Media Technology News
MJ Vilches writes: A quick camera tracking tutorial in Blender! Or if you want a written one, go here.
markkingsnorth writes: My latest add-on will create many windows at once onto the faces of a mesh. It is available on Blender Market here. Background: Years ago, I had a very hard time modelling window patterns onto models like this one: The user wanted more and more windows added to the 3D model, and each [...]
Enjoy the work of freelance 3D artist Jonne Suikkanen from Tampere, Finland.
Rence writes: Hi Bart, I created a doodle using Animation Nodes recently and posted it on Reddit. A lot of people asked for a tutorial so I created one! I tried to breakdown each step as clearly as I could. I hope other Blender artists can find this useful.
Another Blender user started streaming on Twitch. RogueNoodle is working live on his bone sword model now. Check out his awesome portfolio. Enjoy! Watch live video from sketchfab on www.twitch.tv
The creators of Blend4Web have left the company and have now started a new venture focusing on real-time 3D applictions for the web: Verge3D. Info is still scarce, but I think this is worth keeping an eye on. Dear friends! We, Blend4Web creators Yuri and Alex, are excited to announce a new platform for authoring [...]
Artturi Mäntysaari writes: Learn to make coffee material in Blender using only procedural Cycles textures and particles
Steve Lund writes: In the final part of the series learn how to create some more great looking materials, then move on to Rendering! with tips and tricks on how to tweak the lighting, and some compositing features to get a realistic result! You'll find all parts of this tutorial here.
The post Create a Modern Interior in Blender Part 7: Rendering appeared first on BlenderNation.
Diego Gangl writes: Hi all, the fifth and final tutorial of my procedural meshes series is up. Topics in this part: Making circles (filled and edge-only) Making cylinders Capping cylinders with ngons and triangle fans Using Bmesh to recalculate and fix normals
The post Meshes with Python & Blender : Circles and Cylinders appeared first on BlenderNation.
Join 'Flowpoly' Cristian Villalobos as he creates his low poly modular house. Ask him anything you like! (And remember, you'll find more Twitch live streams on my new /Twitch page - tonight I'll try to add YouTube live streams too). Watch live video from sketchfab on www.twitch.tv
The post Live stream: Low Poly House with Cristian Villalobos appeared first on BlenderNation.
Alexey writes: You dream to be able to pause Blender animation render? Your GPU rendering take away too many PC's resources? You would like to use computer and don't stop render manually? Your dream comes true! "Render when idle" is an add-on for Blender that can start render animation when OS is idle (the mouse [...]
chocofur writes: Hey everyone! Our first chocofur animation is finally out! We're working on a full reel to be released by the end of November to celebrate a milestone in Chocofur development. Along with the video we'll release not one but two free Blender addons - Chocofur Assets and Material Managers! Hope you like it [...]
jayanam writes: In this video I show how to use the new Principled PBR shader with Blender 2.8 for both Eevee and Cycles Renderer:
The post Blender Eevee / Cycles : One Principled PBR Shader appeared first on BlenderNation.
Luis Roach shares his experiences using a mixed Blender/Zbrush workflow. Warning: contains mature content. Hello everyone! The last days I wanted to make a time for me experimenting and tring new things. So today I would like to show you my experience mixing Blender, Zbrush and 3D Coat. After trying all this tools I think [...]
You can win a $3000 VR setup in our latest contest at Sketchfab: Medieval Fantasy. I had the great pleasure of working with the crew at Mozilla to set this up and hope you'll enjoy it! Once upon a time in a land far, far away, there was a tiny kingdom hidden away in the [...]
The EU is preparing new copyright legislation that will force automated copyright infringement checking for all code that's shared online. Many Open Source organizations are worried about the implications, and the Free Software Foundation Europe has launched an on-line campaign against it. Please read and sign it! The EU is getting ready to vote a [...]
Rence writes: Hi Bart, Recently on Blendernation there was a post by Sean Kennedy from OpenVfx. He ran into a problem and reached out to the Blender community and a user by the name of Syziph shared his solution. It is a very clever solution to tearing cloth in Blender! I checked it out and [...]
Leandro Balbino from São Paulo, Brazil creates brilliant images. Blender always forms the base of his work, and he uses Photoshop for extensive drawovers.
Renderosity Magazine author Ricky Grove is spending 30 minutes a day with Blender for 8 weeks to better understand Blender. In the fifth part of this series, he discusses his experiences with the Blender community, and they're truly heart warming. Here are some quotes, be sure to read the full article! "In the dozen years [...]