Media Technology News
luwizart writes: Speed making of an African Traditional court Yard This is a speed up version of an hour and half work of assembling assets to create this scene. I hope you enjoy it
Pierre Schiller writes: The general workflow goes like this (you can see it on the first minute recap on the video): Create a vertex, use the skin modifier, (E)xtrude and form a tree-like shape Use the displacement modifier to create irregular shapes Use another displacement modifier to create bulge blobs Create a Curve. Use the [...]
Alberto Gonzalez writes: ShapeShift Pro is now available on Blender Market. Deform your mesh without effort. Avoid repetitive tasks when working with a lattice & add surface deformation constraints for user-friendly deformation. Great for modeling & character posing using Blenders Laplacian Deform Modifier.
Robert Moerland is a researcher in nano technology at the Applied Physics department of the TU Delft, the Netherlands. He regularly illustrates publications of his research group with Blender (see his previous work). Here's his latest illustration of research on 'nano lasers'. About the research At Delft University of Technology, we have developed a method to investigate [...]
The post Blender-made cover on October issue of Nano Letters appeared first on BlenderNation.
Nicolas D'Amore writes: It's online the new Blender Magazine Italia! You can download it for free here. In this issue: A reassume about the first Blender Conference in Italy (it was on march 2018) A VSE tutorial Hot to make your own HDR Photogrammetry explained And much more!
jayanam writes: This is the next part of the Blender game asset animation series, in this one I create the shoot action for the cannon.
Here are the winners of this year's Suzanne Awards! A Lucky Day (best animation) The Hunter (best design) Another (best short film) You'll find more information about each winner on blender.org. A Lucky Day Created and Animated by Fernando Enrique González The hunter Directed by jari vaara ANOTHER Manuel Lüllau, Alexander Haas, Peter Baintner, Pablo [...]
Did you get yourself a new nVidia RTX 2080 but can't render with Cycles? This quick tip by alexjoaofl may help! Did you get this error? "CUDA binary kernel for this graphics card compute capability (7.5) not found." Watch this video to solve it!
Thenatan has announced the start of a Halloween Special Offer - up-to-66% discount on all products and bundles.
"To celebrate one of our favorite times of year, we created this...
chippwalters writes: We're glad to announce the release of the KIT OPS Kitbashing add-on for Blender 2.79. Brought to you by the same folks who created top addons Hard Ops and Boxcutter, KIT OPS makes short work of creating non-destructive designs of just about anything. There's a FREE version which can get you started. Of [...]
LoopLords has announced its Halloween Sale.
By using the code halloweensale50 you'll get an instant 50% discount on any plugins and sample libraries.
The offer is...
Diego Gangl writes: Looking to add support for presets in your addon? Read on to find out how! There’s a built-in presets system in Blender used for operators and panels. The good news is that it’s Python based and easy to use. Presets are Python files that manually set values. When you select a preset [...]
Davide Tirindelli writes: Hello everyone, i recorded the full modeling process for an early 1900 european wooden gate, the video is here on youtube. Hope this is useful, as usual all feedback and suggestions for improvement are much welcome!
Saplacan Alex writes: Wireless is an add-on which allows you to quickly transform a curve into a cable, it really is that simple. It’s an easy to use tool which saves you time and frees your creativity to work on creating everything else in the scene. You’ll be able to push forward designing the bespoke [...]
Audible Genius has announced the release of Primer, an exact replica of the synth used in Audible Genius' flagship synthesizer training app, Syntorial. It's long been available as a VST/AU...
3D Singh writes: Hi... This is my first test for accreting black hole in Blender Cycles (2.79) and Blender Eevee (2.8). For black hole I used glass shader with IOR based on layer weight (facing) in Cycles. In case of Eevee, I also used same same material but with blend mode ‘Alpha Hashed’. For accretion [...]
The post Accreting Black Hole in Blender Cycles and Blender Eevee + Breakdown appeared first on BlenderNation.
Monte writes: In this latest tutorial covering the logic nodes in Armory I cover the the Nodes for setting values, the nodes for generating random values and the nodes that work with spawning and removing objects from a game.
paulchambers3d writes: Lots of great Blender coverage in the latest issue of 3D Artist magazine out today including Blender 2.8 tips and tricks from Mike Pan, Daniel Bystedt, Nazar Noschenko, Paul Chambers, and Paul Siedler. Hard Surface techniques from Gleb Alexandrov and Aidy Burrows' recent course. And procedural Cycles materials from Reynante Martinez. On sale [...]
blenderboom team writes: Yes, Halloween is coming. So we played for a while with decorative pumpkins. If you're also in the mood, take them and have fun. We're sharing them for free. The set contains: high quality (4k dedicated maps) 3D-scanned pumpkins, several types of candles, leaves in various color versions, and a 3D-scanned hazelnut. [...]
Curtis Holt writes: In this video, we take a look at volumetric lighting in Blender 2.8 and Unity, exploring the different solutions and how to set them up. From there we improvise various lighting setups and moods, taking advantage of the EEVEE features.