Media Technology News
Pablo shares the latest updates on Blender 2.8 development tonight.
The post UI, WORKBENCH, OUTLINER & MORE! - Blender Today Live #51 appeared first on BlenderNation.
Curtis Holt writes: Hello everyone! In this video, we’re going to be taking a look at cloth simulation techniques in relation to character design, with a focus on collision and motion, while making use of Blender 2.8. Accompanying .blend files can be downloaded from the links in the video description. Thanks for watching!
About Hello, I’m Thiago de Sul, 29 years old and I’m from Rio de Janeiro, Brazil. Since I was a kid I’ve been always in love with cartoons and animations. I usually spent my whole afternoons after school drawing my favorite characters. Finally after going to college I took advantage of a trainee opportunity in [...]
Paul Caggegi writes: Hi Blendernation! In this video, I share some in-depth tips on how I set up Freestyle to render inkwork for comics from 3D scenes. Demo file is available through link in the video notes. You can download the demo file from my Patreon page.
3DSinghVFX writes: Hi... I have been creating new nodes for animation nodes. I have published seven nodes on GitHub. 1) Set Vertex Weight Node, Set Vertex Colors Node, and Vertex Color Input:- These nodes allow you to set dynamical vertex weight or vertex colors for an object. With help of Vertex Color Input Node, you [...]
Jan van den Hemel writes: Time to paint our creature! We start by creating a new texture, turning on symmetry and creating a custom brush curve...
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Day 29 - Beast : Harpy by Noss on Sketchfab Tyrone The Crook by Pawel on Sketchfab Gilbert the Wanderer by Emily Mitchell on Sketchfab Gr MG4 - [...]
The post My favourite Blender Art on Sketchfab: 2019, week 9 appeared first on BlenderNation.
String Fairy writes: Learn how to make a counter top granite material for Blender EEVEE and Cycles in under 20 minutes, You can download the finished blend file here.
The post Procedural Granite Material in Blender Cycles + EEVEE appeared first on BlenderNation.
Red Module has released a free edition of their analog tape-sampled Roland TR-606 sample pack.
This "pay what you want" edition contains 110 Roland TR-606 samples recorded with...
Jan van den Hemel writes: Continuing from yesterday, it's time to bake the displacement map! It's really easy, as long as you follow the steps outlined in this short video.
Splash Sound has announced the release of Percussion Elements, a new free library for Kontakt.
Percussion Elements is a free Try Pack of Splash Sound's Epic Percussion library,...
Vilém Duha writes: We have released a new version of the BlenderKit add-on(both for 2.79 and 2.8). There are several new features, but mainly stability fixes in 2.8 version: Thumbnail previews now respect image aspect ratio. Asset preview scales down when it doesn't fit in your 3d view. Ratings UI was moved under the asset [...]
Saplacan Alex writes: The London Blender Users Group is delighted to announce the first full day Blender event in London on June 22. Over the last four years, the Group has grown significantly and we feel that, in this important year in Blender’s history, the time has come to mark it with what we hope [...]
ChrisP writes: In this tutorial I show you how to remove specific reflections from certain surfaces while keeping perfectly placed highlights exactly where you want them ... perfect for Product Visualization!
String Fairy writes: Learn how to make an iridescent material in EEVEE. The updates here from my first one is all happens after the "Shader to RGB" node. You can customize further with coloring it to your liking by placing a color ramp between the noise texture and Principled BSDF.
String Fairy explains how to set up a procedural marble material in Blender EEVEE + Cycles.
Douglas E Knapp writes: Rocket Pop Can Part Two, shaders, HDRI shading for beginners and Particle Water. After 3 days of work, including a full redo of the video, part two is done! Now for part three, compositing. Subscribe on Youtube and click the bell! Share on FB! And please donate 1$ for the video [...]
The post Rocket Pop Can Part Two, shaders, HDRI shading for beginners and Particle Water. appeared first on BlenderNation.
YanSculpts writes: A talk on why you should speed sculpt everyday, with a time-lapse of a speed sculpt I did of a demon girl in Blender 2.8.
The post Why You Should Speed Sculpt Every Day - Demon Sea Girl (Blender Timelapse) appeared first on BlenderNation.
Jan van den Hemel writes: Quick UV unwrap - don't focus on perfection, just get the job done! The important thing is that the texture is distributed evenly.
kursad writes: Hello, I made this add-on to access most needed folders in Blender. This is a convenience utility add-on that makes accessing essential Blender folders easy. It is implemented as a floating menu and a menu under the "File" menu. This add-on works both for Blender 2.79 and 2.80 versions And it should work [...]
The post DuWamf: Dude, Where are my folders? Access essential Blender folders like boss. (2.79/2.80) appeared first on BlenderNation.