Media Technology News
jayanam writes: I got a request to create a particular hardsurface model with Blender and to cut a rectangular hole into it. Here is the tutorial on how I did it and I also used my free fast carve addon for the boolean operation, the download link to the addon and the blend file is [...]
Enjoy the work of Jason Chan, Graphic Design student from Port Elizabeth, South Africa. Hey there! My name is Jason Chan and I am currently a Graphic Design Student in South Africa. I have a great interest towards 3D artworks and currently improving my 2D digital skills through online art contests.
Goodbye Kansas uses Blender for creating triple-A game cinematics and VFX for iconic series like The Walking Dead! Nils Lagergren and Daniel Bystedt from Goodbye Kansas write: We pride ourselves in having a structure at work where we put the artists first and the administration works a lot to support the artists. This has in [...]
Lucky Blender Sunrise writes: Who doesn't like CG desserts? I'm exploring the cool things that can be done with low poly Blender modeling and Substance Painter texturing. I hope you can learn something from my video and give me some feedback! Ben
The post Low Poly Ice Cream Time Lapse: Blender + Substance Painter appeared first on BlenderNation.
jayanam writes: This is the second part of the low poly tree and wind effect tutorial (see part one here), in which I show how to export the model with the wind animation as fbx and use it in the Unity game engine.
Michael Berhanu writes: We finally put together a showreel of the commercial work we've done using Blender over the past years. Everything has been rendered in cycles. Most of the cloth & fluid simulations were done with Marvelous Designer and Realflow respectively. Everything else is pure Blender. :) ARMA is an Advertising Agency/Motion Design Studio [...]
PorpitaStudios writes: Part 03 in the series of making a sci-fi panel in Blender 2.79 aimed at the newer user. This part covers the correction of some edges, creating booleans and making bevels. See also part one and two.
Enjoy the work of Clayton Sjoerdsma, Freelance 3D Artist (Available for Work) from Woodstock, Ontario, Canada Work full-time at a sign business as a graphics designer and part-time as a freelance CG artist. Been obsessed with computer graphics my whole life.
renderhjs writes: New Features Mesh Texture: Trim tool + collapse tool Mesh Texture: Pattern tool with 6 patterns Mesh Texture: Wrap slider Bake Mode: Paint Base aka Blizzard diffuse map. Bake Mode: Bevel mask Bake Mode: Bevel tangent normal map Bake Mode: Bevel world normal map Checker map: last click clears checker map Checker map: [...]
A new Blender Developer joins the Code Quest in Amsterdam! Lukas Stockner will join the team this June to work on UDIM, an enhancement to the UV mapping and texturing workflow that makes UV map generation easier and assigning textures simpler. Code Quest news: Lukas Stockner will join us 2nd week of June to add [...]
In a few hours (9pm Amsterdam time), Pablo will dive into the upcoming changes in Blender 2.8 that are already causing a lot of debate: toolbars and icons! Out of the ashes of BGE and BI, new amazing features are appearing! Let's discover them.
The post Blender Today Live: New toolbars, new icons, new Blender! appeared first on BlenderNation.
BlendMaster writes: Hey Everybody! In this video I will be showing you how to create this cool wallpaper of an abstract object that looks like it could be a small fracture of a much larger object. For this project, we will be utilizing METABALLS and their unique properties to help us get some truly unique [...]
Enjoy the fantastic interior arch-viz of Tomasz Muszyński, Lead CG Artist from Wroclaw, Poland.
Video artist Oliver Feigl shares how he uses 3D scans of historic artworks to enhance modern performances of classical theatre. Blender was used to animate the characters on Rodin´s "Gates of Hell". I am Oliver Feigl and I work as a video-artist, based in Stuttgart. Lately I have been working on a theatre performance by [...]
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Schwi Dola - [No Game No Life:Zero] by codealdnoah on Sketchfab The Phoenix by cordy on Sketchfab Frieza by ChrisLee on Sketchfab Hammerforge by Kent2D on Sketchfab Stranger [...]
The post My favourite Blender Art on Sketchfab: 2018, week 18 appeared first on BlenderNation.
Stefano SottoZen writes: Hello guys, this is an animation i have done using Blender. Working on this i found that would be great (maybe it's possible and i don't know how to do it) in Blender to "syncronize" all the different timelines when working on animation. I hope my basic English make sense here: often [...]
Have you out the new 2.8 toolbars for yourself yet? If not, then this quick video by Gottfried Hofmann gives a great introduction. Gottfried writes: The new icons for the toolbar in Blender 2.8 seem to be highly controversial. We show you the latest changes and what the developers have in store for you like [...]
Enjoy the work of Victor Duarte, 3D visualization artist form Barcelona, Spain! Old phone by victorvdr9 on Sketchfab
jayanam writes: In this video tutorial I show you how to add a simple wind effect to a low poly tree from my low poly game kit.