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Daily Blender Art, Tutorials, Development and Community News
Updated: 1 hour 47 min ago

#Blender52 - Week 30 "Low Poly"

2 hours 50 min ago

TheGiven writes: #Blender52 is still booming along, are community continues to grow while our core group of artists continue to raise the bar in their renders. We are 30 weeks in and the project has become more and more rewarding. This weeks theme is sure to be a fan favorite as we tackle the much [...]

The post #Blender52 - Week 30 "Low Poly" appeared first on BlenderNation.

Categories: 2D & 3D Animation

Behind the Scenes: Spaceport

4 hours 55 min ago

Who am I? Hi! I am Lino Thomas (“Linolafett” online), 28 years old and living in Germany. Blender has been an addictive part of my life for over 10 years now and this will probably not get better in the coming years ;) I learned to use Blender via the official documentation, discussions in now [...]

The post Behind the Scenes: Spaceport appeared first on BlenderNation.

Categories: 2D & 3D Animation

The Future of Sculpt - Blender Today Live #71

6 hours 20 min ago

While we wait for the official 2.80 release, let's see what's coming up in the future of sculpting in Blender! Ask your questions here.

The post The Future of Sculpt - Blender Today Live #71 appeared first on BlenderNation.

Categories: 2D & 3D Animation

Porsche Cayman - Timelapse

7 hours 11 sec ago

Quentin Le Duff writes: Hi, I would like to share my last timelapse. It is showing my workflow to model a car with Blender. Final result :

The post Porsche Cayman - Timelapse appeared first on BlenderNation.

Categories: 2D & 3D Animation

Ubisoft joins Blender Development Fund

7 hours 10 min ago

Today Ubisoft announced that they will join the Blender Foundation’s Development Fund as a corporate Gold member. Not only will Ubisoft help funding online support for Blender developers, Ubisoft Animation Studio – a department of Ubisoft Film and Television – will also use Blender for their productions and assign developers to contribute to Blender’s open source projects. Some [...]

The post Ubisoft joins Blender Development Fund appeared first on BlenderNation.

Categories: 2D & 3D Animation

New Free Video Course on Making Animated Film

9 hours 5 min ago

Gustav Nilsson writes: Hello everyone! I am probably best known for making the "Mastering Drivers in Blender" Training DVD a few years ago. Now I am back with a brand new video course, and this time it is free for everyone! It is called "How to Make an Animated Film" and my goal with this [...]

The post New Free Video Course on Making Animated Film appeared first on BlenderNation.

Categories: 2D & 3D Animation

My favourite Blender Art on Sketchfab: 2019, week 30

11 hours 10 min ago

Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Magnum Opus of the Storm King by TooManyDemons on Sketchfab Hopper & 11 by Julien Kaspar on Sketchfab Luna by RoseRedTiger on Sketchfab Fat Plane by berkgedik on [...]

The post My favourite Blender Art on Sketchfab: 2019, week 30 appeared first on BlenderNation.

Categories: 2D & 3D Animation

Meme drawings in Blender 2.8 Grease Pencil (beginner's level)

13 hours 14 min ago

Pierre Schiller writes: Memes are extremely popular, kids love them. In this video we are going to show you how to use #blender to create a simple meme. I don´t claim any copyright over the "Dog bit meme". Rights go to their respective creator. I´m using it as basis of "repurposed" material for "education".

The post Meme drawings in Blender 2.8 Grease Pencil (beginner's level) appeared first on BlenderNation.

Categories: 2D & 3D Animation

American comic page print size in Blender 2.8

13 hours 15 min ago

Pierre Schiller writes: This is a sample video for a complete specialized series I did for a cg artist who wanted to use #blender to print black and white #comics (18 video lessons). In this video you will learn how to use the basics of grease pencil and how to configure a page for #printing [...]

The post American comic page print size in Blender 2.8 appeared first on BlenderNation.

Categories: 2D & 3D Animation

Daily Blender Tip 324: Camera Mapping

Sun, 07/21/2019 - 22:30

Jan van den Hemel writes: Continuing from yesterday's tip about camera calibration, it's easy to go to the next step which is projection mapping! Find out how in this quick tip.

The post Daily Blender Tip 324: Camera Mapping appeared first on BlenderNation.

Categories: 2D & 3D Animation

Peppermint Candy in EEVEE | Procedural texturing / Modelling / Lighting / Compositing

Sun, 07/21/2019 - 13:05

String Fairy writes: In fifteen minutes, you will learn how to model, and procedurally texture peppermint candy in Blender EEVEE. We even jump into the compositer to touch up the final render.

