Media Technology News
Steve Lund (CG Geek) writes: Create an animated large scale Volcano Eruption in this new 2-part tutorial series! These tutorials cover everything from creating a mountain, to setting up fluid and smoke simulations!
I think this may be the biggest Blender production I've seen yet. Canal Capital, Colombia's public television, has produced this feature length film with heavy use of Blender. It is also the first Columbian feature length film to be accepted by the Annecy International Animation Film Festival, and the first time that such intensive motion [...]
Dionne Theakstone writes: Have you ever want to get eyes moving and working with Rigify? Here is a quick to the point and straight forward to follow tutorial.
Blender Sensei sells a neat plugin that makes it very easy to switch and test different environments. The Drag & Drop Environments addon for Blender allows you to drag any image into Blender’s 3D View window instantly creating the environment for both Blender Render and Cycles modes. You can even see your environment when working [...]
By jayd. Here's something I've been working on, learning how to use particles. Please let me know what you think.
Katamari Damacy anyone? More on WhoBlend :)
Matthew Carson writes: Here is a material I designed from nodes only that is used to help sculpt landscapes. It will work in BI or Cycles because, well, it's not about rendering..it's about sculpting. I basically creates a live topographical contour shader.
By yohasse. Made this yesterday when I was feeling a bit down. Took 4 hours to make and 5 hours to render. "You're still here" - The meaning is that sometimes life crumple you up to a ball, but even in the most crushing times, you're still here, the world hasn't ended, you are here, [...]
Tutor4u writes: This Blender video demonstrates how to apply a cloth texture with holes in the texture. Blender version 2.74 was used for this tutorial. This video shows many techniques that may be helpful to beginners and intermediate users.
By phaselock. This project is a practice and testing piece on hardsurface sculpting and PBR texturing. Primary motive was to work on hardsurface sculpting workflow, retopology and setup a game-res model for PBR testing and rendering. The helmet model consists of several parts: helmet, visor, jaw and sensors. This allowed for different variations of the [...]
Pablo Vazquez demonstrates the new paint symmetry feature that was just added to Blender 2.75. To use this feature, download a latest build from blender.org.
AnandhaRaja writes: in this two part tutorial you will learn how to model the kitchen and render in cycles. and also you will learn modeling tips and tricks. Part 1: Part 2:
Noisebud has released Smile, a free de-harsh VST plugin for Windows based on the Fletcher-Munson curve. It's free but if you donate you get a version with Mid/Side processing. [Read More]
MusiKernel Team has announced the 15.05 release of MusiKernel, a complete music production solution for Linux featuring a suite of integrated hosts and plugins. What's new since 15.04.1: All [Read More]
Joshua Bowden writes: Hello my name is Joshua Bowden I just wanted to send you all a link to my short film "Surfaced" we recently won the Audience Choice award for it at the Rocket Jump Film school Film Showcase . RocketJump is ran by Freddie Wong from YouTube Fame, they are starting there own [...]
Jason van Gumster presents the 3rd edition of his book, Blender for Dummies. The latest edition of Blender For Dummies has nearly 100 pages of new content, covering a wide swath of features added since the last edition of the book. In addition to all of the various workflow changes and interface updates, this includes [...]
Jonathan Lampel presents his new animation training that's sold on cmiVFX. I'm excited to announce my first ever training series that uncovers the power of Blender's 3D particle systems. For beginners and veterans alike, this series thoroughly explains what each type of particle system does, and how particles can interact with other objects. With a [...]
Thierry Maes writes: Hi, I present ArToKi - Energy - Report, my third GPL addon. The purpose of this tool is to calculate areas and volume of buildings, for energetic purpose it also gives the orientation/inclination of every part of wall/roof. It is useful for energetic purposes or for quantity surveys, as it presents a [...]
Here's another quick tutorial on creating a basketball, using a texture map to create the geometry. Johannes Steidele writes: Moonacious day to all blendernation citizen, here's the latest tutorial by MMP, and it's a quick one. Learn how to make a basic basketball in very short time. Thank you! So long, The MoonMan Johannes
Daniel F. R. Gordillo shares an awesome sculpting session. The whole process in full HD. Almost 25 minutes of sculpting, modelling, painting, composition, render & clay turntables, etc...