2D & 3D Animation
Recently BlenderCN prepared a promotional motion graphics video, to let people know what thing happen in the Blender China user crowd. The video was made by masicblack.
The post BlenderCN 2016.5.1 meeting promote motion graph made in Blender. appeared first on BlenderNation.
A cool Sci Fi scene by Lorenzoh. It took me about a month to complete from start to finish. I'm looking forward to hearing from the Blender community as to your thoughts about it.
The new Blender Guru competition is now live! Andrew Price writes: Finally a competition for all the imaginative modellers and sculptors out there :) Create a character in Blender - real or imaginary. The best one wins!
Brilliant dark work by avocadosallad. I've always wanted to explore the dark settings in the souls series, but never managed to catch the exact feeling as in the game. This is a twist of how the actual Yhrom looks in the game series, with a more human look of course. It was really fun doing [...]
By Juho Salila. "Baikonur, we have a problem" Continuing to explore the capabilities of Blender and Substance Painter combo with a touch of Photoshop.
I thoroughly enjoyed watching the "All of Me" music video by Farewell Dear Ghost and to my pleasant surprise it turned out that a well-known Blender artist was involved in the project! Follow Mathieu Auvray (of Cosmos Laundromat fame, of course!) along as he takes us on a detailed tour of his latest production. Me, Sebastien Fauchere [...]
The post Behind the Scenes: "All of me" music video for Farewell Dear Ghost appeared first on BlenderNation.
A fully NPR video, I love the style! Alexandr Kalarashan writes: My experience of creating video, entirely in Blender 3d. Internal render and freestyle render. Happy viewing.
Fantastic interior arch-viz by Wojciech Matusz. Warsaw flat design modelled and rendered in Blender Cycles. All models except Tolix Chair modelled by myself.
This connection to the G'MIC imaging processing framework adds a ton of processing options to the Sequence Editor. StarfallRobles writes: G'MIC is a sophisticated open-source framework for image processing. It provides several different user interfaces to convert/manipulate/filter/visualize image assets with over 460 different effects. Among these is a command-line interface, the popular G'MIC Plugin for [...]
Hey folks, quick update from my side: submitting an article or header graphic now requires you to log in. This has nothing to do with security but instead with community conversation: previously, articles were submitted anonymously and if anyone commented on it, only I would receive the notification. By logging in before you submit something you will [...]
By MillionthVector. Found one of my old artworks and tried re-doing it better, here's what came of it. Took a few hours, rendered with cycles, almost a million polygons. And here's the old art it's based from:
Sayan Mondal presents his new collection of nine procedural shaders. These require no UV unwrapping and 'just work'. I'm hyped to announce the launch the Smart Shaders Pack: Vol.1 It consists of 9 photorealistic procedural shaders with 15 custom settings (each) on an average. You will love them if you have used my free materials [...]
I found I enjoyed Heavenira's fast-paced Minecraft-themed tutorial. Try to keep up! In this tutorial, I will be covering how to create 360° videos in the Blender Internal Engine (also known as Blender Render)! Keep in mind that this is an Intermediate Tutorial, meaning that I will not be explaining why the steps are complete. [...]
ThaTimst3r's FPS setup will take the hassle out of setting up a user controllable character. It includes all the regular FPS controls.
Ethan writes: Hey Everyone. Check out my latest tutorial where I will show you how to re-create Photoshop's Water Paint Effect inside of Blender. We will be using the Bilateral Blur node inside of the compositor and I will also share with you a quick explanation of how it works. I hope you guys learn [...]
Here's the full camera breakdown as featured earlier in Blind Illusionists's Showreel. Blind Illusionist writes: My work to achieving my Bachelor's Degree at my university, entirely created in Blender. Final image is an placeholder from last years event "Foto-Uni" at "Umwelt-Campus Birkenfeld". The Clip will be used as advertisement for next years "Foto-Uni". Created with Blender [...]
Nakul Jeirath writes: Hello All, For the past few weeks, I've been working on a web based UI for James Yonan's Brenda project. The current version can be found at brenda-web.com The overall goals of the project: Fully replace the Brenda command line utilities Make it fully client side so you don't have to send [...]
The post Brenda-Web.com: A web based UI for use with Brenda render farm software for AWS appeared first on BlenderNation.
Senad Korjenić writes: Hi guys, I made a tutorial for procedural fabric materials. It's a very easy way to make really cool looking materials.
The post How to create procedural fabric materials in Blender appeared first on BlenderNation.
Smashified is a freelance animators team. They're creating awesome characters using a wide range of tools - Blender being one of them. Check out some of their characters here and check out their entire portfolio on ArtStation. Masked Man commented time lapse Isaac commented time lapse Sceptile commented time lapse
Easily manipulate your color settings with this new add-on. John Roper writes: I would like to introduce a new addon that I have recently released on the Blender Market. Entitled ColorMaster, it adds a convenient image-based GUI to Blender’s color management tools. After you choose whether to show the panel in the node editor and [...]