Media Technology News
Louis du Mont writes: For this 10 minute video tutorial we will put together a gradient layer and shadow catcher, for both Cycles and EEVEE, to create an infinite background. Useful for showcasing models in a 360 turntable.
Masha Bazueva writes: Hi everyone! I'm very happy to announce the 18th CG Boost art challenge for all 3D artists wanting to improve their skills and get the chance to win great prizes! BRIEFING, RULES AND PRIZES The topic for this challenge is “Mushroom House”. Mushroom House – Slowly but inevitably autumn arrives with its [...]
Koumis writes: A very straight forward and easy way to make a sci fi hull texture in Blender. It is all done with procedural textures.
The post EASY! Sci fi Hull - Procedural texture in Blender. appeared first on BlenderNation.
AngelicVibes has released a free sample pack with over 40 royalty-free melody loops. This collection of samples are in the style of Trap, Hip Hop, and Rnb. All files come labeled with the...
The RenderMan for Blender webinar has just taken place, shedding more light on the new RenderMan integration with Blender. Helmed by Ian Hsieh and Wayne Wooten, the webinar started by discussing the status of the previous integration, which was based on RenderMan 20. The latest Blender Version supported was 2.79, with the last commit to [...]
Unreal_Sensei writes: Hello! I just made a Unreal Engine beginner tutorial designed for Blender users. So we will go over the fundamentals of Unreal Engine 4 but with an emphasis on how they are similar and different to Blender. Also since the video is made for Blender users we will assume a basic knowledge of [...]
The post Unreal Engine Beginner Tutorial for Blender Users! appeared first on BlenderNation.
Cherry Audio has announced that the Voltage Modular Year Two Anniversary Sale has begun, offering 50% off Voltage Modular Core and Voltage Modular Ignite, plus they've extended the Voltage...
About Hi. I’m Morteza Tahmasbi, I’m 25 years old and I live in Iran. I would love to tell you briefly about how I got introduced to and interested in Blender. Back in high school, one of my friends was really into open source softwares and he introduced me to Blender and the whole computer [...]
Jennifer Abbott writes: In this tutorial, we will be learning how to use simple drivers for basic animation in Blender 2.83
The post Introduction to Drivers | Animation in Blender 2.83 appeared first on BlenderNation.
3D Tudor writes: Class Description Tudor era inns and pubs are part of the iconic medieval landscape. This course is aimed at Blender 2.8 beginners and it will provide you with the tools to create all the assets that are included in this medieval building scene. The focus of this course is to show you [...]
The post Skillshare Course: Beginners Complete 3D Modeling Guide of Creating a Medieval Building Scene [$] appeared first on BlenderNation.
pavla writes: This bite-sized video tutorial provides a quick overview of how to achieve plane tracking in Blender. Plane tracking is a widely used VFX task that is great for replacing billboards, signs, screens, and pretty much anything with four corners with any image you want. In this tutorial’s video footage, we'll be changing out [...]
25games writes: In this episode I will export an static 3d mesh in Blender as an FBX. I will import and adjust the asset in Unity so that you have an Prefab as a final product. In this video I will only talk about the export / import process for game production. I will show [...]
The post From export to Prefab: Bring your 3d asset to game engine | Tutorial for Blender & Unity appeared first on BlenderNation.
Remesher writes: I have updated the version of the Advanced glass shader in Eevee. Special Features: Refraction Fake dispersion Fake caustic Fake translucent absorption Complex roughness Fresnel reflectance Extra directional absorption Option of multiple outputs You can get this new shader setting for free on my Gumroad.
glukoz writes: Get 25% discount on all UVPackmaster products and licenses! Do not hesitate to take this opportunity as this is a limited-time offer. For more information about the sale visit our site UVPackmaster 2 is an efficient UV packing solution available for Blender. Its robustness comes not only from the fact that it was [...]
Blender 2.90 is now available in the Blender Benchmark. Blender 2.90 now appears in the dropdown menu in the benchmark software, without having to re-download it. If you already have the Blender Benchmark, simply select 2.90 from the dropdown. No need to re-download the benchmark software or the project files. pic.twitter.com/qzQtK2ZyI4 — Blender (@Blender) September [...]
Darkfall writes: In this video, we will be taking a look at some different Subtypes for our Properties. Simply by changing the subtype of a property can change how the property is displayed on a panel or dialog box. In the previous video you may have seen how we changed a simple Float Vector Property [...]
The post Python Scripting - Property Subtypes and Password Protection appeared first on BlenderNation.
georgezaky108 writes: Character Blockout give away for free All done using Blender 2.83 I am giving away all my Character blockouts for free you can use them wherever you want. (link down below) All my characters are available on my Gumroad just to make things more organised, and they are all free you don't have [...]
pavla writes: The pace of Blender's development seems to be speeding up. There are some big improvements packed into this latest version! Here's everything new you will find in Blender 2.9. New Modeling Features in Blender 2.9 Extrude Manifold is a new tool for extruding faces inwards while deleting overlapping faces and dissolving overlapping vertices. [...]
3S Cloud Render Farm writes: 3S Cloud Team is a collective of passionate members who fall in love with 3D design and have extensive computer technology experience for many years. This is the reason why we are aware of rendering as a bottleneck in the 3D pipeline. 3S Cloud Render Farm will be your ideal [...]
Christina Myrvold writes: This week on POLYCOSM we take Omercan's 2D concept artwork from the previous video and translate that into a fully rigged 3D character in Blender. This video will go over the full process of creating Nurbek using Makehuman, how to tweak the model post-export, how to model low-ish poly clothing and accessories, [...]
The post CONCEPT CREATION | Nurbek Character Design Part 4/9 | Final 3D Model + Rigging appeared first on BlenderNation.