2D & 3D Animation
Gleb Alexandrov writes: Have you ever tried to create an epic steampunk machine in Blender? If yes, then you know how hard it is. Actually I felt frustrated too when I tried to create something gorgeous on the wheels. The first few attempts looked hilarious. But eventually (years passed!) I developed a workflow that helps [...]
The post How to Create an Epic Steampunk Machine in Blender (15 Step Guide) appeared first on BlenderNation.
Have you ever played 'Five Nights at Freddy's'? It's a crazy horror game about malfunctioning animatronic animal characters. It has gained a huge cult following. Super Dasil animated one of the characters. Hi Super Dasil here!! this is a rig character demo of my last project. Also you can see the animated GIF on deviantArt.
Martin White writes: Hey there Bart, I thought you might like to share the latest of my (very rare!) animation efforts. It's a video I made for my band The Mystery Fax Machine Orchestra. There's a lot of stock models involved as I made it in a hurry to get it finished in time for [...]
A new patch gives you full control over the appearance of motion blur. A couple of weeks ago, Sergey implemented the ability to control the exact appearance of motion blur streaks by using a simple curve widget in the render settings.
Nazar Noschenko created this crying girl after the recent Paris attacks. After last tragic events in Paris I've decided to create artwork in memory of innocent people who were killed.
Cesar89 modeled this Bruce Willis model, did his own facial motion capture and animated a stunning video. Well done!! This is a 3D facial reconstruction of the actor Bruce Willis. Done with Blender 2.76 in cycles render. For the animation, I have used a homemade Motion Capture. I know that it's not perfect because sometimes [...]
Wybren van Keulen just released a big update to his tree generator 'The Grove'. It adds more flexible branch, trunks and roots builders, built-in polygon reduction, storing your own presets and more. This fall brings many new features making The Grove even more fun to work with.
Nikolaus Gradwohl uses the free Animation Nodes addon (read our super in-depth review here) to create a sound visualizer effect in Blender. For this experiment I used the sound visualizer nodes form the animation nodes addon I have been asked for tutorials a lot lately and so I added a view screenshots and descriptions to [...]
For the first time in a while, I ran a weekend contest! With three entries the uptake was a little slow, but I guess that makes sense as it was quite unannounced. I'll do another one next weekend and will try to get someone to sponsor a nice prize! (Contact me if you'd like to contribute [...]
I was impressed by bizo's 'The Globe' - it has outstanding character animation, shading and atmosphere. The movie is not without its flaws, but I enjoyed watching it. Hey there. I'd like to share with you a simple short movie I've been working on in spare time last 3 (4?) years (pretty long, I know). [...]
This is the first Cosmos Laundromat sighting that I've received! Nice one :) Bjørn Ihler reported: they're showing Cosmos Laundromat on the express train between Istanbul and Ankara! @BlenderNation @blender3d they're showing Cosmos Laundromat on the express train between Istanbul and Ankara! pic.twitter.com/c8Lnm9LNX0 — Bjørn Ihler (@bjornih) November 16, 2015
Kjartan Tysdal shared this awesome sculpting timelapse.
Join the Caminandes team for another weekly! And subscribe to the Blender Cloud to follow them there, too. Enjoy Pablo's spreadsheets :-) Another week! Watch what we've been up to during the second week of (pre)production. Now things start to get real. Caminandes 3 is planned to be released in time for holidays!
The Coventos asset store offers a set of 4 rigged characters, ready for use. Zoe, Sara, Alexander, Max, 4 Characters Bundle - fully rigged 4 characters...,Blender models , full texture included. A fully professional rigged 3D Blender 4 characters pack. Use it in your animations, your stock photos, on the web, in print... Animation: Rig [...]
The post Coventos: 4 Characters Bundle Professionally Rigged For Blender appeared first on BlenderNation.
Here's another round of the best Blender 3D designs on Sketchfab. And remember: add the Blender tag if you want me to find your work! Sculpt 2 by alvaroWS on Sketchfab Serpent/Xenomorph Hybrid by Bill Nguyen on Sketchfab In the Skies by ryo.10pa on Sketchfab Homemade Crossbow by Micha? K?o? on Sketchfab European village [Weekly [...]
The post My favourite Blender designs on Sketchfab this week appeared first on BlenderNation.
Cicero Moraes has published a new e-book on facial reconstructions using Blender. For now, it's available in Portuguese only, but English and Spanish versions are coming up. 3D Designer Cícero Moraes and Forensic Dentist Paulo Miamoto have applied Blender to digital facial reconstructions in forensic and historical contexts, such as St. Anthony, St. Mary Magdalene [...]
The post Free e-book on digital 3D facial reconstruction with Blender is released in Brazil appeared first on BlenderNation.
'Instant Field-Aligned Meshes; is a SIGGRAPH paper on a method that will automatically retopologize complex meshes. Watch the demonstration video and download the free desktop app for Windows, OS X and Linux. Give it a try and share your results! We present a novel approach to remesh a surface into an isotropic triangular or quad-dominant [...]
The post Instant Meshes: A free quad-based autoretopology program appeared first on BlenderNation.
Here are the notes from today's meeting in irc.freenode.net #blendercoders. Ton Roosendaal writes: Hi all, Here are the notes from today's meeting in irc.freenode.net #blendercoders. 1) Blender 2.77 projects Sergey Sharybin updated OpenSubdiv library. Needs testers with Intel and AMD graphics cards now Sergey coded a patch to refresh file browser automatic on changes. Next [...]
I really like these videos that show the progression of an artist's skill. See how Raz Freedman developed himself in five years! It's been 5 years now since I started using Blender, and I decided to take a look at where I've been and where I am now. Hope you like it :)