Blender 3D News
mrcheebs writes: Create a bouncing ball animation in this introductory tutorial to soft body physics!
SouthernShotty writes: Follow along with me in this time-lapse tutorial on how to model, light, and render a character in Blender 2.8. In this blender character creation tutorial, we will go through beginner tips to help you model your own characters.
The post Blender Character Modeling, Lighting, and Rendering Timelapse Tutorial appeared first on BlenderNation.
Curtis Holt writes: Hi everyone! In this video, I'll be sharing a tool I've made for generating space stations in Blender 2.8+. The accompanying video explains how the system works so you can start building your own versions of the generator. There is a free and a paid version of the resources available to download [...]
OnlineRender writes: Quickly setup a particle system and use physics relations to create some unique abstract art.
Darkfall writes: In this video, I will be speed modelling a Battery Mesh, then Import it into the Unreal Engine. As some of you may already know, I have started a new series where I attempt to create a game (with no experience of actually making games). I hope to create a Story-driven Adventure Puzzle [...]
Sketchfab writes: This week we challenge you to sculpt a stylized animal, upload it to Sketchfab, and tag it #AnimalSculptChallenge. To give or get feedback on entries, head over to the Forum! And to see all of the entries, check out the tag gallery 12. Full rules and prize details on the blog.
jayanam writes: Hi guys, in this Blender 2.8 tutorial I use a Bump node and texture painting to create an icy effect. The roughness I control with the painted base texture and a color ramp node in the shader editor.
Who Is This Guy? Hey, Blender nerds (Blenerds? We’ll call you geeks Blenerds), my name is Steve Lund and I too am a Blenerd. I enjoy creating all sorts of crazy 3D stuffs! A lot of you know me as CG Geek on YouTube, where I share everything I’ve learned about 3D graphics and art. [...]
para8D writes: Hey everyone, check out my Blender 2.8 Rigid Body Physics Path to Mastery Series. This deep dive series is for me to share the things I've discovered so far on my journey learning Blender. I cover menus, properties, common pitfalls and corrections with a worked example at the end. This is my first [...]
Sreeraj R writes: Recently while working on a personal project I had to find a way to animate a computer screen showing someone coding. So I thought why not make it to an addon, may be it will be useful to someone else. Highlight is a Blender Addon to create syntax highlighting on text objects [...]
The post "Highlight" - Addon for Syntax Highlighting Text Objects appeared first on BlenderNation.
YanSculpts writes: Sculpted Asuka from Evangelion. I talk about a subject during the timelapse for my audience but feel free to mute and turn on your favorite music it if you are only interested in the timelapse :).
p2design writes: Hi everyone, I have received a lot of great feedbacks regarding my new course, 'The art of effective rigging in Blender'. People also commented a lot on the teaser so here is a short making of where I share tips and tricks used to make the video. Hope you'll like it.
The post Making of : "The art of effective rigging" teaser [$] appeared first on BlenderNation.
Andri Viyono writes: Hi all, I want to share my workflow of creating Buzz Lightyear using blender 2.8. Hope you enjoy it.
larryboy writes: Farmerjoe was a popular, open-source, Blender render farm software written for Blender 3D versions 2.4x in 2006 by Mitch Hughes. It stopped working in Blender 2.5x and beyond because Blender changed, the Blender python API changed and because Python itself changed. This new version for Blender 2.8x was born out of frustration that [...]
The post Farmer Joe reopens his render farm! After nearly 15 years! appeared first on BlenderNation.
Albin Merle shares an incredible-looking 'fake' trailer for a television show about Napoleon Bonaparte. Here is a fake opening credits i did recently as i wanted to improve my 3dskills and explore a new workflow for cutting edge trailer. Like if a massive production company would decide to make a series on Napoleon. Most of [...]
3D Character Artist Carolina Padilla Perez takes us through her process creating a 3D version of Julia Blattman's Vagabond Witch concept art. Hola! My name is Carolina and I’m a 3D Character Artist from Spain. I discovered my passion for 3D characters almost 5 years ago and that’s when I moved to London to continue [...]
2.81 is around the corner!
Francesco Siddi has posted an overview of the recent Blender Conference in Amsterdam. With almost 600 attendees from all over the world and over 70 presentations packed with technical, educational and entertaining content, this was the best Blender Conference yet!
Starting with Blender 2.80, Sculpt Mode development has been given a refreshing boost, and the imminent release of Blender 2.81 will bring more Sculpt Mode additions and improvements. Blender's rapid development pace is attracting more and more users to the daily alpha / beta master builds, instead of waiting for the official Blender releases to [...]
The post Review — Blender Atelier: Sculpt, version 1.1.1 [$] appeared first on BlenderNation.
Over the last week, we saw some interesting videos discussing Blender's role in the CG Industry. On the one hand, we saw Flipped Normals reason that big industry studios are entrenched in existing software, making it hard to switch to other tools. Grant Abbitt looks at existing high-end productions, the recent increase of Blender's development [...]