The post Peppermint Candy in EEVEE | Procedural texturing / Modelling / Lighting / Compositing appeared first on BlenderNation.

Categories: 2D & 3D Animation

Chocofur Model Manager for Blender 2.8

Sun, 07/21/2019 - 11:00

chocofur writes: Chocofur Model Manager for Blender 2.8 is a free addon allowing you to import external 3D assets to your Blender scenes! In today's video, I want to guide through the installation and setup process so you can run it smoothly! You can download the Addon and +200 free models from the Chocofur Website.

The post Chocofur Model Manager for Blender 2.8 appeared first on BlenderNation.

Categories: 2D & 3D Animation

MB-Lab 1.7.5 Character Editor adds new GUI, Shaders and Face Rig

Sun, 07/21/2019 - 08:55

After the popular ManuelBastioniLAB, the free and open source character editor for Blender, unexpectedly shut down the project late last year, a community fork took over. A bit new release now sees the light, adding some solid updates. animate1978 writes: MB-Lab 1.7.5 is released! This is supposed to be the "stable" build of MB-Lab and [...]

The post MB-Lab 1.7.5 Character Editor adds new GUI, Shaders and Face Rig appeared first on BlenderNation.

Categories: 2D & 3D Animation

Stylized Game Asset Creation Process

Sun, 07/21/2019 - 06:50

Arun Bharathi writes: In this video, I show you guys the entire process of game asset creation. From base mesh modeling to setting up the asset in unreal engine. I hope you guys enjoy this video and learn things along the way. Let me know if you would like to see me create a specific [...]

The post Stylized Game Asset Creation Process appeared first on BlenderNation.

Categories: 2D & 3D Animation

How to "Build" Custom Explosions in Blender: Utilizing the Khaos add-on [$]

Sun, 07/21/2019 - 04:45

Joseph writes: Hi BlenderNation! In this tutorial I show how you can "Build" customizable explosions in Blender utilizing multiple particle systems imported using the KHAOS add-on! Let us know what you want to see next in the comments!

The post How to "Build" Custom Explosions in Blender: Utilizing the Khaos add-on [$] appeared first on BlenderNation.

Categories: 2D & 3D Animation

Procedural Leather Material Blender 2.80 and 2.79 tutorial by BlendFab School

Sun, 07/21/2019 - 02:40

BlendFab writes: BlendFab School 1.Tutorial - Procedural Leather Material. This is the first tutorial from the BlendFab School and it is dedicated to how to create simple and good looking Procedural Leather material in Blender 2.80 or 2.79. You can download the Blend Fab Puffy Chair here. Background music by Bensound / Summer

The post Procedural Leather Material Blender 2.80 and 2.79 tutorial by BlendFab School appeared first on BlenderNation.

Categories: 2D & 3D Animation

Creating Sci Fi Environment inside Blender 2.8 using EEVEE

Sun, 07/21/2019 - 00:35

Saqib hussain writes: In this video i will demonstrate how you can create your own sci fi environment hope you guys find it helpful.If you want to download the project file then support me patreon where you will be able to download the project file. https://www.patreon.com/HUZZAIN

The post Creating Sci Fi Environment inside Blender 2.8 using EEVEE appeared first on BlenderNation.

Categories: 2D & 3D Animation

Daily Blender Tip 323: Camera Calibration

Sat, 07/20/2019 - 23:00

Jan van den Hemel writes: Camera calibration in Blender was already possible thanks to Blam - but now we have the free fSpy, and it works great. Just follow the instructions in this quick video and you'll be on your way putting monkeys and cube in your photo's, all perfectly aligned to the photo's perspective. [...]

The post Daily Blender Tip 323: Camera Calibration appeared first on BlenderNation.

Categories: 2D & 3D Animation

Spring: Comparing Eevee to Cycles

Sat, 07/20/2019 - 08:55

Andy did a test to see how Eevee would compare to Cycles when rendering a scene from Spring. You can download the file and try it for yourself (Blender Cloud subscription required), but this is not for the faint of heart: the download is 2.2GB. Andy writes: This is a proof of concept to see [...]

The post Spring: Comparing Eevee to Cycles appeared first on BlenderNation.

Categories: 2D & 3D Animation

Laser Cowboy Workflow

Sat, 07/20/2019 - 06:50

Alex Treviño describes the creation of his incredible 'Laser Cowboy'. His workflow includes Blender 2.79 and 2.80 and Substance Painter, and he shares his files on Gumroad at the end of the article (The clay-only scene is free). It's an incredible read, I highly recommend you grab a cup of coffee and sit down to [...]

The post Laser Cowboy Workflow appeared first on BlenderNation.

Categories: 2D & 3D Animation

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