2D & 3D Animation
Real Fantasy writes: Some previous days I worked on gothic pack to prepare good starting point for fantasy or history art creation. Gothic Pack gives you the possibility to produce gothic cathedrals, churches, castles, chapels, towers, bridges and other buildings based on your fantasy in a few minutes or few hours. The Gothic Pack includes [...]
Ettienne Vorster writes: Hi BlenderNation, It has arrived, after several weeks worth of working, months of rendering and years worth of work, it is finally here. My 2018 Demoreel featuring Modeling, lighting, texturing, rendering, animation, game design and much more. Just thought you guys might be interested in seeing it. :)
NASA and Soft8soft worked with Blender and Verge3D to create this impressive interactive explainer of the new InSight Mission. I highly recommend you take a few minutes to explore it - there's a LOT of information to find. soft8soft writes: Hello community! InSight is NASA's latest spacecraft designed to study seismic activity and the internal structure of [...]
The post Experience InSight, NASA's new interactive, made with Blender & Verge3D appeared first on BlenderNation.
Teddy Tablante writes: Cameras are everywhere! There are probably 2 or even 3 cameras in your pocket right now. But how do they work and how can they take incredibly detailed pictures? This video will go into the fundamental science behind digital cameras. It explores how eyes work, the system of a smartphone camera, how [...]
The post How does a smartphone Camera work? The science behind digital cameras. appeared first on BlenderNation.
Sorry, I've skipped these for a few months! Time to get this restarted. Brecht Van Lommel writes: Hi all, Here are the notes from today's developer meeting. Next meeting is Monday, 29 October 18:00 CEST (16:00 UTC). 1) Blender 2.8 Work continues towards the beta, an update on the current status will be posted on [...]
Join Pablo live for tonight's Blender Today Live at 9pm Amsterdam time and learn what's in store for Blender development! After a couple weeks away, Blender looks completely different. Let's see what's good in Blender 2.8!
The post State of Blender 2.8 Pre-Beta - Blender Today Live appeared first on BlenderNation.
chocofur writes: Hey Everyone, I would like to proudly announce Chocofur's first ever Blender Course! The title is self explanatory and last Friday we've released the official trailer (done entirely in Blender 2.80 alpha) which can be seen here: Ppre-ordered here to get: Reduced price of 79€ instead of 149€ Instant access to the course [...]
The post Blender 2.8 Interior Visualization Course Trailer by Chocofur [$] appeared first on BlenderNation.
Enjoy the work of Jose Luis Camacho from Valladolid, Spain!
Monte writes: I the latest from the Mistwire series of game tutorials I show you how to have a tower track our character and shoot at him. Come check out how to use this functionality in your own Armory Projects.
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Sleep tight by Marcella Lombardo on Sketchfab Explosive Mutant by plasmaernst on Sketchfab RI Drahllian Fist Mrk5 by Astro1derboy on Sketchfab Seifer Highwind by Valcroz on Sketchfab Female [...]
The post My favourite Blender Art on Sketchfab: 2018, week 43 appeared first on BlenderNation.
Wayward Art Company writes: Hello Blender friends. Here is a quick demonstration on how to use a Node Group I created to add edge detail to 3D models.
RBancone writes: Hi, in this video I played with Eevee Render and the Blender 2.8 viewport modes, using an old model that I sculpted in 2.7 version. Of course he's The Mask, inspired by the comic book version. I tried to match the original Cycles render with Eevee and I'm honestly pretty impressed by the [...]
'The Forest of Symbiob' is a fun 'documentary' about how alien life has developed a weird symbiosis. Enjoy! Symbiob writes: In the Forest of Symbiob, we spot Klax ambling among the balloon trees carrying his lifelong companions, the Glydoos. They are looking for food high up in the trees, but how will they get it? [...]
The post Short film: The Forest of Symbiob: Klax & the Glydoos appeared first on BlenderNation.
Dimitar writes: In this one hour challenge, I attempt to model a Zaha Hadid building proposal by first analysing the geometry of the buildings, setting up a template based on arrays, and then going through the nuances of capturing the original expression, without getting bogged down by the details. I quickly discovered how short an [...]
The post 1 Hour Architectural Modeling Challenge - Zaha Hadid Building appeared first on BlenderNation.
curtisjamesholt writes: In this tutorial series, we explore how to create modular science-fiction corridors with Blender and display them inside of Unity. Part 1 discusses the main concepts of form vs function, referencing various examples of work. Part 2 explains how to use Blender and Unity to recreate our example scene. Part 3 explores ways [...]
Daniel Paul writes: Made a screen recording of a small visualization I'm working on. Tried to use Cycles and octane to achieve these volumetric effects, but the render time was horrible on both engines (20-30 min for a clean fullHD result). Eevee renders this UHD Image in 4 minutes on a 1080 TI (1024 samples). [...]
papalagi writes: Hello dear Blenderheads, over the last few months my student Erika Bonat has developed out of passion 3 environments from Kubrik's masterpiece: the kitchen from Aries 1b shuttle the lobby in Space Station V HAL9000 holographic memory The models were created in Blender, then we produced a VR experience in UE4, with the [...]
MrSorbias writes: An easy step by step tutorial of how to model wooden toys in Blender 2.8
jayanam writes: In this video I use Blender 2.8 for creating a stylized rock. I use dynamic topology and the brushes from Michael Vicente aka Orb from Blizzard (link can be found in the video's description) for sculpting.
25games writes: Hello Blendernation-community! My name is Simon Gangl and I'm new to this site / forum. I meet Blendernation on Twitch while I was streaming once and got hosted. This was the first time I need to get in touch with this awesome community. I produced for our game "Kordex" a video tutorial series [...]