Media Technology News
The Text FX add-on makes it easy to achieve a range of different animated text effects. Text FX is a set of tools for animating text objects in Blender. The add-on is designed with the artist in mind, featuring a user friendly UI and an easy (yet powerful) workflow. You need only to add a [...]
The post [Blender Market] Text FX add-on for 2D text animation appeared first on BlenderNation.
Ben shares his latest project + his new tutorials! :) Ben writes: Here is my new tutorial about complex structure created for interior or exhibition architecture. In this case I have approach Citizen's brand booth in Baselworld a few year ago. My goal is to find a useful and flexible method to build this structure [...]
Glenn my man! I love these renders, they are very expressive and well done at that! Fluffy looking hair, well executed SSS and the texturing works nicely. Lets not forget the successful eye material made here. So guys, leave a comment on which is favorite expression, mine is the angry 5th one! Link
Douglas E Knapp writes: My newest update to the Sequential Video Editor with many corrections and additions to the 5 year old original tutorial! At long last my new video is ready! My last tutorial is now over 5 years old and has had over 41,000 views but it is time for a better quality [...]
Blender Sensei gives an update on the status of his "Zero Brush" add-on. Zero Brush was created to alleviate a few pet peeves with texture painting in Blender. The initial response was huge, so almost immediately after the first version, development on the next began. The first priority being instant Cycles texture painting (as well [...]
If your day is missing some cuteness, this is the image for you, so keeeeewt! I wanna hug, cuddle, and smother them, and I know you do too! Nice choice of colors and saturation control between the blues and greens, a simple but effective complimentary rule. The composition is well done and the story is [...]
Fleabagfrog writes: Music Video for Portuguese folk band Quinta do Bill by our 3 men studio, Fleabag Frog. Hope you enjoy!
John Hamilton writes: Create a material that can dissolve into Alpha using the material nodes.
The post Dissolving material (Material nodes) - BGE Tutorial appeared first on BlenderNation.
thefxkidd writes: Emulating 2d animation styles in Blender can sometime be challenging. this new tutorial shows an effective way of creating the "Replacement Animation" technique with a seemingly easy workflow. the tutorial comes with a starter blend file!
The post Tutorial: 2D Style Phonemes in Blender (with Blends!) appeared first on BlenderNation.
Get ready for a fully packed podcast with Blender development news on Cycles, PBR, hair, Alembic, dependency graph updates, new textures and personal texture collections on Blender Cloud, heart-warming stories about turtles and even stormtroopers talk. Welcome to Blender Institute Podcast episode 26!
Kent Trammell breaks down his approach to rigging a 3D Boxer Dog model, complete with IK constraints and custom bone shapes. The Dog model can be downloaded so you can rig alongside Kent and pose the dog in anatomically correct ways. This exercise is designed to give you hands-on experience with basic character rigging. In [...]
Blend4Web Team writes: O'Neal Brothers, Jake and Wes, are making amazing Animagraffs: a very convenient way to show and teach how everything works, from how the does a gun fire to how to Moonwalk! Their latest project is called Supercharger vs. Turbo, and it was fully made using Blender and brought online using Blend4Web! This [...]
Endi writes: "32 Secs", our new iOS game is released on iOS (the game is free; Android and Steam versions are coming soon). 95% of the 3d graphics is created with Blender. So our modeling tool and the level editor is Blender. And we used Blender for creating the menus and the trailer.
Nico Mole aka Le Singe Vert writes: Hi, I'm French-new Caledonian artist and i'm using Blender for my art (Doing mapping video, immersive installation, 3d print , or, papercraft model, etc.....). In November 2015, the QAGOMA (Queensland Art Gallery, Brisbane, Australia) have invited me to create an art installation for APT8 (The 8th Asia Pacific [...]
A beautiful roman inspired building created with what seems to be a sunset. I can see this is a short, or maybe even a game. A shout out to the flags as well, might seem minor, but it gives an impression of being occupied by royals and having a story. Link
Here are the notes from today's meeting in irc.freenode.net #blendercoders Hi, only a few topics to report on, some discussion about OpenGL that we better move to the mailing list. 1) Current Projects Mike Erwin proposes to switch to OpenGL 3.2 minimum requirement in the 2.8x branch. While meeting generally agrees on this, it breaks [...]
The CG Cookie blog features a fantastic and inspiring portrait of Jonathan Williamson. Pavla Karon writes: It’s been a long day for Jonathan Williamson. After weeks of crunching code, squaring away bugs and developing documentation, he finally released a new version of RetopoFlow, a set of topology tools for Blender. Simultaneously, the second screen on [...]
Meet Benoit, a Motion Designer that uses Blender for anything related to 3d. Recently he released this well rhythmed showreel showing his professional work. He successfully chose good beats and matched it well to his reel, a flashy motion design, slick 3d renders and a booming intro!
I recently ran across Jack Darton's page on Behance, and was immediately impressed by the quality of his work, so I decided to reach out to him for an interview to learn more about him and his work. So let's see hear what he has to say. Can you tell us a little about yourself and how you [...]