Media Technology News
Brandon Hix writes: In my second post mortem on the Blender Unleashed blog I dig into the lessons I learned while working on my latest 3d illustration featuring a massive katana and an epic Japanese landscape. This illustration won me a spot in the reader's gallery in 3d Artist issue 110 and I'm happy to [...]
Steve Lund writes: Learn how to achieve Realistic Interior Lighting in Part 6! We start by setting up an HDRI map and add some Light portals to control the light and reduce noise, then go on to UV Unwrap our objects and start on Materials! You'll find all parts of this tutorial here.
The post Create a Modern Interior in Blender Part 6: Realistic Lighting appeared first on BlenderNation.
Here are the notes from today's 08 UTC meeting in irc.freenode.net #blendercoders. Sergey writes: Reminder: meetings are on Mondays now, next meeting is 9 Oct, 16 UTC (18 CEST). 1) Blender 2.79 "a" No decision on "a" is possible yet, need more time. Next we review status again. 2) Blender 2.8 projects Clement Foucault did [...]
The post Weekly Blender Developers meeting notes - October 2, 2017 appeared first on BlenderNation.
Greg Zaal writes: Hey folks :) Title says it all - my HDRI shop is no longer a shop, all the HDRIs I make are now completely free for everyone. No accounts, no email spam, no restrictive licenses or even captcha. Just pure HDRIs ready to be downloaded. CC0 = public domain, i.e. I no [...]
jayanam writes: This is a Blender Game Asset creation series for a well model. I show how to: 1. Create the mesh of the well with Blender: 2. Add more details and sub models: 3. UV Unwrap the models: 4. Texture the well with Substance Painter: 5. Export the textures and import the fbx into [...]
Daniel M. Lara shares a quick update on the progress of the new "Hero" open movie project: Javier and Me made the storyboard spring week, it was so intense and so fruitful, at the same time, the team was warming up with grease pencil tool. Now we are working in the animatic, two minutes, maybe [...]
Grant Abbitt writes: This is my workflow for creating a gravestone game asset. I go through: basic shape modelling sculpting with multires modifier unwrapping baking painting applying the materials At the end i highlight a few mistakes i made and how i would do things differently.
Yanal Sosak writes: Part 3 of the course is on UV Mapping, i will take you through a quick unwrapping of Uly :) Tutorial starts at 00.26 seconds. Course: https://gumroad.com/l/RERIt. 50% off code: yansculpts_10k_special_limited See the other parts of this series here.
The post How To Create A Character In Blender - Part 3/8 - UV Mapping Tutorial appeared first on BlenderNation.
Agu Rex UD writes: What does the future hold for humanity... Will the advancement of science technology bring prosperity to mankind or will man lose control of such powerful knowledge? This is the story of those who live in such a time.
yoji writes: Hi everyone i made a tutorial for texturing a face with stencil Brush in Blender 2.79 I made a French version too:
Not new, but this wave simulation by Artell Blender is SOOOO good! Check it out. (Hat tip to Tangent Animation). My latest project to improve my skills in Blender fluid simulation. 100% Blender, except After Effect for final compositing. Been using Realflow before, and i'm quite surprised by Blender! It deserves a lot more attention. [...]
Jamesy writes: In this video we show how you can easily make a renderfarm out of pretty much any computer that can run blender. If that sounds like something you'd be into, read on and of course watch the video too :) Up until fairly recently I had been using two laptops to render. I [...]
Rence writes: This isn't a Blender piece but it is incredible and highly inspiring for 3D artists!
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Being Good by Julien Kaspar on Sketchfab Little isometric room by vertexcat on Sketchfab Lulu & Frank by kokotheartist on Sketchfab Precisely by Earldense on Sketchfab Who let [...]
The post My favourite Blender Art on Sketchfab: 2017, week 40 appeared first on BlenderNation.