Media Technology News

Audio Assault releases Free Defacer Plug-in for Win & Mac

Audio Freeware - Mon, 03/30/2015 - 02:20
Audio Assault has released the free Defacer audio mangling plug-in for AU/VST/VST3/AAX & RTAS for Windows & OS X. Defacer is a free zero latency plug-in featuring two channels of audio [Read More] announces Qtractor v0.6.6 - "Lazy Tachyon" Beta Release for Linux

Audio Freeware - Sun, 03/29/2015 - 09:19 has announced a beta release of Qtractor v0.6.6, the "Lazy Tachyon" release. Qtractor is an audio/MIDI multi-track sequencer application written in C++ with the Qt4 framework. Target [Read More]

Monocasual Laboratories releases Giada v0.9.5 for Linux, Windows, and OS X

Audio Freeware - Sun, 03/29/2015 - 09:08
Monocasual Laboratories has updated Giada to version 0.9.5, codename Nabla Symbols. Nabla is an operator used in mathematics, in particular, in vector calculus. Main changes: Better column resize [Read More]

Nuclear Loops release "Variety Snares" and "House Room 1.0" Free Sample Packs

Audio Freeware - Fri, 03/27/2015 - 13:54
Nuclear Loops has released two free sample packs: Variety Snares is a minipack of snares (30 WAV files / 32-bit / 44100 kHz). House Room 1.0 is a house pack with drums, one shot synths, basses, [Read More]

99Sounds Releases Free "Simply Space" Sample Library for Kontakt 5

Audio Freeware - Thu, 03/26/2015 - 15:39
99Sounds has released Simply Space, a free collection of melodic pad hits and background sonic textures crafted by Nigel Good. The sound library was designed to blend with all typical chords [Read More]

Propellermix: Here's to you

Propellerheads News - Thu, 03/26/2015 - 04:58

It's a new week and you know what means, right? You guessed it! A new Propellermix feature! This week we're highlighting a remix made by our own Leo.



We asked Leo about his remix and how he approached it:

"I found “Here’s to you” by yourlittlegem through an email notification, as it was based a beat I had made previously. I instantly realized I had to remix it. To get rid of the original beat I had made, I opened both the original piece and yourlittlegem’s version in Reason, phase inverted one channel and got the difference—just the vocals (and quite a bit of background noise, but that just adds to the vibe). Then I built it from the ground up as a new song in Reason. Hope you’ll like it!"


Want to add vocals, an instrument or re-arrange the Propellermix? Just open it in Take or Reason to add your own part. And if you want to try your hand at remixing the original yourself—simply open it in Take or Reason and start making music. We'd love to hear what you come up with so make sure you send us a tweet @PropellerheadSW or share your music on our Facebook page.


Categories: Audio Production

Artist Drop: Cid Rim

Propellerheads News - Thu, 03/26/2015 - 03:09

The world of Cid Rim circles around the boundless magic and mythical formulas of funk. When speaking of his influences and musical socialisation, the 28 year old viennese producer and drummer of JSBL inevitably ends in the 70's of the past century. While starting as an enthusiastic sample digger, his current works has a playful and interlaced sound, shifted with deep chords. A hybrid of programmed beats and analogue drum patterns meets razor sharp grooves and monumental power-steps. We had a chance to ask him some questions about his music making and feature an exclusive track dropped to Propellerhead. Check it out below!


How do you use Reason in your music making?

Reason is my main production software. It was the first proper program i got, when i was 14 or so and it still is.

What are the three most used devices in your Reason rack?

NN19, Redrum, Subtractor... still!

You just released your new record Charge / Kano and we've been playing it loud in the office. Could you tell us a bit about the creation of these two tracks?

I had a loop of the beat in the beginning of "Charge" lying around. Then I came up with the main chord progression on the piano and when I started to put those two together on the computer i had something in mind, like a huge wall of big band brass for the chords. I tried out how close I could come to that feeling with synth sounds. As soon as i had the main part, the rest of the track went quite easily. 

