2D & 3D Animation
About My name is Damien Parish and I live in Indiana, USA. I have been using 3D applications for the past 6 years. I have not had any formal training, I have just taught myself along the way. Six years ago I was getting a slideshow ready for my wedding and came across a video [...]
Taumich writes: After 8000 frames of rendering, and many months of free time spent, my massive project of 2018 has finally been completed and released. I began working on this project 7 months ago and was planning it for this summer around July, although the rendering of the animation proved to take much longer than [...]
The post Video: Titan Forge - Warhammer 40,000 Adeptus Mechanicus appeared first on BlenderNation.
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation. Dyntopo Sculpture - Peter Mullan as Jacob Snell Peace Lilies Colourful face Deepwood Anomaly Lilac in Summer Old Style Office Equipment Arlie- character Electric guitar [...]
Moses Sunny writes: Setting up studio light using Blender EEVEE render engine of Blender 2.8. Have Fun!
Arnold Couturier writes: Version 1.3 of SceneCity, the city-creation addon for Blender, is out. Grid-based non-overlapping layout You can now create cities with buildings and roads that never overlap, and that fit perfectly together (this is in addition to the existing and previous layout that lets you scatter buildings randomly). It supports cities of any [...]
Pietro Chiovaro writes: Hi everybody! Today I'm glad to show you the creation of this African Village. The full creation of this environment takes me 15 Hours. Main Software: Blender 2.79 Secondary Software: Photoshop
soft8soft writes: Here is a short list of features that we implemented for Verge3D 2.9 for Blender: Blender 2.80 and EEVEE are now supported! Postprocessing effects: Bloom, Bokeh / DOF, SSAO, Grayscale, Brightness / Contrast HDR rendering and HDRi lighting Scooter customizer! This web app allows you to configure the vehicle that you dreamed of [...]
We’ve now officially entered the Beta phase of development for Blender 2.8. That means all the major features are in place, and the Blender core developers start focusing on bug fixes and polishing features based on user feedback. For users this means there will be fewer disruptive changes.
Dorian Zgraggen writes: I recently published a set of road textures, you can check them out here. Now there are more than 320 free CC0 textures available on cgbookcase.com (the last time I posted there were only 250)! They were all created in Substance Designer, using the "Physically Based (Metallic/Roughness)" template, so they work very [...]
pavla writes: If you’re creating a architectural visualization scene, these are the must-know tips to save you time and make the result look professional.
01rendering writes: Simple animation of a rainy day in blender 2.8 in viewport with eevee.
Pierrick continues his game character design video - see the first part here. p2design writes: Hi Everyone, In this second part I'll show you my workflow for game character retopology and also relevant baking technics. Hope you'll enjoy it. Final part will soon be available. Enjoy!
I don't report nearly enough on the Spring project, so I was glad to see Andy's latest tweet. Enjoy this production log and see their progress! Andy writes: Check out the progress of the Spring team, which just got larger! Production is going full steam ahead. Have a look at our production plan and see [...]
jayanam writes: This is a short Blender modeling tip for beginners, please let me know if you are interested in more beginner videos for Blender, then I will continue this series.
futurehack writes: The next LA.blend meetup is happening this Saturday (December 1st). Cross your fingers for a Blender 2.8 Beta release in time for our meeting! The event will likely include sessions on: What's new with Blender Blender 2.8 Viewport and EEVEE VFX work with Blender (TBC) Show-n-Tell session powered by YOU Bring your projects [...]
My name is Yuditya Afandi. I’m a character artist and am passionate about modelling and sculpting. I also love drawing. I’m from Central Java, Indonesia. Currently I’m a student in Yogyakarta Multimedia High School. I started to learn 3D when I was fifteen and now I’m nineteen. I didn’t go to any school to learn [...]
Chuck Norris does not sleep. He waits. Maybe he's waiting for Guilherme Freitas to explain how he made this Chuck Norris model. The time has come... Hi everyone! 🙂 My name is Guilherme Freitas, and I’m a Brazilian digital artist. I have also been creating and posting narrated timelapse videos of my digital paintings and [...]
It happened! After years of debate, the default right-click select that often confused new Blender users has been replaced with (gasp!) a left-click! Brecht writes: Defaults: left click select is now the default. A few reasons motivating this change: It works well for all devices: mouse, trackpad, and tablet pens. For beginners or users coming [...]
Chipp Walters offers a free course on how to use the new fSpy to do perfect photo matching WITH accurate dimensions. Hey guys, thought you might like this. Here's a great free course on how to use the cross platform freeware application fSpy from the kind and generous Per Gantelius to help you create an [...]
The post Perfect Photo and Camera Match with fSpy and Blender 2.79 appeared first on BlenderNation.
Juan Gea writes: Recording of our English Live Streaming #6 We review the Remingtong Graphics implementation of Optix Denoiser in Blender? (you will have it for free sooner than later!) And we will also review some other features we could have if we all work together... the amazing Scrambling Distance and the awesome Dithered Sobol! [...]
The post Optoix Denoiser, Scrambling Distance and Dithered Sobol appeared first on BlenderNation.