2D & 3D Animation
YanSculpts writes: This is the full creation of my latest character, The Witch, in Blender. From sculpting to final render and some Blender EEVEE fun! I tried my best to keep in the good parts and keep it at a decent speed, enjoy!
The post The Witch Character Creation - Sculpting, Texturing and EEVEE (Blender Timelapse) appeared first on BlenderNation.
p2design writes: Hi Guys, This morning 9am Paris/Amsterdam time, I'll be live for the final part of this rigging serie where I will polish the weight painting and organise the character for animation... I hope to see you there :) Cheers! Pierrick
Enjoy the art of Dmitrii Muntean from Antelope, United States of America Have been taking on personal/commercial projects since 2013. Open as an official business since February 2018.
Michael Bridges writes: Looking for a way to bring your assets alive? Let us introduce Godot... Like Blender, Godot is free and open-source It’s tiny and super quick to download (under 30MB) Super inviting and playful game engine Want to import your Blender 3D assets into Godot? Let’s do it! In this mega guide, we’ll [...]
Zacharias Reinhardt writes: Hi everyone! In my new video you will learn how to create a sphynx cat in Blender. It is a mixture of time lapse and tutorial, showing the whole process from sculpting in Blender 2.7 to procedural material creation and camera animation in Blender 2.8 (EEVEE). Enjoy! ~Zach
Learn how to set up a space corridor in Eevee in this detailed tutorial by Heavypoly.
jayanam writes: This is a video about the Armory 3d Open Source Game Engine that runs inside of Blender. I explain the basic steps for getting started with it and write a small Haxe script (Trait class) to interact with the Blender default cube.
Doc Holiday writes: Over the years, playing with the Blender Game Engine, I saw some People who just wanted to add some RPG and Adventure Elements to their Games, and don't know how to start with. How to make a Conversation? How to make a Quest? ... In 2015, I had an Idea about a [...]
Sculpters rejoice! Custom MatCaps are now in Blender 2.8. And you can submit your own here. I really have to say the current speed of 2.8 development is STUNNING, and Pablo - you're doing an AWESOME job keeping us informed 👍
The date of this year's Blender Conference has been announced: 25 - 26 - 27 October. Unlike previous years, this means it starts on Thursday and ends on Saturday, with Sunday being the 'Open House' in the new Blender HQ. When: 25 - 26 - 27 October. That is on Thursday/Friday/Saturday. Where: De Balie, Amsterdam [...]
Senad Korjenic writes: Since I uploaded my stone collection on Planet Blender it has been one of the most popular downloads on the site. but because I made those stones years ago and the materials are not really the best and up to date with the actual version of blender. That's why I decided to [...]
luwizart writes: I've been a Blender artist for 6 years now, and here is my reel as a Cg generalist.
pavla writes: Here by popular demand, the new CG Cookie Citizen class taught by Kent Trammell starts on June 5th. This class is designed to be a holistic learning experience about the art of modeling vehicles. If you’re diligent in watching all content and hitting homework deadlines, by the end of the class you'll be [...]
DerekElliott writes: Hello again and THANK YOU for 1083 subscribers on Youtube! To thank you, I made myself a trophy (so vain, I know). But the real reason was to have something to rotate for this tutorial! In this edition, we learn how to create a looping turntable animation to display your models or whatever [...]
Paul Caggegi writes: Hi Blendernation! In this free Patreon post, I show one way to set up a good all-purpose, light-responsive toon shader complete with color control. This method will teach the beginner how to set up shader nodes, group nodes, and use a couple of often overlooked methods to achieve a clean NPR look. [...]
Rudy Michau writes: I share with you how you can improve the classic way to made blurred image in Cycles for Blender. This node make more real blur for your image with shades and not only distortion. You can download the node here. Thank you to Secrop for ShaderNodeExtraShader which greatly facilitates the creation of [...]
Sean Kennedy writes: I'm happy to release OpenVisualFX's first tool, a batch render queue tool specifically for Mac called Blender Batcher! It's a small, very specific tool, but it's helped me out a lot, so I'm hoping a few other people may find it useful, as well. Read all the details at the blog!
The post Blender Batcher - Simple batch rendering for MacOS appeared first on BlenderNation.
glukoz writes: It's been a month since the first release of the UVPackmaster add-on. It immediately gained a lot of popularity among the Blender users. Despite that developers didn't want to relax their efforts :) They have been working very hard to improve the add-on and today you will notice that a lot has changed [...]
acvarium writes: Last weekend I jumped to model a beautiful vintage film camera, Nikon F3 in blender and render it in cycles. I never had this camera, but I think, that it is a magnificent piece of technology that we left behind and it looks gorgeous. That is not the end of my work on [...]
John Mervin writes: It's a timelapse, its a tutorial, it's both! The look of the characters in the Pixar film "Inside Out" is phenomenal. No doubt about that. But can it be done in blender? Let's find out! You can download the workfiles here. This is only part 1 of the tutoralapse. Next week we're [...]