2D & 3D Animation
Joshua Autumn writes: Lighting is an important part on creating a realistic scene in Blender, but sometimes, people don't pay close attention to their shadows. The shadows could either be too sharp with the lighting be too strong, or the shadows can be too soft, making the shadows barely visible, and the lighting being too [...]
futurehack writes: Greetings from LaLa Land! The Los Angeles Westside Blender Users Group (LA.Blend) is meeting again this Saturday, March 18th at the Santa Monica Public Library. Join us for Blender information sharing, collaboration, and good old fashioned socializing. We have a great agenda planned for you with special guests, prizes and of connection to [...]
The post Los Angeles LA.Blend Meeting and WBMD Participation this Saturday March 18 appeared first on BlenderNation.
Yanal Sosak writes: Ever wondered what the size of the lamps do? Learn how to work with soft and harsh lights in Blender. Pssst (tomorrow's tip is on three point lighting)
The post Yan's Daily Tips #075 - Soft VS Harsh Lights - Blender Tutorial appeared first on BlenderNation.
Blend4Web Team writes: Dear friends! The time has flown by fast and we are happy to announce the second International Blend4Web Conference which will take place on the 6th of May in Moscow, Russia. We would love to have you attend and for those who are interested to present your company and projects! The conference [...]
This stunning trailer is created with Zbrush, Blender, Substance and Vray. Blender is used on the environment modelling. "and we used a new software called Blender which is free and open source, but it is actually pretty damn great." Yes, yes it is. So what do you guys think, would this trailer have been possible [...]
The post RAID World War 2: Blender Finds Itself Once Again With The Pros! appeared first on BlenderNation.
Check out this cool time-lapse of making a stylized coffee grinder from A to Z. It is slow enough to follow and learn how MrSorbias made it in Blender. You also get to download the Blend file right here, just don't forget to credit the artist! For some reason whenever I see coffee I think [...]
Great for retro interiors :) Just set the parameters and this node group will generate the right honeycomb texture. Cycles Procedural Honeycom Texture - Procedurally generated honeycom-like hexagon tiles pattern texture for the Blender Cycles Render Engine Fully procedural - No pixelation or external editing required Implemented as flexible procedural texture - Three independent RGB [...]
I moved the BlenderNation browser notifications to HTTPS last week, which resulted in some people getting double notifications. After talking to my provider I learned that I had to re-setup the entire thing, removing any existing subscriptions. As a result, you may see a new popup on BlenderNation today asking if you'd like to subscribe to receive [...]
alimayo writes: This tutorial shows you How To Make An Energy Weapon in Blender 2.78 c. Instruction is given on: Bringing in a reference image to assist in modeling Model and use loop cuts to form basic shapes to match the reference image Setup basic lighting in the Cycles renderer Setting up a simple UV [...]
BlackhartFilms writes: This is an issue I see in a lot of people's early animations with Cycles, and something I don't think most people getting started with Blender or animation even realise exists and is a problem. FPN is ugly and distracting in any image, but luckily Blender has a single button toggle in the [...]
The post Blender Tip: How to Avoid Fixed Pattern Noise (FPN) appeared first on BlenderNation.
Jenuvyel writes: BlenderPDX is honoured to participate in the 4th annual World Blender Meetup Day 2017! For all the details on WBMD’17, go to theorystudios.com/wbmd. Even if you didn’t attend our previous meetings, it isn’t too late to get involved in B-PDX’s 2017 Mascot project (read “Future TotMs”)! In fact, it may be better if [...]
Yanal Sosak writes: Ambient lighting can be quite useful, check out how it can be used to enhance your renders. Pssst (tomorrow's tip is on soft and harsh lights)
The post Yan's Daily Tips #074 - Ambient Lighting - Blender Tutorial appeared first on BlenderNation.
When Blender joins Photoshop, epicness is created! Dammit, at times like this I wish I could add the cool emoticon dude with the sunglasses. Jokes apart, Adrian creates some sick sci-fi renders and quite often uses Blender with Photoshop to achieve these futuristic beauties. He usually has a story behind his art as well. For [...]
Quick fun fact: earlier this week, the 'Liopleurodon Ferox Swim Cycle' by France-based artist Kyan0s was the first model to reach 2 million page views on Sketchfab! Congrats mate :) Liopleurodon Ferox Swim Cycle by Kyan0s on Sketchfab
The post Blender Model is the First to Reach 2M Views on Sketchfab appeared first on BlenderNation.
Johnson Martin takes another look at a specific topology topic: Chamfers. Today I’m going to be showing how to model what I called a chamfered cut, meaning a chamfered section of an edge, often found on hard-surface metal parts. So without further introduction, let’s get to it. Chamfered Cut - Topology Guide by Johnson Martin [...]
The post Creating Chamfered Cuts on Corners - Topology Guide appeared first on BlenderNation.
The 'Professional Title Pack' by PartnersInCrimeGFX offers 20 pre-made title animations that are easy to set up for your own presentations. This is a pack of professionally animated Motion Graphics titles for Blender. The separate animations are included in each renderlayer – so, each Renderlayer in your scene has unique animations for your professional presentations. [...]
Daan Miles writes: Hello guys, Lately I am playing a lot with modifiers and constraints so I got idea to make a little animation. In my last tutorial you can see how to animate any object to move with ocean surface. From my point of view this is something what you can use in a [...]
This render is absolutely amazing, and we are lucky to get an explanation on how it was done by Dorian Zgraggen! Dorian took this image from Pixabay as a reference and reproduced it in Blender. The cloth was simulated with Blender's physics. The stems were created with the skin modifier and the tomatoes are subdivided [...]
The post The Tomatoes Are Looking As Good As The Real Photo! Render Explained appeared first on BlenderNation.
Hey hey! Today's YDT is on emission. How to set planes as a source of light and how to make them invisible to the camera. Pssst (tomorrow's tip is on ambient lighting)
The post Yan's Daily Tips #073 - Lighting With Emission - Blender Tutorial appeared first on BlenderNation.
studioBaron writes: Join our Amsterdam Blender Meetup 18th March 2018 @ Makerszone zb45.nl We participate in the World Blender Meetup Day with three great presentations on the WBMD webcast. World Blender Meetup Day is a celebration of everything Blender for one day: March 18, 2017. It's our way of getting together artists, creators, fans and [...]
The post Amsterdam Blender Meetup: World Blender Meetup Gathering appeared first on BlenderNation.