Then when I had it finished, I already knew I wanted to put it on the A side of a record with two club tracks only so I needed another one that fits. Inspired by the drum rolls of the A side I thought I could maybe go even more into to a higher, faster, ridiculous show-off fusion vibe with the second one. It's named after the Mortal Kombat Character "Kano" that can perform a horizontal and upwards roll to hit the opponent. The fast hook of the track reminded me of that move. 

What motivates your creative ideas and creative activity?

Just music making itself. I'm enjoying lots of other activities that could seem to influence my music but ultimately I think my main inspiration comes from making music. It's not like the fantastic dish you ate yesterday will get you an idea for the track you're making today. It's rather the amazing beat you just programmed or the bassline you just played that inspires you to go further and maybe make an entire track out of it. 

Being a drummer, how does that influence your song writing and producing? The track Saturated Phat Boy you dropped to Propellerhead has quite a complex rhythm.

It helps, but not as much as you'd think. I believe that you can learn how to compose beats on a drum set as well as on a drum computer. In fact the mixture of both is probably a very healthy one, but its not essential. I know producers composing the sickest chord progressions without ever having touched a piano before, so...

Is there something that you do to put yourself into a creative state of mind?

I think the important point is not how to get inspired, but to keep on trying if you're not!

If you have experienced creative blocks, how have you overcome them?

Even more trying. It can help if you start doing things differently. If you got a certain pattern of working, try to lose it, mix it up, go from the back to the front. Or just work with sounds you've never used before. Flip things up and surprise yourself. Just don't stop trying and playing around, I think that's the most important thing.

What advice would you give to other people who are motivated to become more creative in their music making?

It takes time to achieve something. Creativity comes from playing so take your time for playing around. Perfection comes with practice and time, so again, take your time and be patient. If you like making music and you're good at it you just need to do it every day!


Cid Rim also dropped an original piece of music to Propellerhead called "Saturated Phat Boy". Take a listen below! Want to add vocals, an instrument or remix the song? Just open it in Take or Reason to add your own part and join the music making.

Categories: Audio Production

Voxengo releases Spatifier Mono-To-Stereo Spatial Enhancer Plugin (+updates freeware Sound Delay and Tube Amp plugins)

Audio Freeware - Wed, 03/25/2015 - 03:36
Voxengo has announced the release of Spatifier - a "mono to stereo" spatial enhancer plugin for Windows and Mac OS X in AU and VST2 / VST3 plugin formats. This plugin can be effectively used [Read More]

Sinevibes releases free "Zap" AU Plugin for Mac OS X and launches sale

Audio Freeware - Wed, 03/25/2015 - 03:19
Sinevibes has released Zap, a mini-synth Audio Unit plugin for Mac OS X controlled by incoming audio. Zap starts with an envelope follower that tracks the peak energy of the sound and then applies [Read More]

Ample Sound Releases Free Virtual Guitar “Ample Guitar M Lite II” for Mac & Win

Audio Freeware - Wed, 03/25/2015 - 03:05
Ample Sound has released Ample Guitar M Lite II, a Free "lite" version of AGM II. AGML II has been greatly improved compared with previous version. It has full range notes now (E1 - C5), which [Read More]

Orange Free Sounds releases "rain sounds" free sound pack

Audio Freeware - Tue, 03/24/2015 - 12:36
Orange Free Sounds has released rain sounds, a collection of free sounds in WAV format. Soothing sounds of rain are designed to be very relaxing and help a user to calm down when nervous or stressed. [Read More]

Music Talk: Super Flu

Propellerheads News - Tue, 03/24/2015 - 03:44

Meet Feliks Thielemann and Mathias Schwarz - together they are the German minimal outfit Super Flu.


How do you use Reason in your music making? Do you have any examples of where you've used it?

