Media Technology News
Kfir writes: Hi Everyone! I am super proud and excited to present my latest project, and first work with the incredible Prime 1 Studio: The Batman Who Laughs 1:3 Scale Statue. Alluding to the cover of the first issue of the all new comic "The Batman Who Laughs". "I am something MORE. From down, down [...]
Greg Zaal writes: Thanks to the amazing support of my 301 Patrons, I've just released another 40 HDRIs, all completely free for everyone and licensed CC0 (public domain, do whatever you want with them). As usual, they're 16k resolution and have unclipped dynamic range. There's no spammy email form or account system, not even a [...]
moonman_pictures writes: Hey guys, here's part 2 of the Map Animation Tutorial! This time we will dive into the cycles materials and some animation practices! Have fun! For those eager to support me I added my patreon page at the end of the video Take care and see you on the moon, Johannes See part [...]
monkeyhead writes: A brand new feature for the Blender 2.80 (EEVEE) branch has been released. Apart from the much anticipated real time Sub Surface Scattering we now also get Sub Surface Translucency! Check out these tutorials to see it all working with the Principled BSDF Shader. [Bart] Not really tutorials but rather commented demos of [...]
The post Real time Sub Surface Translucency in Blender 2.80 appeared first on BlenderNation.
Oceanthebard is currently streaming a project on Sketchfab. He got featured here multiple times, so enjoy!
The post Twitch: Stylized Scene Modeling with Oceanthebard in Blender & Krita appeared first on BlenderNation.
soft8soft writes: Just one week passed from the release of Verge3D 1.0, and here we are again with lots of new amazing features and, of course, bug fixes! Among the innovations: support for annotations and procedural camera control in the Puzzles editor, the effect of highlighting objects (outline), Fresnel reflection in the material editor, improved [...]
luboslenco writes: Hello! I am happy to post here on BlenderNation about Armory - an open-source(zlib) 3D game engine for Blender. The goal of Armory is to turn Blender into a complete game development tool. As a quick introduction, I have recorded a video of me playing around: Thanks to the underlying tech, Armory exports [...]
Fran Alburquerque writes: Hi! I want to share with all of you my last animation project. I've done the whole process (modeling, rigging, animation, etc.) during the last six months. It was also featured on a national media El País, where I tried to emphasise the use of Blender and open source tools. You can [...]
The post Crudo Pimento - Fuego que te van a dar (animated music video) appeared first on BlenderNation.
Manu Järvinen writes: Hello! I started to make SleekTuts, a series of quick and hopefully easy Blender tutorials. I hope you enjoy! Here's one to get a taste (huh!):
Aaron Carlisle writes: Hello, fellow Blenderers here is a short list of what has happened in the development in Blender this week. To read more and to see the links for more details please see the full post here. master: Speedup BMmeshnormals_update (40% improvement) rB43ddf0e9 UI: Encoding output quality UI clarification rBf218e6d4 Disable adding scene [...]
Joey Bennett writes: 'Tis the season to be jolly... And what makes you happier than receiving a special gift from someone on Christmas? Making one for someone else of course! We're inviting everyone to come and take part in our Secret Santa Project next month, where you'll get the opportunity to make a render for [...]
Ronnie Neeley writes: I made this video a few weeks ago, but have still yet to see many other people talking about it, so felt it was useful to share again. GPU + CPU rendering has drastically decreased my render times, and chances are it will do the same for you too! Viewers were kind [...]
The post Blender 2.79: Render With GPU and CPU in Blender (+ Benchmarks) appeared first on BlenderNation.
This (short) video by MC78 has a gorgeous visual style. In the Adda's river valley in Italy, old legends tells about the " Days of blackbird" (last days of January); this days are the colder days of the year. A long time ago blackbirds were white but they found shelter in a chimney from which [...]
AFX writes: Get your copy of ClothFX for $28! discount ends January '18 ClothFx brings tearing apart your objects to a whole new level. Get instant results with a friendly UI provided with many features! Features include: Instant Generation of pre-cuts to active object Trigger Objects(helpers that activate tearing on contact, proximity supported) Cut Count( [...]
Gleb Alexandrov writes: Get better at CG every day with this collection of Blender quick tips. In this episode we’ll have fun with cloth simulation, modifiers, texturing and take a look at some cool Blender add-ons.
The post 26 Blender Tips for Supreme Productivity and Sexiness appeared first on BlenderNation.
Wybren van Keulen writes: The storm has landed! The first release was just two years ago, and today marks The Grove's exciting 5th release! Bring your trees to life with mesmerizing wind animation and rich data layers. Enhance your trees in exciting new ways and have even more fun growing… Highlight features include: Wind animation, [...]