Media Technology News
ChrisP writes: In this tutorial we use the new "Principled Volume" node in Blender for quick and easy fire and smoke simulations. With "Principled Volume" you get both smoke AND flames in Blender Cycles with just a single material node. And it also helps to keep the node tree to a minimum, even if we [...]
The post Blender Principled Volume for easy Fire+Smoke Simulation appeared first on BlenderNation.
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Scandinavian Apartment - Baked Scene by Aurélien Martel on Sketchfab Red the Mechanic by Seafoam on Sketchfab Slayer Espresso Machine 3D Model by nathanyaahlaproductions on Sketchfab Majin Buu [...]
The post My favourite Blender Art on Sketchfab: 2018, week 36 appeared first on BlenderNation.
The Mix Challenge competitions start off with two games this month.
The following challenges are currently open to compete in:
Mix Challenge #047: Have a chance to work...
Pierre Schiller writes: Volume lights on Blender are very easy to set and if you add an emission texture from Substance Painter into Blender, the results are stunning!
The post Emission texture from Substance Painter to Blender appeared first on BlenderNation.
jayanam writes: In this video I show some new features and changes in Blender 2.8 that I noticed since my last video about this topic. These are: New shortcuts for selections Sculpting brushes and icons A change in the Python API Spacebar and searchbox X-Ray for bones works again
Enjoy the work of Vangelis Choustoulakis from Athens, Greece.
Jeroen Bakker reports on some of the most interesting technologies he saw at SIGGRAPH this year. This year, Monique Dewanchand and I were able to attend SIGGRAPH in Vancouver. Together we have a small company called At Mind, doing lots of Blender development and projects. Below is my report with observations of what the state [...]
Tesselode has updated Cocoa Delay to version 1.0.
Fix delay time having to slide to its correct value when input is first received in some DAWs.
The Blender Institute has posted their available trainings for the next year. It includes 1, 3 and 5 day courses and workshops by well known Blender artists like Sebastian Koenig, Gottfried Hoffmann, Midge Sinnaeve and Matias Mendiola. Jeroen Bakker will be providing a technical training. There is a high demand for professional Blender training nowadays [...]
Grant Wilk writes: Simplicity September is now live! Challenge #1: PRIMITIVE MODELING CHALLENGE TASK: Create an amazing 3D model using nothing but Blender's primitives! TIME: Ends September 10th, 2018 at 11:59PM CDT. Woohoo! You can now start working on the first Simplicity September challenge! This challenge requires you to create a unique and original model [...]
The post Simplicity September: Primitive Modeling Challenge appeared first on BlenderNation.
Olenson S. Simon writes: Unfortunately, EEVEE didn't receive any new feature in the past weeks. BUT it doesn't matter because we can create one. We will create it with what Blender 2.8 provides us. That new feature will be a SHADOW CATCHER !! With the help of the Shader Editor, we can easily make a [...]
Cartoon Brew features an article that looks as the available tools for 2D/3D workflows and includes Blender. The debate about 2d versus 3d animation is becoming increasingly irrelevant as more artists use an integrated 2d/3d approach thanks to the new generation of powerful animation tools. Earlier this year, Blender unveiled a new short film called [...]
Justinas Telksnys shared this cool scene and shows how he created it. You can see more of his work on ArtStation. I tried to recreate one of the real world rally scenes in my low poly style using Blender. The whole process took me 3 hours.Low Poly Rally Scene
Montedre writes: The 7th video in the Mistwire series is now out. I cover a little about sound, dynamic lighting and some of the struggles of working with programs in development and a older computer. Enjoy, subscribe and share.
Jonathan Lampel writes: Blender Guru addons are among the most polished, professional addons for Blender, period. Pro Lighting Studio is no exception. It's a powerful tool that makes lighting singular subjects like characters, vehicles, and products an easy, enjoyable experience. You guys requested a review so Kent Trammell is here to explore and demonstrate it!
The post Blender Guru's Pro Lighting Studio Reviewed In-Depth [$] appeared first on BlenderNation.
Michal Franczak writes: Today I am gonna show you how I created the animation BRUTALISM 101. It's industrial / minimal / ambient / psychodelic look at Akira Sakamoto Architect & Associates corridor. It is a proof-of-concept visualization that was made with my music band in mind. Models were created and unwrapped in Blender and then [...]
The post Making of BRUTALISM 101 animation - from Blender to Unreal Engine appeared first on BlenderNation.
garagefarm.net writes: Learn to create a picnic scene with Julius Harling's Graswald addon in our brand new tut! If you purchase Graswald within or after the publish date of this tut, send us a copy of your invoice or receipt from Blender Market via our email, Facebook or Instagram and get a coupon for $50 [...]
jayanam writes: Since there is no Blender Screencast Keys Addon at the moment in Blender 2.8 I decided to create an own one. It is called Shortcut VUr that you can get for free from my github. In this video I show the addon in action and also explain how it is implemented. The add-on [...]
SampleScience has announced the release of RX-17 HD, a free high definition sample pack featuring the sound of the Yamaha RX-17 drum machine.
Released in 1987, the RX-17 is...
Zacharias Reinhardt writes: Hi everyone! In my new Blender tutorial you will learn how to use 3 different techniques to sculpt symmetrical on asymmetrical objects. This is useful for sculpting dynamic posed creatures and characters (e.g. for 3d printing). Btw. my Patreon page is now public. If you love my content, feel free to check [...]