2D & 3D Animation
e5dy writes: The first Saturday of June, we receive Matthieu Dupont Dinechin (aka viralata) certified architect, author of "Blender for Architecture" and founder of Fablab Roanne. He will talk about the use of Blender in Fablab to design but also to the realisation, with Blender CAM. As usual, this meeting is open to everyone, whatever [...]
A very clean and minimal workspace render by Tomasz Kawacki
John Roper writes: Hi guys! I have written about ColorMaster before, but I wanted to write because I have just released v2.0 which gives you over 55 new looks (also called LUTS) to color management, left/right buttons, and a considerable speed boost. The price has gone up from $5 to $8 but that was only [...]
The post [Blender Market] ColorMaster v2.0 adds 55 new looks appeared first on BlenderNation.
If you ever checked out the book "Digital Lighting and Rendering" by Jeremy Birn, this image will remind you of his famous lighting exercise, fruit bowl. I am a fan of the overall feel of this render, we get this 2d painting feeling for some reason, it is probably because of the vibrant and various colors [...]
Read how ArtStation's new awards were designed by industrial designer Ivan Šantić. ArtStation's Jim Thacker writes: Intended to foster community learning and celebrate the work of the industry’s rising stars, ArtStation’s Challenges aren’t like other CG contests. Here’s how they differ – and why we turned to noted industrial designer Ivan Šantić to create the [...]
The post ArtStation new challenge awards are designed in Blender appeared first on BlenderNation.
Takanu writes: Hey, Capsule is a plugin for Blender that augments the in-built FBX exporter, allowing you to automate the export of hundreds of objects in a scene with a single click. It features Export Lists, reusable Export Presets, automated export organisation tools and a bunch of other cool stuff. I've been developing it for [...]
StudioBaron writes: Check out our program for the evening on June 3rd: Welcome Presentation Luc: "Using Blender in Talpa studio broadcasting composition" Update Presentation David: "New work for tradeshows / events" Workshop Matthijs: "Walkcycle animation" (voluntary contribution workshop suggested 5,- euro,... I am in ;~) RSVP / Sign up thru the Meetup page so we know [...]
thefxkidd writes: I have been working for some time on a viable "South Park" style rig that allows amazing phoneme control, character creation based on a library of shapes and the ability to add custom poses for special scenes! Finally I have cracked it and actually have something worth sharing! here is my tour of [...]
Great presentation ;-) fdfxd2 writes: This might not be the best tutorial in Blender Nation But I guarantee that you'll pick up at least one thing in this video https://www.youtube.com/watch?v=kwBn_056_X4
Alex Saplacan writes: Just a few days remaining to join us to the Blender Meetup in London on 27 May. We have 2 presentations and also time to chat and do some troubleshooting so don't hesitate to bring your laptops and make your questions, ask for help or just show your work. It's a great [...]
Interested in #b3d features that are currently in development? Get a glimpse on 4 of it in the current episode of the Blender Developer Sneak Peek: In this episode Cycles GLSL (0:49): Voronoi, Wave, Magic, Image, Noise Gradient, Brick & checker texture Bump map support Freehand curve (4:30): Draw Bezier / Poly curves Drawing tablets [...]
Here's another round of the best Blender 3D designs on Sketchfab. And remember: add the #Blender tag if you want me to find your work! Which is your favourite model? princeso by psicopatogeno on Sketchfab Calvin & Hobbes: the big bang by elbriga on Sketchfab Animated Heavy Armored Unit by Kyan0s on Sketchfab Clinkz Hellborn [...]
RBasile writes: I made a my first short film and used Grease Pencil to create the character.
I officially challenge Gleb to create a bad image, I bet it would be harder for him to do that rather than a good one. Process: He photo-scanned the models using Momento followed by retopologizing the foreground boots and baking their textures. Furthermore comes the material setup and lighting of course. This resulted in a [...]
The post Wet shoes, Realistic Lighting in Blender by Gleb Alexandrov appeared first on BlenderNation.
Benjy writes: Last year I did a tutorial for 3D artist magazine on building a fantasy style castle surrounded by a mountain forest, in Blender. The tutorial is now available on their site for free.
Joyful, glum, fury, and calm, each with their respectful coffee type. A well thought out idea and an enjoyable image. I think a coffee shop needs to steal the idea! Link
CG Cowboy writes: In response to a subscriber, this is a simple, but effective, technique for creating indoor God Rays. However, I wanted to take it a step further by adding Floating Dust Particles. A link is provided early in the video to jump straight to the section on Dust Particles.
The post Tutorial: Indoor God Rays and Floating Dust Particles appeared first on BlenderNation.
AddictedToCG writes: In this video you will learn how to save a couple of bucks when rendering overnight! We will do that by using an addon called alarm and shutdown made by Surgesster. It is a very simple tutorial really and doesn't require match effort. So I though that it would have been nice to [...]
BlendMaster writes: In this tutorial we will go over how to create a simple 3D pop up effect inside of Blender. This effect is commonly found in Photoshop and Gimp tutorials, but in this tutorial, everything has been translated over to blender so that you can see just how capable Blender actually is. The overall [...]
Sybren Stüvel writes: In this article we take a look at using logging inside Blender. When things take an unexpected turn, which they always do, it is great to know what is going on behind all the nice GUIs and user-friendly operators. Python’s standard library with a very flexible and extendable logging module.