Media Technology News
Paint PBR texture maps via a Substance Painter-like workflow with this slick new tool. Last week, we covered Material Maker, a promising procedural texture-generation tool that many artists hope will become a viable alternative to Adobe's Substance Designer. But is there an open-source alternative to its sister application, Substance Painter? One possibility suggested in the [...]
The post Check out promising open-source 3D painting tool ArmorPaint appeared first on BlenderNation.
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation. Hellboy Halloween Autumn Cabin The Bedroom Catrina’s Halloween (Izzy Burton’s illustration) Marina Rose Tea Carmen Sandiego (2019) bust Class touch Chocolate Muffins with Strawberries and [...]
p2design writes: Hi Everyone, I'm super happy to announce the release of my new course, "The art of effective rigging in Blender". It's a 100% Blender rigging course that will fit both beginners and more advanced riggers. I've put a lot of energy in this course and took the time to edit it as well [...]
The post New course : The art of effective rigging in blender appeared first on BlenderNation.
NodevemberIO writes: Feel like doing a challenge? #nodevember is all about creating and promoting procedural awesomeness! A whole month to improve and show off your procedural skills. How to participate: Create awesome procedural stuff (inspired by the prompt for each day). Post your result, and a screenshot of your node tree on social media. Tag [...]
The post #nodevember, the yearly event for everything procedural appeared first on BlenderNation.
Robert Fornof writes: After going to BlendCon19 and hearing a presentation from Oscar Baechler from SeaBUG (Seattle Blender User's Group) about creating and maintaining user groups, I decided to create Blender User's Group in Denver! There will be a talk on the Blender Beginner's Guide to Abstract Art Saturday, November 23, at 5pm at the [...]
The post Denver Blender User's Group (DeBUG) has a first meeting November 23! appeared first on BlenderNation.
Stefano SottoZen writes: Hi everyone, Here is a short animation I just made using Blender. I hope you may enjoy it. Have a great day and thanks for watching!
BenJewer writes: Hi there & Happy Halloween! Thought I would share a little tutorial I made on how you can use Blender to carve an animated Jack-O-Lantern face onto a real pumpkin, using a camera tracking, booleans and more!
mrcheebs writes: I wanted to make an thematic Halloween render, and I also wanted to share the process with the blender community! This tutorial covers rigid body physics, smoke simulation, and some keyframe animation. Enjoy. :)
David Schedler writes: Wanna get into the Halloween spirit? Well then take a look at my new animated Blender short: "Eyewitness: The Gurdon Ghost." It's a true telling of my encounter with a ghost, many years ago.
The post Spooky Short: True Encounter with the Gurdon Ghoost appeared first on BlenderNation.
SouthernShotty writes: Learn how to use Blender 2.81's new sculpting features. Follow along with me as we go through the basics of sculpting in this Blender 2.8 tutorial. This Blender character sculpting tool is broken in to two parts. Part 1 covers the basics of how to sculpt in Blender 2.81 with the new featues. [...]
The post Blender 2.81 - Sculpt your First Character Tutorial appeared first on BlenderNation.
CWITEC has announced the update of TX16Wx Software Sampler and TX16Wx Professional to version 3.2.
This is a minor update, but adds some significant features.
Andri Viyono writes: Happy Halloween guys! In this video, I'll show you the easiest way of creating Jack O Lantern in blender 2.8. I use Eevee for rendering. Hope you enjoy it.
The post Blender 2.8 Modeling Timelapse, Creating Jack O Lantern appeared first on BlenderNation.
soft8soft writes: We are excited to announce a new version of Verge3D, the most Blender-friendly toolkit for creating 3D web experiences. New features: easy-to-use WooCommerce integration module improved SSAO and outlining support for Blender 2.81’s new shadows many new Puzzles and improvements in the visual scripting editor precise occlusion for annotations and faster ray casting [...]
The post Verge3D 2.16 with WooCommerce and Blender 2.81 support is out [$] appeared first on BlenderNation.
Juan Gea writes: Have you ever wondered why do we make at a custom build of Blender at Bone-Studio? Do you want to check the latest patches that we applied to our build? like Cycles Viewport Denoise, improved Light Groups or the freshly released "Random Per Islan" to generate randomization amongst pieces of the same [...]
Stylized Station writes: Are you interested in modeling amazing sci-fi concepts, complex weapons and detailed machinery but lack the skills and knowledge to do so in Blender? If this is you, you’ve come to the perfect place. In this article, I’m going to show you 12 amazing tutorials that introduce you to the wonderful and [...]
The post "12 Incredible Hard Surface Modeling Tutorials for Blender" appeared first on BlenderNation.
Andri Viyono writes: Hello, This time ,I want to share about the process of creating very simple stylized car using Blender 2.8. Hope you enjoy it.
The nominations have been cast and we now have shortlists in every category for the KVR Audio Readers' Choice Awards 2019!
These shortlists are the current frontrunners and...
A version of this article previously appeared in the July 2019 edition of 3D Artist magazine. The article is printed here with permission. Introduction In this tutorial, I will break down the workflow that I used to create my image, Bee. We are going to talk about techniques that I've been using in my daily [...]
Chipp Walters writes: Hey everyone, here's a free tutorial on how to create AO renders with SHARP SHADOWS in EEVEE. Sharp shadows are famously hard to set up and this tute will help you not only set them up, but also use some other obscure settings to render massively scaled scenes with EEVEE.
Beau Gerbrands writes: Hi good folks, Today I'd like to share my work for the Amazon Prime Series, Undone. Most VFX, texturing, and animation was made in Blender 2.79. We were working with actual oil paintings to project onto the digital sets, some of the backgrounds are paintings where we had to add CG elements. [...]
The post Undone Reel - Amazon Prime Series - Beau Gerbrands appeared first on BlenderNation.