Media Technology News
Zacharias Reinhardt writes: Hi everyone! In my new tutorial you'll learn how to use the new Cryptomatte feature in Blender 2.8 Cycles, which allows you to quickly mask out areas while compositing. A huge time saver, if you want to adjust your rendering without re-rendering all the time. Enjoy! ~Zach
The post Speed up Compositing in Blender 2.8 (Cryptomatte Tutorial) appeared first on BlenderNation.
pavla writes: 'Twas Halloween night, and CG Cookie's Melvin the Monster discovered a mysterious box. Behold this new micro short by the Cookie crew!
The post What's in the Box!? - 2018 CG Cookie Halloween Micro-short appeared first on BlenderNation.
Darkfall writes: In this tutorial we look at creating a Subsurface Skin Effect (similar to the bad guys in Iron Man 3). To achieve this creepy Effect, It would help to have some tracking markers on the face but the effect will work as long as you can get a decent track. We then use [...]
Yudit1999 writes: "Mystic" 3D artwork by Yuditya Afandi. Based on character by Terin Kim. Images: https://www.artstation.com/artwork/k441wn Studio/Client: Character, Fantasy Tasks: Modelling - Sculpting - Surfacing - Rendering When: October 2018 Personal project based on lovely character design by Terin Kim. Learning more about character creation. I used Cycles to render this artwork, except for the [...]
Charles writes: Welcome everyone here ^^ . I would love to share with you my Simple Painted Chair and also invite you to see the Timelapse of me creating it. Can't wait to hear your thoughts and critique ;) .
The Mix Challenge competitions start off with two games this month.
The following challenges are currently open to compete in:
Mix Challenge #049: Have a chance to work...
Lucas Falcão shares details of the creation of his recent character Dave. Introduction This character was done in collaboration with Alfred Achiampong, he is a great character designer from Accra, Ghana. He Artstation is always popping up some new cool characters. For this project, I did the blocking, sculpting, modeling, retopology, UVs and ID masks [...]
CG Cookie continues their effort to support local art through coffee. CG Cookie's limited edition Midnight Realm coffee is back! Crafted for restless creatives, the potent potion with an apricot finish will get you in the zone and fuel your creative spirit. The bag art was designed at the Cookie studio. The beans are ethically [...]
The post [non-Blender] Midnight Realm: CG Cookie's Coffee for Artists (and Art Charity) appeared first on BlenderNation.
Here are the notes from today's developer meeting. Next meeting is Monday, 5 November 10:00 CEST (8:00 UTC). 1) Blender 2.8 Beta and roadmap are explained here. EEVEE got much improved soft shadows. Multi-object editing now works for lattices. Rigify addon was ported to 2.8. Cycles gained Cryptomatte support. Grease Pencil: Grease Pencil layers can [...]
Electronik Sound Lab has announced a Halloween Sale offering 50% discount on selected Plugins and Expansions until November 20, 2018.
Electronik Sound Lab has also released...
Facundo Fernandez Zuccarelli gives us a behind-the-scenes look at how he created a low poly, pixelated scene inspired by The Simpsons. Hi! My name is Facundo, perhaps better known as Funkfz. I am a 3D generalist from Buenos Aires, Argentina. I started doing 3D four years ago, learning from YouTube, Facebook and other web sites. [...]
pavla writes: Kent Trammell shares his tips on lighting like a pro, from environment lighting to using colorful lights.
The post 5 Important Shading & Lighting Lessons Learned the Hard Way appeared first on BlenderNation.
Remington Markham writes: 7 Days of Halloween animation loops. A Personal project to practice quick 3D animation, one animation per day leading up to Halloween. Some behind the scenes and timelapses can be viewed at my Instagram. Feel free to ask me questions in the comments.
Marcin Klapczynski did a super cool project with Blender and (his?) kids. Right on time for Halloween :) Here's a short movie I made with kids using a green screen and Blender for Halloween. We had a blast making it and it was some cool experience for me to do masking for the first time [...]
Pablo writes: bcon18 is over, but 2.8 continues! Cycles just got support for Cryptomatte, EEVEE got jittered soft shadowmaps, 2.8 roadmap and moar. Tune in Blender Today Live in just a few hours And let's not forget Blender Hoy Live:
Paul Chambers writes: I wanted to share the final in my series of blog posts that I’ve been working on over the past twelve months that I hope will be of benefit to fellow aspiring VFX artists working with Blender. Throughout the series I've walked through the process of generating scene referred values (effectively a [...]
The post The benefits of compositing in Scene Referred Space appeared first on BlenderNation.
Dolph Kawalec writes: I just finished a project for the Greensboro Opera in North Carolina. All I had to start with was a flat piece of art (by Marine Loup). I was given free reign to create a 30 second spot from scratch. The video is currently running locally on TV, in movie theaters and [...]
Thatimst3r writes: Hi everyone! Just released JACK FROST, a winter asset pack for Cycles. Everything you need to create a winter wonderland! It features procedural snow, procedural ice, procedural frost, snowflakes and much more! Also included are 6 demo blend files to help you get started. Hope you find it useful :)
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! 5 Minutes before "Wrath of the Lich King" by ZUG ZUG STUDIO on Sketchfab Misc - Exquisite Chess Set by Xelus on Sketchfab Low Poly Ultimate Pack - [...]
The post My favourite Blender Art on Sketchfab: 2018, week 43 appeared first on BlenderNation.
Metin Seven wrote a comparative review of two commercial but very affordable auto-retopology add-ons for Blender: DynRemesh and Tesselator, also called Particle Remesh. It's re-published here with his permission, you'll find the original on his website. Some time ago I wrote this article about automatic polygon retopology tools, comparing the Autopo auto-retopologizer in 3D-Coat to the [...]
The post Short review of two Blender auto-retopology add-ons appeared first on BlenderNation.