2D & 3D Animation
An outstanding sculpt by alexkovalev1985. Werewolf. Model for 3D printing on the printer. Fashioned entirely in Blender. Thank you for attention!)
Gottfried Hofmann spotted an interesting comment in a magazine that seems to point to a Blender/Fusion integration. Following the news of Pixar people working on a Blender plug-in, is this the start of large companies actively working on Blender support for their products? The May issue of Digital Production features an interview with John Paul [...]
Learn how to use Blender 2.75's new GLSL Material Animations in this tutorial by John Hamilton. GLSL materials can finally be animated. Let’s learn how to set it up The animatable material properties are: Diffuse color Diffuse intensity Specular color Specular intensity Hardness Emit Alpha Horizon color Ambient color Mist start Mist depth Mist minimum [...]
Ilia Kurochkin uses open source photogrammetry software to reconstruct his studio in order to obtain the right dimensions and size ratios. Hello I want to show you quick tutorial how to setup modeling with almost true dimensions without manual measuring. This tutorial is designed for confident blender users. Hope you like it!
Here are the notes from today's meeting in irc.freenode.net #blendercoders. Ton writes: Hi all, Here are the notes from today's 14 UTC meeting in irc.freenode.net #blendercoders. 1) Release targets for Blender 2.76 Planning According to schedule, we move to BCon3 today. That means that the release targets are defined, only what's agreed on and listed [...]
Staying in line with yesterday's 'Space Invaders in real life', here's another geeky take on reality ;-) Gong Bao writes: Hi! NoobtownMonkeys here! This ShortFilm of our "Game Situations in Real Life" - Series has BlenderMade VFX in it! All CGI Animations like the scissors, the MonkeyCoin and the Bombs were done within Blender! The [...]
Paulo Ricardo S. Ribeiro writes: Hi! This is a new work I did for composing my portfolio. It is an astronaut based on the concept of the movie "Interstellar". =]
Allan Brito presents his collection of (paid for) Blender tutorials. In the past five years I have been working to create a collection of training courses in Brazilian Portuguese for all the users asked me about learning opportunities with Blender. I started the project called EAD - Allan Brito (https://ead.allanbrito.com) in 2009 as an experiment [...]
Now that Renderman 20 is freely available for non-commercial use, and work on the PRMan Blender plugin has started, let's get our hands dirty and get rendering! MWY3510 takes us through the process step by step. Post your results in the comments!
This library contains 193 ready to use IKEA models. The library is inspired on the IKEA 2012 catalog. I have used the real sizes and proportions to make this library useful. I made this library some years ago with Blender for Sweet Home 3D users, and I have been using those models myself to improve [...]
Roman Chumak's reel is pretty awesome. Hi! Here's a cut of my works.. I'm for hire.. = ) www.p43d.com email@example.com
By RicoCilliers Here's a quick project I did for the Weekly CG challenge on FB. this was 90% modeled and rendered in blender. other work was done in a bunch of external softwares I don't need to mention... except that post was in Photoshop (duh) It's a Candy Tree. Enjoy!
I love these guys :) SottoZen writes: Hi Blenderer :) Here is our last short video. A tribute to the famous arcade Space Invaders! All VFX are made using Blender 3D, hope you like it. Have a great day ;)
Ray Mairlot's new addon optimizes preview rendering by dynamically adjusting the render border during your animation. Blender has an inbuilt feature that allows you to draw a box around the areas you want to render (while looking through the camera) and skip the rendering of areas outside this box. This is called ‘border’ rendering and [...]
Archimesh 1.1 adds a slew of features including the ability to edit assets after creation. antonioya writes: Changes in version 1.1.0 NEW: Display measures for Walls (wall number too), Doors and Windows. Now it's easier to create exact measures. NEW: Doors are now editable after creation. NEW: Windows are now editable after creation. NEW: Venetian [...]
endi writes: Trailer of our upcoming mobile game "Paper Train Rush". 99% of the graphics in the game are done in Blender (1% Maya :)) and our level editor was Blender too.
Join an 8-hour workshop on architectural visualization by AZVAvisuals in Portugal on July 25th. Pedro Varela writes: This workshop is focused on teaching the basic skills on using Blender for rendering architecture. Basic knowledge of the Blender user interface will be taught, and a set of starting materials in a template will be provided for [...]
Zacharias Reinhardt shows us how to create variation in a scene by setting up a clever material node system. Although one can’t see it at first glance, all the buildings in the city are using only one material for the roofs and one material for all facades. With a little trick several textures can be [...]
Dragoneex is giving away this very cool pack of materials that'll automatically apply different landscape materials to your scene. It looks very customizable too. Enjoy!