2D & 3D Animation
flojoART writes: 3D Project for Kickstarter Campagne MAKELØS Dandyline .
3Descape writes: I wanted to share this little timelapse with you all as I personally got a lot out of them when I started to get into sculpting. Get inspired by all the different workflows that are out there and keep on experimenting to find the one that suits you the best. Happy blending and [...]
Jacques Lucke writes: Animation Nodes is now more than 3 years old. Every year it is used in more projects. In this reel you can see some of the best animations that have been done with AN in the last 12 months.
A new viewer option on Sketchfab now allows for 'deep inspection' of the models. In addition to our existing ability to show the wireframe or change to matcap rendering on any model, the inspector now lets you break down EVERY material into its component parts – including base color, metallic, roughness, ambient occlusion, opacity, emission, [...]
gabbitt writes: I talk about my workflow for creating this Halloween scene. Sculpted, retopo and bake workflow. Painted textures for the most part. Model on Sketchfab:
The brand new Stockholm BUG has planned its first meetup and they have two amazing artists talking about their work! sakrecoer writes: A few of us Blender heads located in Stockholm are bringing together a User-Group and the good news is that we are going to have a first meetup, free of charge, on Thursday [...]
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Treehouse concept by Piotr Pisiak on Sketchfab Sauce Dragon by TopiasA on Sketchfab Whimsical Overgrown Cottage by Curlscurly on Sketchfab Emperor Homer by lupotek on Sketchfab Plumba Toy [...]
The post My favourite Blender Art on Sketchfab: 2017, week 43 appeared first on BlenderNation.
Dimitar P. writes: Creating a parametric bridge in blender can be highly intuitive and parametric. Time-capture of the process of creating a parametric, curve-dependent road with the following process: create a simple mesh for a road part, and array with modifier add a curve modifier for a curve in the vertical direction add a curve [...]
Martin Lindelöf demonstrates the 'contact shadows' feature.
Enjoy the work of Abdou Bouam from Tizi Ouzou, Algeria.
Another experiment with special effect and dance! dafassi writes: Yes, I've created some experiments using imported motion capture data and Blender´s physic-features. They are not perfect, but gives an idea what would be possible when investing more time! Enjoy the small show :).
Kip writes: Hey everyone ! I made this character a while ago and I animated it for fun. Now I'd like to share this model ! The rig is entirely free. Get it from Gumroad - just enter "0" as a price to get the files ! The character is Hiro's robot from the movie [...]
The post Model Download: Character Rig - Big Hero 6 (Megabot) appeared first on BlenderNation.
Marcel Adam and Vanessa Henke created this amazing dance video. Here is our first VFX Motion Capture Animation! Using Blender's new 2.79 features: Cycles Denoising Principled Shader Shadow Catcher Filmic Blender
Midge Sinnaeve's WEIRD SH!T videos are a treasure trove of using Blender tricks for achieving awesome mesmerising effects. Note: this is a playlist
Freelance 3D artist Vertex Cat shares his Blender-based workflow for the creation of this low-poly farm scene. Hello! I’m Vertex Cat, a freelance 3D artist from Seattle. I design and make low poly game assets and illustrations. Lately I’ve been working a lot with the type of models you see here: low tri-count (of course), [...]
Aaron Carlisle writes: Hello and welcome to another issue of This Week in Blender Development! Blender is the free and opensource 3D creation suite for the next generation of artist. Follow the development on Twitter @BlenderDev. This Week in Blender Development is openly developed on Github so please report any recommendations, bugs, or PRs there. [...]
Andrew Price has moved on from Los Angeles to Vancouver and hosts a meetup in Gastown. Hang out with Andrew Price and meet other Vancouver Blender users! Discuss your work, get help or just chat with other users in the area. The event will last 3 hours, during which we'll have a 60-minute blender competition [...]
Enjoy the work of Cristina Ducci from Perugia, Italy!
Leroy writes: The Class room scene [by Christophe Seux] rendered with Blender 2.8 Eevee, almost no change in material, more on the lights, not add GI probe, although less mistake in animation, but the lighting effects looks great. very thanks for the Eevee developers. Blender version: 20171018-2.80.0-32145c4
eduardgray writes: Hennessey is using Blender to review CAD data in this teaser video for the Venom F5 - aiming to be the worlds fastest road car. The automotive world is finally starting to come around to the power of Blender in their pipelines. Onwards! Eduard Gray Gray Design
The post Blender Sighting: Hennessey Venom F5 - Fastest Car appeared first on BlenderNation.