Media Technology News
Bring out your red/blue glasses to view a new Deadstar episode in 3D! Brandon Wright writes: Story synopsis: Harrison investigates a strange life-form signal coming from inside an asteroid. Thank you BlenderNation for supporting Deadstar, this weird experiment of a series. Always a pleasure, Brandon :)
Ethan writes: Hey Everyone. Check out my latest video where I go through the entire process of creating an abstract wave scene in Blender which looks perfect as a wallpaper on your phone, tablet, or even your desktop. The final image will be created in Cycles. We will go over creating the base model, adding [...]
Clever product design by Mohamad Nauval! Done in blender3D and render with cycles 500 samples.
Byron Kindig writes: The Tri-Cities Blender Users Group in NE Tennessee, will be meeting April 23, 2016 from 1pm to 4pm at the Natural History Museum at Gray Fossil Site Museum in Gray, Tennessee, USA. We have several demonstrations planned for advanced and beginning users. Bring your laptops if you have them or come with [...]
New work by pokestuff always makes my day. Cat and computer try some new vehicles. Thanks to Ton and the gang for letting me loose on the splash screen
Alexandru Saplacan writes: Come and join us for an evening of inspiring stories from experienced Blender 3D users, problem solving help, and general networking. Blender 3D Meetup London London, GB 207 Blenderers Calling all Blender 3D fans! Let's get together in central London and meet fellow Blender enthusiasts over a beer. All skill levels welcome. [...]
John Hamilton writes: Thatimst3r is an awesome tutorial creator with over 150 tutorials for the Blender game engine. He was kind enough to do an Interview with us about the Blender game engine and His YouTube channel ThaTimst3r. It's a good read and if you don't know who the ThaTimst3r is then you are missing [...]
Campbell Barton's latest update to the Freehand curves adds drawing on 3D surfaces, with many options to work with.
aa Viralata - Matthieu Dupont de Dinechin writes: Chantier Libre is a non-profit fablab I founded 3 years ago which promotes the use of libre softwares and open hardware. Of course Blender is one of my main tool there for 3D printing and CNC machining (thanks to the awesome BlenderCAM). We launched a crowdfunding campaign [...]
The post Open Source Hardware: Fraizilla CNC Cutter Crowdfunding appeared first on BlenderNation.
By DerekG1080. Long time since I've posted anything. I was asked to test the new CMV part 1 release and have to say that the material options and simplicity of the node setups made it very ease to use and build upon. Definitely something I would recommend to check out for the novices and advanced [...]
Learn how to approach the UE4 shaders in Blender or, if you're lazy, just download them ;-) Malte Szellas writes: I'm modeling a lot of assets for the Unreal Engine 4. But one problem I had was that I've never knew how the models would look like in the engine. I've build every material twice, [...]
Vladimir writes: This facial rig, is in addition to the body Rigify barn. Script to build all the necessary management tools and will only have to create forms (shape_keys) facial expressions.
Piotr Załóg writes: See short tutorial for particles. I will show you how to control size and transparency by particle age. Useful to make fade in and fade out effect.
It's been almost a year since the initial announcement of the Agent 327 project, but I guess the movie industry moves slowly. The Blender Institute crew has now started with initial tests for the projects! Ton writes: In February and March we’ve caught up with tutorials and other content duties in Cloud. This will continue [...]
#sciArt (Scientific Art) in 3D seems to be on the rise! Today, Phil Gosh presents work he did for the ETH Zurich. Phil Gosch writes: Hey everybody! I got the permission to show with you scientific/medical visualizations I did recently for ETH Zurich. A making-of article including some Cycles node-setups can be found at my blog, [...]