Media Technology News
Jeremy Evers has released Atlantis 0.9s.
Fixed a rare but serious lockup when receiving the same note multiple times without noteoff.
Jeremy Evers has released Atlantis 0.9s. The new version fixes a rare but serious lockup when receiving the same note multiple times without noteoff.
Download it at: https://jeremyevers.com/atlantis/...
bsavery writes: AMD is proud to announce updates to the Radeon ProRender addon for Blender! We have made it even easier to get the plugin, contribute and give feedback by open sourcing the addon on Github. Please give feedback in the "Issues" section, and get the latest release in "Releases". And of course we welcome [...]
The post AMD Radeon ProRender addon updates and Open Source appeared first on BlenderNation.
Masaru writes: Another week, another tutorial. This time I will show you how to model and texture a realistic bean bag for your interior rendering. Because why not? Everyone loves to have one in their room. Ok let’s get into it!
Hi my name is Mark Faasen. I am a mechanical engineering student from Germany. In the rational and theoretical world of engineering, I feel the need to create a balance by making art. So I draw and work with Blender in my spare time. Drawing was always a big thing for me but I got [...]
Polygon Runway writes: Hi fellow Blenderers! New commentary tutorial here :) Let's create a nice cartoon house inspired by Simpson's house and render out colorful stylized illustration. Get it as a Gumroad freebie.
Joshua Ader writes: In this tutorial, I will be showing you how to create a dissolving or disintegrating effect in Blender 2.83+ and apply them to any material. This effect was used as an enemy death effect in the indie game Lucen, so I wanted to recreate that same effect in Blender. This tutorial is [...]
The post How to create a Dissolve / Disintegration Effect in Blender (Procedural Material) appeared first on BlenderNation.
OliverJPost writes: Hi there! I spend a lot of time creating scenes in Blender and always strive for photorealism. I picked up some surface imperfections a while ago, but always found the process of adding them quite a hassle and therefore only really used them on hero objects. That's why I set out to create [...]
Darkfall writes: In this video, we will be taking a look at the update for the Shader Library Add-on (version 1.04). To download version 1.04, be sure to head over to our blog here. In this update, I have implemented a suggestion that was to display the shaders color in the Viewport. This has no [...]
The post The Shader Library Add-on - Update Version 1.04 - Leather Material appeared first on BlenderNation.
Jan van den Hemel writes: In a previous tutorial we looked at downloading and importing Mixamo characters and animation. Let's try to adjust this animation to make this character kick a bit higher to hit this cube.
Daniel Krafft writes: A quick video essay regarding the use of graphics tablets in 3d and 2d art situations.
Marius Iatan writes: We interviewed Brennan Karem about his latest short, "Fatherhood". Created in only six days, the one-minute short was selected as a winner in a contest where the majority of the submissions were camera work. Read on to find about where the inspiration came from, what was the process of creating it, and [...]
The post Interview: “Fatherhood” – Creating a contest-winning short in six days appeared first on BlenderNation.
Xenobioz has updated the free Lynx synth VSTi for Windows to v1.05.
The update includes following:
Added Loop fit FM Modifier. Fixed LFO Reset. Host presets browser support....
The Blenderheads Aidy Burrows and Gleb Alexandrov probably need no introduction to anyone who knows a bit about the world of Blender. Well-known as Creative Shrimp, the skilled Blender duo is specialized in hard-surface and scifi-themed 3D creation, and they have released a new multi-video course called 50 Modeling Issues From Hell. BlenderNation was given [...]
The post Blender course review: 50 Modeling Issues From Hell [$] appeared first on BlenderNation.
abdoubouam writes: I needed a few road signs for one of my projects and I found a bunch of copyright-free (public domain) SVG's https://commons.wikimedia.org/wiki/Road_signs_of_the_United_States They were not available to download as a pack, so I created a small script (Python, Bash + GNU/Linux, and ImageMagick) that downloads and convert everything to PNG so I can [...]
alexrweinberg writes: I figured out how to get the filmic gamma into After Effects using linear workflow and wanted to share how with the community! If you do not use EXR for linear workflow and use something such as PNG or TIFF the gamma will be baked in. Baked in is bad as it loses [...]
The post Blender’s Filmic Into After Effects Linear Workflow appeared first on BlenderNation.
Jan van den Hemel writes: A nice way to tweak a model which has a subdivision surface modifier on it is to use the Grab brush in Sculpt mode, with the Grab Active Vertex option activated. This short video explains how it works.
neosushi68 writes: Are you a Cinema4D artist who wants to get your feet wet with Blender3D? I have the perfect video series for you on my YouTube channel! From beginner videos, to add-on reviews, everything you need to know when starting with B3D. I'll also cover the Blender use for Motion Graphics, so make sure [...]
Chipp Walters writes: Chipp here and I want to share a new course I'm creating. It's called KIT OPS UNIVERSITY and it of course focuses on the KIT OPS FREE and PRO addons, the KPACK assets, and how quickly you can create objects and scenes in our favorite 3D program Blender. The first four courses [...]
SouthernShotty writes: Hi! Today we'll be covering how to create a stylized wood texture in Blender! Artisul provided me with a free D16 Pro tablet, so I use that to paint the base color if you want to follow along on your own tablet. If you don't have a tablet, no worries! You can download [...]