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Updated: 1 hour 54 min ago

Baking Thickness maps in Blender 2.8

Wed, 09/12/2018 - 06:24

Rico Cilliers writes: In this video I show a simple way of baking thickness maps from high-poly onto low-poly geometry. Thickness maps are useful in many textures, as they mask out the areas on the model that have less volume. Typically I use them in character skin shading setups.

The post Baking Thickness maps in Blender 2.8 appeared first on BlenderNation.

Categories: 2D & 3D Animation

"Blender Like A Boss" Series

Wed, 09/12/2018 - 04:10

moonman_pictures writes: Moonacious greetings foes and friends, it's Jojo for Moonman Pictures. I've been up to alot lately, updating my website bit by bit, making new tutorials, freelance work and more. So let me introduce you to a series of smaller tutorials that I'm working on: The 'BLENDER LIKE A BOSS' series is focused on [...]

The post "Blender Like A Boss" Series appeared first on BlenderNation.

Categories: 2D & 3D Animation

The Art of Armando Tello (Update)

Wed, 09/12/2018 - 01:55

I've featured Armando Tello before, but felt his recent new work deserved a place in the spotlight. Enjoy!

The post The Art of Armando Tello (Update) appeared first on BlenderNation.

Categories: 2D & 3D Animation

Armory Logic Nodes - Logic Basics

Tue, 09/11/2018 - 22:03

Montedre writes: I have started a new series of tutorials over on Armory, Blender, Game. This series of short tutorials will concentrate on explaining the logic nodes that are used in the Armory game engine for visual scripting. In this first video I cover the very basics of using nodes in Armory. We show you [...]

The post Armory Logic Nodes - Logic Basics appeared first on BlenderNation.

Categories: 2D & 3D Animation

Simplicity September: LIGHTS, CAMERA, STEGG!

Tue, 09/11/2018 - 12:18

For the second challenge in his Simplicity September, Grant Wilk provides a .blend of 'Stegg', an adorable little character.  Submit an entry for your chance to win over $1,800 in prizes! Challenge #2: LIGHTS, CAMERA, STEGG! 😎 📝 TASK: Texture, light, and compose a render with Stegg! ⏳ TIME: Ends 9/20/2018 at 11:59 CDT! The [...]

The post Simplicity September: LIGHTS, CAMERA, STEGG! appeared first on BlenderNation.

Categories: 2D & 3D Animation

In Depth Study of Blender: Mask Modifier

Tue, 09/11/2018 - 07:20

Porter Nielsen writes: In this tutorial we look at the very simple but powerful modifier; mask modifier. The modifier takes to different inputs, either a vertex group or an armature and masks based off of those selections. Some uses of this modifier are to help while weight painting in order to rig a mesh, or [...]

The post In Depth Study of Blender: Mask Modifier appeared first on BlenderNation.

Categories: 2D & 3D Animation

Realistic Wetting Rain in Blender! (CGC Weekly #23)

Tue, 09/11/2018 - 05:15

pavla writes: It's pretty easy to create rain in Blender, but it's much more challenging to make it affect materials realistically. In this video, we'll investigate how we can utilize wetmaps to create a realistic rain-wetting effect using dynamic paint!

The post Realistic Wetting Rain in Blender! (CGC Weekly #23) appeared first on BlenderNation.

Categories: 2D & 3D Animation

Dave, concept art by Alfred Achiampong

Tue, 09/11/2018 - 03:10

Lucas Falcão writes: I've been working on the guy since the beginning of last month on my free time, his name is Dave and it's based on the concept art of Alfred Achiampong. Alfred was pretty gentle in let me do this 3D version of Dave and even more gentle for let me change the [...]

The post Dave, concept art by Alfred Achiampong appeared first on BlenderNation.

Categories: 2D & 3D Animation

MULTI STUFF! - Blender Today Live

Tue, 09/11/2018 - 01:05

Pablo shared the latest updates on Blender 2.8 development last night. MULTI STUFF! Get the latest updates on the multi object editing features on Blender Today Live.

The post MULTI STUFF! - Blender Today Live appeared first on BlenderNation.

Categories: 2D & 3D Animation

Timelapse: Leonardo's Sketchbook - Modelling, Sculpting & Texturing

Mon, 09/10/2018 - 22:21

SimonSanchezArt writes: Simón Sánchez shared this timelapse of the creation of an asset, Leonardo's Sketchbook. The process starts with modelling in Blender, sculpting and unwrapping, then the final step is texturing with Substance Designer and Substance Painter.

The post Timelapse: Leonardo's Sketchbook - Modelling, Sculpting & Texturing appeared first on BlenderNation.

