Media Technology News
christopheS writes: Hello everyone, I would like to share with you a little addon that I made to increase the speed of custom shape creation You can download it here.
jayanam writes: This is a super fast tutorial in which you can see me creating a studio backdrop with blender in about 1 minute. I make use of keyboard shortcuts there to be as fast as possible:-)
Thatimst3r writes: In this tutorial we go over how to create very low poly trees with around ~200 vertices per tree. We go over using a shaded normal map with Z offset and halo face orientation to achieve this effect in the Blender Game Engine. Now you can get that 'No mans sky' look for [...]
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Which one is your favourite? Mökki by denis_sd on Sketchfab Mask by Julien Kaspar on Sketchfab United team by andmish on Sketchfab Airship! by Cristian Villalobos on Sketchfab [...]
Here are the notes from today's meeting in irc.freenode.net #blendercoders. Ton Roosendaal write: Hi everyone, Here are notes from today's 14 UTC meeting in irc.freenode.net #blendercoders. 1) Blender 2.78 release Some last regressions were reported and fixed. But we're ready to call for the release monday. The release candidate to test. Release logs: here and [...]
The post Blender Developers meeting notes, September 25, 2016 appeared first on BlenderNation.
I love this work by Julien Kaspar - it has a wonderful non-CG atmosphere and it reminds me a lot of some Zelda art. And finally ... here's "Mask", my latest model !! It's based on an artwork by the madly talented Guille Rancel! Go check out his other work as well. It's definitely worth [...]
jayanam writes: In this short tutorial I show you 2 improvements for Blender in version 2.78: New features for the bevel tool like precisely adding segments (with keyboard shortcuts) and more comfortable selection for filled areas:
This very cool video by Daniel Glebinski uses procedural animation and syncs very nicely to the soundtrack. Almost Fractal, As I was exploring the blender modifiers I stumbled over the Array-Modifier and its object offset field. I played around, with a cube and an empty object and found the curly effect kinda weird and kinda [...]
Zacharias Reinhardt writes: Hi everyone! In this quick video tutorial I show you how to display uv maps of multiple objects at once, in the UV/Image Editor. For this we are using the option "Draw Other Objects". Have fun! ~Zacharias Video in English: Video in German:
Surrounded by Blender Developers, Francesco struggles to ask them meaningful questions about their past with Blender and the exciting future projects such as the new viewport and asset management. Special guests: Mike Erwin and Dalai Felinto.
This is very cool - I hope Nicolas D'Amore will make many more of these videos! Hello Everyone! This is the first video of a series about optical illusions and perspective. Made with Blender 2.77, rendered in Cycles. The original optical illusion is from Kokichi Sughihara. A special thanks goes to Francesco Siddi who helped [...]
BlenderBrit writes: Hi guys, I just released an update to my PBR Shader pack. Usage hasn't changed once again however a number of tweaks have been made in the background. The biggest one being the metallic shader which has been redone from scratch to incorporate the changes I made a while ago to my Substance [...]
Can't wait for your 2.78 fix? You can now download the impressive character from the 2.78 splash screen! Purpose of the scene is demonstrate mostly progressive, nondestructive and nonlinear workflow. Most meshes are kept simple with only basic topology. Such simplicity equates to artistic freedom and flexibility allowing progressive refinement of artwork. The complex forms [...]