Media Technology News
Lots of cool low poly art in another round of the best Blender 3D designs on Sketchfab. And remember: add the #Blender tag if you want me to find your work! Which one is your favourite? The forgotten temple by Kyan0s on Sketchfab Master Chief From Halo by SketchCode™ Nihal on Sketchfab Tacos by denis_sd [...]
Manuel Bastioni writes: The new version 1.3.0 of ManuelBastioniLAB, the open source character generator for Blender, is ready for download. ManuelBastioniLAB 1.3.0 introduces two fundamental new tools: the skin editor and the meta parameters. The skin editor is a powerful tool composed by two main parts. The first is the parameters editor, an intuivive set [...]
The post ManuelbastioniLAB 1.3, the character editor for Blender, just released! appeared first on BlenderNation.
Pokemon Go sure is inspiring many artists out there. Here is a creepy, horrific, and well done render of Bulbasaur! Link
Pierrick Picaut has just released another awesome Blender training video - both Blender beginners and advanced users will learn how to create a fantasy environment. Pierrick from p2design writes: Hi Everyone, I'm super happy to announce that I've finally released my new full length course. It's a 100% blender tutorial on how to create a [...]
Ton Roosendaal writes: Here are the notes from today's 14 UTC meeting in irc.freenode.net #blendercoders. 1) Blender 2.78 release Planning and overview of targets. Not all targets are ready yet, we move the 'BCon3' deadline to make sure they're all in git master. Hermann Vosseler's (ichtyo) 2D stablizer gets final approval for merge in trunk. [...]
The post Blender developers meeting notes, Sunday 31 July 2016 appeared first on BlenderNation.
Late Christopher Lee, a British actor, singer and author, was magnificenly sculpted and rendered using Blender, Zbrush, Photoshop and Substance Painter. The Likeness is very well captured, and the eye on the detail is spot on. Great portrait! Link
Cubix writes: In the following video, I will teach you, how to create a parallax animation out of a single image. The overall technique shows similarities to camera mapping, though the process itself is much simpler. The results is more abstract, which gives the whole animation a more artistic look. And here are some examples [...]
Michele Canova's showreel contains some very polished and professional work. MC78 writes: Hi people, I'm a professional Blender user from 2013, but I have to improve my knowledge in the next future. In the meantime I would like to show my last showreel made entirely with Blender (except the green car scene at the end). [...]
Andy was asked to come up with an image for Blender Cloud, and they did a good job in asking him! Outstanding concept and above all, texturing. Only one HDRI is used to light the whole scene! This may be a still image but I sure am imagining it in an animation short, and it is [...]
Akash Hamirwasia writes: I have always created an abstract scene using a Plane object. But this time, I decided to do something different, by using a sphere to emit Particles! And the result of this idea was an amazing abstract wallpaper. In this video, I will be showing you just how to create an abstract [...]
Dalai Felinto shares a look behind the scenes of how Blender is used for flexible interior design. Meet e-interiores. This Brazilian interior design e-commerce startup transformed their creation process into an entire new fashion. This tale will show you how Blender made this possible, and how far we got. We developed a new platform based [...]
The post E-Interiores: Next-generation interior design with Blender appeared first on BlenderNation.
Sketchfab VR support has matured with the addition of easy navigation and browsing - on all supported platforms including Cardboard and high-end VR systems. And with the new VR Scene Editor it's incredibly easy to set up your existing scenes for exploration in VR too! Read the full announcement here.
The post Sketchfab adds VR Teleportation, Browsing and Scene Editor appeared first on BlenderNation.
A short animation was published for Sonic Nickelodeon by Nita which led me to ask for an informal interview that will interest you. Here is the animation: Introduction: Weybec Studio consists of 4 generalists: Pratik Solanki, Niyal Parmar, Nita Ravalji and last but not least, Purvesh Vyas. How They Landed The Job: They have been [...]
Blend4Web Team writes: We are happy to present our new release! We worked a lot on optimisation: in some specific situations memory usage was decreased up to 80 times: from 160 Mb to 2.1 Mb! Also now you can try out new DOF with awesome Bokeh feature. And as always there is even more to [...]
I am in love with the concept, very appealing to the eyes. This was made for the Allegorithmic contest " Winners " and it hit the 8th place. Blender and Zbrush were used for the model and Substance Painter for the texturing. Link
The post Racing Hoverbike (A Road Trip in 2116 Contest) by McGavish appeared first on BlenderNation.
Nimble Collective writes: Nimble Collective has premiered its home grown animated short at Siggraph 2016. The second Animal Fact was an in-house project to test the capabilities of our virtual streaming animation platform. Using Blender (featuring the new 'bendy bones' rigging system), Nuke, Audacity and other tools we were able to bring a chicken to [...]