Blender 3D News
Jan van den Hemel writes: If you want to have a truly accurate isometric camera, which you can use for correct tiling in games for example, you need to use some very specific angles. This quick tip shows you how to set that up with just one click.
infin8eye writes: Sydney Blender User Group third meet up: Wednesday, December 13, 2019, 6:00 PM to 9:00 PM If you are in Sydney or greater NSW and you are interested in Blender, this event is for you. This is a monthly group meeting, to help learn, share knowledge, work on projects together and more. Wednesday 13th [...]
Chipp Walters writes: We're happy to announce KIT OPS FREE, the kitbashing INSERT tool for Blender is now available for 2.8! KIT OPS PRO has been avalilabe for Blender 2.8, and now the FREE version will allow anyone to quickly add KIT OPS INSERTS. It comes with a number of ready to use INSERTS including [...]
ChrisP writes: In this video series we take an early look at Animation Nodes 2.1 in Blender 2.8 THIS IS PART 6: Taking the "memory" concept from the last video to the next level ;) The complete playlist is here. Tools used in this video: Blender 2.8 Beta Animation Nodes 2.1
The post #6 - More Fun with Audio - Animation Nodes Blender 2.8 Tutorial Series appeared first on BlenderNation.
pavla writes: Edge detection and cavity masking are very important characteristics of procedural materials. Edge wear is common to any object with age along with cavities and crevices that are constantly attracting dirt, dust, and grime. So it's a good idea to know how to generate procedural factors (masks) for edges and crevices. The "pointiness" [...]
Emmanuel Okafor writes: In this tutorial, I will be showing you guys, an easy and quick method for creating a Zipper Rig in blender. Enjoy !!!
The post How to Create A Zipper Rig in Blender 2.80 (Easy!!!) appeared first on BlenderNation.
Jan van den Hemel writes: Here's a quick tip about what you can do with and how to add Hooks in combination with a Laplacian Deformer modifier.
The post Daily Blender Tip 162: Hooks and Laplacian Deformer appeared first on BlenderNation.
callphoenix writes: Hi fellow blenderers :) I'm so pleased to share my first video with you! Blender is one of my favorite software because he (yes he) is so full of hearted people... We can sens all the creativity, the dev skills and the emotion through the default cube... This is my contribution to the [...]
The post TV noise using a glitch - bug - for your own good :) appeared first on BlenderNation.
Darkfall writes: In this video we will be creating another Digital Matte Painting called Siren's Bay. I wanted to create a coastal shot with an almost moody vibe. Using a few Movie clips and some Edited Images we can compose a pretty nice Digital Matte Painting. Be sure to post links to your Digital Matte [...]
abdoubouam writes: Ultimate Screen Shader is your complete solution for creating realistic LCD, LED and CRT screen materials easily and with a high degree of configuration and freedom. It's 100% procedural and works perfectly with EEVEE and Cycles, and it is suitable both for beginners who expect it to work out of the box, and [...]
YanSculpts writes: I created Kirby in Blender 2.8, to test how far I can go with the texturing. There are still a lot of crashes and unstable features but it turned out to be a cool experience. Here is the full time-lapse! Hope you enjoy this cute fan-art time-lapse of Kirby ;).
Jan van den Hemel writes: Here's a quick tip on how to give random colors to objects with a simple node set-up.
Mohamed Salah writes: Testing blender 2.8 beta and playing with eevee. i had some fun with shading and look development , lighting , depth of field and volumetric lighting . Hardware configuration: poor hp z400 workstation and nvidia gtx 450 graphics card .
My name is Louis du Mont. I’m a digital artist and director at weareformation.com, a London, UK based animation company I started with producer and friend Jon Reidy. Collectively we produce commercial animation, mainly for digital campaigns, including interactive projects. I also like to work on passion projects like ‘Visiting’ and more recently ‘Isometropolis PD’, [...]
Sergey Metelskiy writes: In this short tutorial I'll show you how to create fully procedural super-easy, fast, yet flexible stylish countdown, using Blender 2.8 and Animation Nodes 2.1
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation. Revenge Lightsaber Lighthouse Bruce Wayne Stylized Realistic Portrait Caught you little thief Le Rue d’Automne Classroom Demon - sci-fi robot The wrong medium Steampunk Girl [...]
soft8soft writes: After 2 months of heavy development we are proud to present a new release of Verge3D for Blender. Among new features: Virtual Reality mode First-person camera controls Improved Blender 2.80 support Reworked tools for creating and updating apps Support for Refraction BSDF, Glass BSDF, and Wave Texture nodes Support for dynamic asset loading/unloading [...]
The post Verge3D 2.10 is out! Now with VR and FPS controls [$] appeared first on BlenderNation.
Chosen One Media writes: Check out this quick trailer for a animation I am working on with Tonikoro Studios & Masterxeon1001. All rendering is in EeveE. Hope you enjoy!!
Jan van den Hemel writes: You probably know the numpad keys switch the 3D views in Blender. But there's another way! This could be useful if you are working for example on a laptop that doesn't have a numpad on the keyboard. Find out how in this quick video...
3D Environment and Prop Artist Jasmin Habezai-Fekri (aka curlscurly) shows us how she created her magical Ancient Temple model using Blender and ZBrush. I’m Jasmin Habezai-Fekri, a 3D environment and Prop Artist working in the Game Industry while going to university in Cologne. Currently I am freelancing for the game Slime Rancher by Monomi Park. [...]