We use a lot of the old synths and effects, also the new daw’s, but everything is actually running on Reason. It is our main and pretty much only software, so if you want an example of a production we have done with Reason, well, you basically can listen to any of our tracks. They are all produced with the software without exception. We are simply with Reason from version 1 and we have grown up with you guys together, to be honest.

What’s your best music making tips for someone that is just starting out?

It is not only about the gear that you have in your studio or all the options you could imagine, it is all about the ideas you have in your head. Do not get distracted, checking out what is left and right of you. Do not copy or compare. Just do what you actually find interesting and have the passion for.

When do you start a new song, what’s the very first thing you do?

Trying to find an idea which is good enough to fill up a whole track. The idea can come from a sound, a melody, a drum loop or from one of our numerous live sessions.

Your music is filled to the brim with quirky, almost organic sounds. Do you do a lot of sampling?

Yes, actually quite a lot. We worked for many years with samples until we could finally afford to buy the right synthesisers. We are still jamming a lot and sampling the sounds. We also quite often record sounds in their natural environment. For example, we were recently at a scrapyard in our town, where we recorded some sounds.

Super Flu is not one, but two people. How do you go about collaborating?

Over the years we have gotten to know each other so well, so we know each other’s strengths and weaknesses and know how we can make good use of them. Felix has classical music education, so he is the nerdy one spending nights at a time at the studio, whereas Mathias is the one who has a very good feeling for the tracks selection… But we actually have a big circle of music friends and we all try to support each other. For example, last year for our concert with the Dortmund Philharmonics one of our good friends lent us his two musical hands and performed with us on stage.

Best musical memory? Any moment in your music making career that sticks out?

Actually the concert in Dortmund that we just mentioned is one of these indescribable experiences in every respect you could imagine. We performed with more than 80 musicians on stage. It has always been a dream of ours to work together with all the arrangers, the conductor… Such an humbling experience! It was also very interesting to play in front of 1500 people who were listening very carefully to every sound that we produced and not to an alcohol buzzed audience. Just it is a crazy feeling. We do love the clubs and the festivals though, don’t get us wrong!

How do you know when you’re actually done with a track?

Actually we are never 100% ready with any of the tracks. You can get lost in the tiny details and build another modulation here or add an element somewhere which is heard just once in the whole track, but at some point it is also a matter of time.

What’s the hardest thing about making music, what do you struggle with the most?

Finding a good idea. Once you have it nailed, it is just a matter of powering through. The track composes itself somehow. The cool thing is that there is no recipe for a hit, everybody needs to come up with his own strategy.



Categories: Audio Production

Announcing The Aaron Winborn Award to honor amazing community members

Drupal - Mon, 03/23/2015 - 21:17

In honor of long-time Drupal contributor Aaron Winborn (see his recent Community Spotlight), whose battle with Amyotrophic lateral sclerosis (ALS) (also referred to as Lou Gehrig's Disease) is coming to an end later today, the Community Working Group, with the support of the Drupal Association, would like to announce the establishment of the Aaron Winborn Award.

This will be an annual award recognizing an individual who demonstrates personal integrity, kindness, and above-and-beyond commitment to the Drupal community. It will include a scholarship and stipend to attend DrupalCon and recognition in a plenary session at the event. Part of the award will also be donated to the special needs trust to support Aaron's family on an annual basis.

Thanks to Hans Riemenschneider for the suggestion, and the Drupal Association executive board for approving this idea and budget so quickly. We feel this award is a fitting honor to someone who gave so much to Drupal both on a technical and personal level.

Thank you so much to Aaron for sharing your personal journey with all of us. It’s been a long journey, and a difficult one. You and your family are all in our thoughts.

Front page news: Planet Drupal

Ready, Set, Drupal 8! D8 Accelerate Fundraiser

Drupal - Mon, 03/23/2015 - 05:25

Last November we launched Drupal 8 Accelerate, a grant program designed to eliminate Drupal 8 release blockers. Through the progam, we’ve made a small number of grants that have had a huge impact. In fact, we only have about 50 release blockers left between us and release. So now the Association is going to take it to the next level. We've already pledged $62,500 of our general operating budget in 2015 as matching funds for you donations. Now we are announcing that the board has partnered with 7 outstanding community supporters to “match the match” and provide another $62,500 of the program, bringing us to $125,000 available for grants.

