Media Technology News
Cicero Moraes has published the first part of a 3D training he helped create for health professionals. Dear friends, This post is an introductory material, created for our online and classroom course of "Basic Principles of 3D Computer Graphics Applied to Health Sciences". The training is the result of a partnership that began in 2014, [...]
The post Basic Principles of 3D Computer Graphics Applied to Health Sciences appeared first on BlenderNation.
Zacharias Reinhardt writes: Hi everyone! In this commented time-lapse I show you how I sculpted a goat skull in Blender. 2 hours of sculpting in 8 minutes. Watch in English Watch in German Have fun! ~Zacharias
Put this on your calendar: Moby Motion will be live streaming a physics simulation this Friday on 10PM GMT (London time) on this link. My first live stream last week went so well, that I'll be doing another one this Friday! Check out this video to learn what I'll be making. Feel free to come [...]
In this 2-hour video tutorial, Alimayo Arango shows how to set up and animate a speaking cat character. This tutorial shows you how to rig the eyes of the cat creature character ,add custom shape keys to the cat creature head mesh character rig. Instruction is also given on how to record a sound file [...]
The post How to add lip sync animation to a Cat Creature Character appeared first on BlenderNation.
Dillon Gu is back with another epic video, in which three legendary Pokémon fight each other. The three legendary birds, Articuno, Moltres, and Zapdos, fight for control over a gym. The girls are humanoid representations of the Pokemon themselves, and also represent the teams Mystic, Valor, and Instinct respectively in the popular game Pokemon GO. [...]
Allan Liddle shares how he did a facial motion capture project in Blender. I made this video is an experiment for a potential customer: to prove whether I can successfully track the movements from a face in a video - as well as the expressions that go with it - and to project those movements [...]
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Portal by Gregory Khodyrev on Sketchfab Rise of the fallen Angel by Adipriatna on Sketchfab Pettersson & Findus by thehood on Sketchfab ?StarOcean3? Nel Zelpher by JunSkywa1ker on [...]
James Norman writes: Hi there! I wanted to share my latest work using Blender. I created a 2D animation for the opening sequence to my latest short film “Contribution”, using Freestyle rendering to achieve an anime-style look. I have created a process breakdown video for you all to see what I did, and hopefully learn [...]
A gorgeous projection mapping project, made with Blender. Sonobe is a projection mapping project Katie and I have designed. The video has been created in Blender, you can download the source files here. 3D : Blender Editing : After Effect Sound : Ableton Live Lite - Massive
jayanam writes: In this tutorial I created a simple chloth simulation with Blender 2.78 and exported it as alembic. I defined 2 objects with different materials and imported these into UE 4.
Serj Maiorov writes: This Christmas season, BlackBoard are proud to present a short Christmas special to cheer up your holiday (no snowmen were harmed during the making of this video) For more of our work, visit us @ BlackboardVFX.com
Where Bassam solves an important problem in Blender: Blender cannot blend itself. Big trouble there. After one too many eggnogs I decided to make a long-planned addon. It fixes my pet peeve with Blender: that it can blend anything but itself. Now blender can blend itself. You’re welcome.
Ray & Clovis meet Santa Claus for the first time in this brand new episode! David Andrade writes: Hello friends! We are back at it with a new Ray & Clovis Christmas Special! I hope you will all enjoy this fantastic new cartoon from Theory Studios (formerly Animation) :) A Very Ray & Clovis Christmas! [...]
Robert42 writes: Marry Christmas everyone! I wanted to share a breakdown of my entry for the Blenderguru Christmas 2016 competition. I have uploaded the breakdown to ArtStation. It contains a breakdown of the: twig-modelling process needle materials image composition fur layers If you have ideas, how I could have improved the image, I would be [...]
The dependency graph describes the relation between all objects in a scene, providing the render engine with everything it needs to generate a frame. For 2.8, it is completely redesigned and Sergey gives an overview of the changes on Code.blender.org. This post is all about dependency graph design for the Blender 2.8 project. Brief overview [...]
Take a deep dive into Blender fluid simulation with Moby Motion. Here is an in depth tutorial on making fluid simulations in Blender! Feel free to ask any questions you still have :)
Nacioss writes: This update is an upgrade: PBR Materials Addon 2.0 has a new design and totally changed materials, now they are based on physical values There is a new Textures button that opens our new upcoming Free Textures project page A lot of Procedural Textures: Fabric, Drops, Rust etc... A lot of base materials: [...]