Media Technology News
Blenderrendersky writes: Hey everyone, I created this BGE tutorial series to show everyone how I made my BGE landscapes. The videos are quite short and on point and teach you everything you need to know, to create your own landscapes for the Blender Game Engine. I hope you enjoy the series, please leave me some [...]
ONELVXE Studios writes: The Blender Production Workflow Series - Provided by ONELVXE Studios, is a look at how to use Blender in a production environment for the quick completion of various 3D tasks and objectives. Using a modified custom startup file, you can get started creating physically accurate renders and animations in under an hour. [...]
NaturallyCG writes: Hi together Bunt statt Braun This is my newest artwork "Bunt statt Braun". "Bunt statt Braun" means "colorful instead of brown" in a word to word translation. The background story of this slogan is about one of the darkest decades in history on our planet. In and before the second worldwar the nationalsocialists in [...]
BlendMaster writes: Hey Everyone. Check out my latest tutorial where I will show you how to re-create a common vista style wallpaper that is normally done in Photoshop. We will go through how to set up the basic scene so that you will be able to modify it and create your own personal images. This [...]
Joel Palmius writes: After almost two years since last time, there is a new stable release of MakeHuman, the 3d humanoid modeler software. Some highlights of this release include a completely new skeleton and posing system, (with support for pose loading from BVH and support for custom weight and proxies), as well as a new [...]
The post MakeHuman 1.1.0 adds new posing and expressions system appeared first on BlenderNation.
Here's another round of the best Blender 3D designs on Sketchfab. And remember: add the #Blender tag if you want me to find your work! Which is your favourite model? Tesla Model 3 Sedan by mike on Sketchfab N64 Controller by virtuawave on Sketchfab Monument Valley by HomoMilk on Sketchfab Calvin & Hobbes: the big [...]
Antonioya writes: As you know, I'm working with Daniel (@_pepeland_) to improve Grease Pencil support for 2D animation. We want to post an update of the status of the project. This is only a sneak peek of new features. During last months we analyzed the tools and we have made a lot of progress. Now [...]
Yanal Sosak writes: Hey guys! Not long ago I launched The Journey (no, not artstation's competition :P!) and have been posting 2 characters a week! I am studying anatomy and practicing making tons of characters while engaging the community to get feedback and eventually see if they are interested. This is how i thought of [...]
Kenan Proffitt writes: In this in-depth tutorial, learn how to become Spiderman by creating a Spiderman web slinging effect using Blender. The skills learned through this tutorial include: Modeling, Lattice deform animation, and compositing.
Pixelpoems.de writes: Hi, this artwork called "Invert" was made with Blender and Cycles, using an addon written by professional Phyton scripter Peter Hilgers. The addon generates sets of geometry based on a mathematical 7-fold symmetry system called "Danzer Tiling". It represents three dimensional, aperiodic tilings. The Artwork was chosen to be exposed at this years [...]
The Blender Foundation is pleased to launch a call for proposals for the Blender Conference 2016, to be held October 28-29-30, 2016 in "De Balie", Amsterdam, the Netherlands. Submissions can be in one of the following categories: Papers Case studies Courses & Workshops
John Hamilton writes: Creating rain that can be overlayed onto your scene to create a nice effect for the bge
Blender Machi writes: Hi everyone, doing a paper craft may be a little difficult task in real life and thinking of doing it in a 3D Software(Blender)!! Got the idea for the scene, modeled the object's and then here comes the question what kind of shader should we apply to get the paper material. Want [...]
Randomvert writes: Hi! Recently I've tinkered a little with hardops blender add-on along with substance painter for texture/shaders and made Leica III camera. It's not perfect by any means, rather a quick hardsurface sketch. Anyway, if you like to use/have it, then do it. Just don't sell the model please :) Here you have blend [...]
A stunning car visualization from Jack Davies.
JorgeBernier5D writes: Hello everybody, In this video tutorial you will learn to rig an eye in Blender 2.77. We will cover topics such as: Creating bone control for the eye balls Eye tracking system Bone controls for the eye lids Bone controls for the eyebrows Control pupil dilation (using bones) As always, this tutorial is [...]
Ronan Ducluzeau writes: I present you my book about Blender 2.7 series in French. I already wrote a book about 2.6 series, some years ago. It was based on 2.63 and comtemporary GSOC branches (like Freestyle that only merged in 2.67). It was time to update my book in order to bring benefits of recent [...]
John Hamilton writes: Use the built in texture atlas addon to create Ao lightmaps for multiple objects quickly and easily.
The post Baking AO Lightmaps, multiple objects - BGE Tutorial appeared first on BlenderNation.
Poked Studio's work is featured on the new album of Flying V Formation, the band of Barry Hay (for Dutchies: Golden Earring!). It was shown on Dutch national television last night. Last night it was also shown on Late Night, the most popular TV talkshow in The Netherlands. Below I’ve added some stills from the [...]
The post Poked Studio work on music album cover, on Dutch TV appeared first on BlenderNation.