Now it's your turn! We're asking you to help us raise another $125,000 to make the total amount available for these grants $250,000. You can give knowing that every dollar you contribute is already matched by the Association and these anchor donors, doubling your impact. Your donations will allow us to make more grants, faster, increasing our impact and getting D8 out the door!

This is an all-out, everyone-in effort to raise $250,000 to kill the last release blockers in our way.This is our moment - together, we are going to move Drupal 8 from beta to release with the Drupal 8 Accelerate program. We already know it works. Drupal 8 Accelerate grants have already tackled release blockers issues related to menus, entity field validation, and caching. As a donor, you will always know exactly what you're funding because we're making it all public

Join us today and make your donation. The sooner we get this done, the sooner we can all enjoy those launch parties!

Special thanks to our anchor donors, Acquia, Appnovation, Lullabot,, Phase2, PreviousNext, and Wunderkraut, for making this matching campaign possible.  These seven organizations stepped up to the plate and made this entire campaign possible. Thank them on Twitter using the #D8Accelerate hashtag.

The D8 Accelerate project is designed to help move Drupal 8 from the initial beta to a full release. This directly relates to the Association's mission: uniting a global open source community to build and promote Drupal. This is a pilot program from the Drupal Association to put $250,000 of community funds toward accelerating the release of Drupal 8, due to the strategic impact this work has on the entire Drupal ecosystem.

Originally published at

Bela D Media adds "DIVA Revamp" to LE Program and offers Something Strange for Free

Audio Freeware - Mon, 03/23/2015 - 04:54
Bela D Media has added DIVA Revamp for Kontakt to their LE Program and offered a free file. The LE program now includes the well known and often employed pure vocal phrases from DIVA Revamp - [Read More]

Blender Master Classes in Brussels Crowdfunding Campaign

Blender 3D News - Mon, 03/23/2015 - 02:20
The Brussels Blender User Group is crowdfunding the travel expenses for four renowned speakers: David Revoy, Sarah Laufer, François Gastaldo and François Grassard! Support them or purchase a ticket through the campaign. Stephane Huart writes: The Brussels Blender User Group (BBUG) organize four master classes about 3D and Digital art in Brussels with four internationally [...]
Categories: 2D & 3D Animation

Musicrow releases '100 Crashes' for Maschine, Live & WAV - Free Until March 30 2015

Audio Freeware - Mon, 03/23/2015 - 00:55
Musicrow has released 100 Crashes for NI Maschine, Ableton Live and in WAV format for use with other DAWs. 100 Crashes is a heavily processed crash cymbals collection, designed for electronic [Read More]

VFX Tutorial: Alien blaster effect in Blender

Blender 3D News - Mon, 03/23/2015 - 00:10
Micah Pendleton writes: This is a video tutorial on how to make a Alien blaster effect in Blender. It comes from Micah Pendleton over on the YouTube channel, Film World. Enjoy! :-)
Categories: 2D & 3D Animation

Blender Developer Notes: March 22, 2015

Blender 3D News - Sun, 03/22/2015 - 14:16
Ton shares the notes of the developers meeting in, #blendercoders. Hi all, Here are the notes from today's meeting in #blendercoders. 1) 2.74 release progress The second Release Candidate is available now. We'll review the status tuesday, maybe we'll call for a third RC. Campbell Barton and Sergey Sharybin coordinate. Everyone: test test [...]
Categories: 2D & 3D Animation

This week only: Musicrow offers '100 Crashes' for free

Audio Freeware - Sun, 03/22/2015 - 14:09
Musicrow offers their new 100 Crashes sound collection for free, for this week only (After that period it will cost €19). 100 Crashes is a heavily processed crash cymbals sound collection, [Read More]