2D & 3D Animation
Jimmy Gunawan is experimenting with facial motion capture connected to Blender. This is his first demonstration; we have asked him for a more in-depth article on his setup. In this video, I improvised a bit with the previous setup of Vincent head and facial control and connect map it to my own face via FaceOSC. [...]
Learn how Panimala created this gorgeous portrait in Blender. My technique is pretty primitive as I have (yet) very little interest in some of the meatier aspects of 3D modeling (normals, diffuse- and specular maps, highly detailed models, etc). This is quickly apparent after a look on my profile. I do however still have great [...]
The post Tutorial: Creating a Realistic Unshaded Low Poly Portrait appeared first on BlenderNation.
CG Cookie's Kent Trammell presents a videotutorial on Non Photorealistic Rendering. Unlike most of Shader Forge lessons that focus on realism, this lesson is a departure into “NPR” (non-photo-realistic-rendering). The main benefits of this lesson: Creating an easy-to-customize Clip Art material could be useful for transforming your 3D models into t-shirt designs, signs, bumper stickers, [...]
Dalai Felinto shows the state of his [Blender ViewportVR addon](https://github.com/dfelinto/virtual_reality_viewport) in this video using an HTC Vive headset. He can walk around and inspect a model in Virtual Reality, very cool! It's still work in progress in a separate branch, but this is making me very hopeful for further integration in Blender. Dalai will be [...]
jayanam writes: In this tutorial I show an automation method for Blender using python: I copy the last commands I executed to a Texteditor and write a loop with python to run these commands several times. In my example I create an arc using this method but you can use this of course to automate [...]
With the second release candidate, the final release of 2.78 is one step closer! Please download it and report your isues.
PBR Shaders are hot in the Blender community right now! Here's a new one by Floke. All materials were done with Nexus PBR shader (except for glass); textures were created in Substance Painter. This PBR shader allows you to export materials from Substance Painter to Cycles with texture maps that were created in SP (the [...]
The post Free download: Nexus PBR Shader imports Substance Painter materials appeared first on BlenderNation.
I see Blender being used more and more in both Unity and Unreal game projects. Today, dr_after shows how to import your animated camera into your Unreal project. In this tutorial you will learn how to properly import your animated Blender camera to Unreal Engine 4. Differences between those two applications don't let to simple [...]
The post Importing animated camera from Blender To Unreal Engine 4 appeared first on BlenderNation.
Scene Terrain will now populate your landscapes with forests! Arnaud Couturier writes: Hello fellow city lovers :) I released Scene Terrain 0.9! It's a major new release, with lots of new stuff, especially the addition of populations on your terrains, such as forests. The documentation will follow shortly. For all the details, check the release page here. [...]
It's always fun to watch television and suddenly realise you just saw Blender! Raimon reports on what he saw on Spanish television. Autofabricantes is an investigation project about 3D printing technologies for prosthetic usages. This time they were interviewed in the spanish public TV to talk about their work. In addition, their project was selected [...]
Over at Sketchfab, we have just launched a new community contest with over $2,500 in prizes and an amazing list of judges. Main prizes are two Oculus Rifts and two digital movie projectors. Our judges are from Oculus Studio, Penrose Studios, UploadVR and the Sketchfab community. What would your favourite movie scene look like if [...]
The post Win an Oculus Rift in the Sketchfab VR Movie Community Contest appeared first on BlenderNation.
CG Cookie takes a deep dive into physics simulations in Blender in this new course. Pavla writes: This new course introduces you to world of dynamic simulation! Things like smoke, fire, soft and hard falling objects, fabric, pouring liquids, and more – All of this is accomplished with dynamic simulation in Blender. The key is [...]
Learn how to set up your new Wacom tablet for your new Wacom tablet. jayanam writes: In this tutorial I show the settings for my Wacom Cintiq 13 HD I use for sculpting with Blender. This is a basic setup I use to comfortably activate smooth brush, zoom, pan, brush size or subtract brush.
The post Blender sculpting settings for the Wacom Cintiq 13 HD appeared first on BlenderNation.
Gleb Alexandrov writes: Discover a super easy post-processing workflow in Blender and Krita. You’ll need just 12 minutes of free time to watch this tutorial for dummies. What I’ll Learn in This Tutorial? How to abuse the color management in Blender A few tricks to boost the OOMPH of the lighting Why dust is crucial [...]
Zacharias Reinhardt explains how he created this rusty robot model. Hi everyone! In this video tutorial you will learn how a old robot tank came into existence. I will give you tips on how to develop such a fantasy machine and show the importance of detail work. Next I will explain to you every step [...]
Daniel Glebinski created this tribute to the NES controller. This animation series is the result of my research for animating motion graphics in Blender. I created this animation series to study Paul Clements motion graphics animation style. I tried to cover each of the different kind of animation and find a way to make it [...]
You may think you can rely on modifiers and tools like booleans, but basic mesh editing skills are ALWAYS required! jayanam writes: In this tutorial I show 3 methods to cut a hole into a plane with Blender. All methods basically lead to good topology, the last one is the most low poly solution, none [...]
Yuri from Blend4Web interviews VisCircle, who have created several impressive 3D Web applications with their platform. Blend4Web team has interviewed VisCircle GmbH, a successful studio that is well-known and accepted by companies in broadly different categories, such as: jewellery, medicine, furniture and many others. They work in Blender, and with Blend4Web they are making high-quality, near photo-realistic [...]
Very professional architectural visualisations by EverSimo. Hi, Blender community! This is my first architecture visualisation job. I was responsible for shading/texturing, illumination, render (BlenderCycles) and final composition (AfterEffects). I received the models from the client since it's a real building planned and modelled by an architect. I'm very happy with the results since I had [...]
This car rig by ferrettank is next level awesome! I am working on a physics based off road vehicle and tire rig. The other rigs "stick" the tire to the ground which doesn't give the vehicle a weighted feel. With the new physically based idea, the car conquers the land just like it would in [...]