hamilton writes: Create a material that can dissolve into Alpha using the material nodes.
The post Dissolving material (Material nodes) - BGE Tutorial appeared first on BlenderNation.
thefxkidd writes: Emulating 2d animation styles in Blender can sometime be challenging. this new tutorial shows an effective way of creating the "Replacement Animation" technique with a seemingly easy workflow. the tutorial comes with a starter blend file!
The post Tutorial: 2D Style Phonemes in Blender (with Blends!) appeared first on BlenderNation.
Get ready for a fully packed podcast with Blender development news on Cycles, PBR, hair, Alembic, dependency graph updates, new textures and personal texture collections on Blender Cloud, heart-warming stories about turtles and even stormtroopers talk. Welcome to Blender Institute Podcast episode 26!
Kent Trammell breaks down his approach to rigging a 3D Boxer Dog model, complete with IK constraints and custom bone shapes. The Dog model can be downloaded so you can rig alongside Kent and pose the dog in anatomically correct ways. This exercise is designed to give you hands-on experience with basic character rigging. In [...]
Blend4Web Team writes: O'Neal Brothers, Jake and Wes, are making amazing Animagraffs: a very convenient way to show and teach how everything works, from how the does a gun fire to how to Moonwalk! Their latest project is called Supercharger vs. Turbo, and it was fully made using Blender and brought online using Blend4Web! This [...]
Endi writes: "32 Secs", our new iOS game is released on iOS (the game is free; Android and Steam versions are coming soon). 95% of the 3d graphics is created with Blender. So our modeling tool and the level editor is Blender. And we used Blender for creating the menus and the trailer.
Nico Mole aka Le Singe Vert writes: Hi, I'm French-new Caledonian artist and i'm using Blender for my art (Doing mapping video, immersive installation, 3d print , or, papercraft model, etc.....). In November 2015, the QAGOMA (Queensland Art Gallery, Brisbane, Australia) have invited me to create an art installation for APT8 (The 8th Asia Pacific [...]
A beautiful roman inspired building created with what seems to be a sunset. I can see this is a short, or maybe even a game. A shout out to the flags as well, might seem minor, but it gives an impression of being occupied by royals and having a story. Link
Here are the notes from today's meeting in irc.freenode.net #blendercoders Hi, only a few topics to report on, some discussion about OpenGL that we better move to the mailing list. 1) Current Projects Mike Erwin proposes to switch to OpenGL 3.2 minimum requirement in the 2.8x branch. While meeting generally agrees on this, it breaks [...]
The CG Cookie blog features a fantastic and inspiring portrait of Jonathan Williamson. Pavla Karon writes: It’s been a long day for Jonathan Williamson. After weeks of crunching code, squaring away bugs and developing documentation, he finally released a new version of RetopoFlow, a set of topology tools for Blender. Simultaneously, the second screen on [...]
Meet Benoit, a Motion Designer that uses Blender for anything related to 3d. Recently he released this well rhythmed showreel showing his professional work. He successfully chose good beats and matched it well to his reel, a flashy motion design, slick 3d renders and a booming intro!
I recently ran across Jack Darton's page on Behance, and was immediately impressed by the quality of his work, so I decided to reach out to him for an interview to learn more about him and his work. So let's see hear what he has to say. Can you tell us a little about yourself and how you [...]
Rence writes: I wanted to take my renders to the next level in my personal work. I was always happy with my work but the renders always had that 'digital' feel. I think I found the sweet spot on the lighting/coloring on this one after quite a while of tweaking. Very simple shader, using a [...]
Eric Erre writes: Experimental animated film. Fully made in blender. Every texture procedural. SUBSYMM is a personal project, a non-narrative visual poem. Just trying to explore my own aesthetics. The main idea is to make every chapter a "stand-alone" video, featuring different noise musicians from around the world. I’m trying to achieve a pitch black [...]
Thanks to Sergey you now get immediate feedback when working with bump maps in Cycles: Bump maps are now drawing in realtime in the cycles viewport thanks to Sergey and #blendercloud supporters! :) #b3d pic.twitter.com/MIdDs9ffSm — Andy Goralczyk (@artificial3d) May 24, 2016
mdewanchand writes: On the 4th of June ZB45 Makerspace organises a Blender workshop for kids from age 10 to 15 years old as part of the European maker week. Feel free to join! Where? ZB45 Makerspace Zeeburgerpad 45 1019 AA Amsterdam
The post European Maker Week: Blender Workshop (10-15 years old) appeared first on BlenderNation.
This video is fantastic :) Samuel Bernou writes: Hi, I just put online a video I wanted to share. It's about how hard and surprising the path of 3D animation can be when you want to achieve an idea. It's in French but there is very little speech. Made with a Sony RX100, Blender(of course), [...]
Hi folks! I launched a new contest over at Sketchfab and I think you'll like the theme ;-) Finally! After all these years of working in his basement lab, professor Balthazar’s latest invention was ready to be unleashed! World domination was now within reach… Explore wacky inventions, insane scientists and their terrifying (or more likely, [...]