Categories: 2D & 3D Animation

A Look at Blender 2.8 - Spider-Man and The Cat 2D/3D Animation Scene

Mon, 09/10/2018 - 11:25

YanSculpts writes: Been working on a low poly animation of Spider-Man to test Blender 2.8 and all of it's new features including the grease pencil, in this video we will take a look at the blend file. The 3D printing part is at the end of the video, just news for my subscribers and channel.

The post A Look at Blender 2.8 - Spider-Man and The Cat 2D/3D Animation Scene appeared first on BlenderNation.

Categories: 2D & 3D Animation

Copper Material in Blender 2.8 Cycles + EEVEE using AO-Node

Mon, 09/10/2018 - 09:20

ChrisP writes: In this video we create a realistic looking copper material in Blender 2.8 Cycles + Eeevee using the new Ambient Occlusion node. This tutorial took me several days to create because 2.8 is sometimes a bit "moody" ... BUT the resulting material looks great in the real-time (!) EEVEE viewport! Executive Summary (~6min) [...]

The post Copper Material in Blender 2.8 Cycles + EEVEE using AO-Node appeared first on BlenderNation.

Categories: 2D & 3D Animation

My favourite Blender Art on Sketchfab: 2018, week 37

Mon, 09/10/2018 - 07:15

Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! The Fabulous Baron Munchausen by PetraS. on Sketchfab Handpainted Melongena Cap Mushroom by Curlscurly on Sketchfab Autumn Witch by Emily Mitchell on Sketchfab Pixel Bart Classroom by FunkFz [...]

The post My favourite Blender Art on Sketchfab: 2018, week 37 appeared first on BlenderNation.

Categories: 2D & 3D Animation

Blender 2.8 Modeling tutorial : Shuriken

Mon, 09/10/2018 - 05:10

jayanam writes: In this video I am modeling a simple Shuriken with Blender 2.8 to show some basic hardsurface and boolean techniques.

The post Blender 2.8 Modeling tutorial : Shuriken appeared first on BlenderNation.

Categories: 2D & 3D Animation

Stranger Schoolo - A Stranger Things tribute

Mon, 09/10/2018 - 01:05

I always love seeing the results of teenage students' work with Blender. The Italian Istituto Comprensivo Galileo Ferraris challenged their students to create VFX for a series of Stranger Things tributes. Fulvio Silvano Fontana writes: Three years ago I submitted to BlenderNation our Students Demo Reel and you were so kind to publish it. Last [...]

The post Stranger Schoolo - A Stranger Things tribute appeared first on BlenderNation.

Categories: 2D & 3D Animation

EEVEE Real Time Rendering

Sun, 09/09/2018 - 22:27

A gorgeous beach scene by zkart. 1920/1080 p 100 sampling 450 frame _ 7h of rendering 52 sec per Frame Volumetric + Depth of field

The post EEVEE Real Time Rendering appeared first on BlenderNation.

Categories: 2D & 3D Animation

The Art of Davide Picardi

Sun, 09/09/2018 - 11:19

Enjoy the work of Davide Picardi from Prato, Italy!

The post The Art of Davide Picardi appeared first on BlenderNation.

Categories: 2D & 3D Animation

Blender Modeling Add-ons: Box Cutter

Sun, 09/09/2018 - 05:44

Gleb Alexandrov writes: In this tutorial we’ll explore the basics of Box Cutter – a paid Blender 3D modeling add-on by Team C (Jerry Perkins and Adrian Rutkowski). After the release of Hard-surface Modeling in Blender course we got a lot of questions about the modeling plugins for Blender, so we decided to launch a [...]

The post Blender Modeling Add-ons: Box Cutter appeared first on BlenderNation.

Categories: 2D & 3D Animation

Blender Eevee - The showcase of Hermans

Sat, 09/08/2018 - 09:15

Leonardo Braz posted this awesome Eevee render of a... robot family? Leonardo writes: Blender´s new engine on fire... EEVEE! Still under heavy development but promising... very promising! I´m looking forward for a stable release! Let me know what you guys think about the family of Hermans?!

The post Blender Eevee - The showcase of Hermans appeared first on BlenderNation.

Categories: 2D & 3D Animation

Radial Symmetry Sculpting in Blender 2.79 / 2.8

Sat, 09/08/2018 - 05:51

Martin Klekner writes: Hello friends, welcome to this new tutorial from the Heroes of Bronze series. This time I will show you how to use Blender's Radial Symmetry sculpting tools to create a Greek radial wave pattern (both in Blender 2.79 and 2.8). We will then bake this pattern into a texture map and use [...]

The post Radial Symmetry Sculpting in Blender 2.79 / 2.8 appeared first on BlenderNation.

Categories: 2D & 3D Animation

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