2D & 3D Animation
John Hamilton writes: When making a game in the blender game engine sometimes you want to add music to your game. But don’t just want music looping over and over. Today I will be going over how to create a random music selector using logic bricks House model by hjmediastudios
CynicatPro takes a look at PBR and explains it in Blender terms. Well worth watching if you want to understand what all the fuss is about!
Paulo Ricardo S. Ribeiro writes: Hi guys! This is a new work I did for composing my portfolio. :)
Learn how to simulate a battle using a particle system to instance characters. John Mervin writes: How do you animate literally thousands of characters? pros use software like MASSIVE, but can it be done right in blender? This intermediate tutorial with show you a hack to get to generate a battle scene with pars of [...]
In search of an answer to that seemingly simple question, Carl, a curious child, sets off on a great voyage of discovery. As one question is answered, more appear. Soon enough, where once stood but a curious boy, a great scientist will rise. "Star Stuff" is inspired by the work and life of Carl Sagan, [...]
Learn the physics behind LEDs in this educational video by the Universidad de Granada, Spain. Francisco M. Gómez Campos writes: Hi! I'm Francisco M. Gómez Campos, associated professor at Universidad de Granada, Spain. In the last six years I lead a team to develop educational videos using open software, and I'm an expert user and [...]
Karl Andreas Groß writes: Hi everbody, i am proud to present the third volume of my Shader Pack series for architectural visualisation. A Pack of seven new photorealistic materials is now available on the Blender Market. The Package contains: Brushed Metal, White Brick Wall, Exposed Concrete Panels, two types of Granite, a Wood Shader for [...]
Eisklotz writes: This is the free seamless wine texture from the upcoming Seamless Texture Pack Vol.2 Read more about this pack, or download the free texture.
Indonesia-based Blender studio Kampoon Monster shares an overview of their recent work.
Daniel Kreuter shares his insights for rendering Anime characters. After studying in Japan for a year and using the language to research the topic I finally recorded a tutorial summarizing my current techniques for texturing and rendering Anime style characters in Blender. There are many aspects to it. Material setup, vertex-painting, freestyle lines and compositing [...]
Thomas Braun writes: This is a music video i made for my friends Nikita and Luis (Andamula). It's my favorite song from their latest CD "Hold to the Rock". The video was a complete digital production - the drawings were made with Clip Studio Paint and all animation, compositing and video editing work was made [...]
It looks like the students at 3Dami had fun again this year in London. Check out their productions and a quick overview of the event. Tom SF Haines writes: 3Dami gives teams of nine students, aged 13-18, the task of making a one minute film in just seven days. They start from scratch, scriptwriting and [...]
Jonathan Lampel writes: Learn how to turn text into mesh, UV map cell fractures, smash objects, and more!
Brad Hamilton breaks down '2054: Los Angeles'. Brad Hamilton writes: Hey Bart, I recently released the visual effects breakdown for my most recent video, 2054: Los Angeles. As I mentioned before the 3d renders and smoke simulations were done inside of Blender and the compositing was done inside of After Effects. Hope everyone enjoys! Brad
flojoART writes: My new short movie - daily - After Man of meat and the parking lot, I wanted to do something different. It´s a private project I've been working in my free time. It was lot of fun :) This time I used Octane for the rendering (Blender plugin) and premiere for the cut. [...]
I adore this scene by Quizzes - there's so much to discover here! Quizzes writes: Hi all this is my new job, been doing it for about 2 weeks with breaks. Rendered on the CPU, rendering 5-2 hours, depending on the image.
Zacharias Reinhardt writes: Hi everyone! After I've published over 150 Blender tutorials in German only, here is my first tutorial in English (and German). In this video you'll learn how to create a simple roll-up animation.
I really like Giacomo Angelozzi's breakdown format of his temple scene! Giacomo writes: This is the Bentendo (buddhist temple dedicated to Benten, goddess of wealth, happiness, wisdom and music) of the Daigoji compound in Kyoto. Let's see how i've replicated it on Blender!
David Schedler has created a quick, easy to follow tutorial on how to add a little more character to animated blinks.
Zacharias Reinhardt writes: With a simple trick, you can scale objects, which then won't be scaled but moved apart relating to the Pivot Point.