Media Technology News
CGSOciety features a interview with Jonathan Ball. Pokedstudio is a Cardiff based creative industry founded by Jonathan Ball, who has a unique portfolio of work, to say the least. The minute we set eyes on Jonathan's intricate, colorful creations, we had to know more about is pipeline and what inspires the surreal worlds he brings [...]
The post A Look Inside the Colorful World of Pokedstudio, with Jonathan Ball appeared first on BlenderNation.
This is a low poly fan art of the TV movie, Invader Zim. A very interesting take on the 2d art, which is no easy task. Artstation Link
Yanal Sosak writes: In this YDT episode I will take you through creating stylized eyelashes for your characters.
The post Yan's Daily Tips #104 - How To Make Eyelashes - Blender Tutorial appeared first on BlenderNation.
Essimoon made this insane fan art of Yooka-Laylee, a platform video game developed by Playtonic Games and published by Team17, and posted it on Sketchfab. Since a lot of programs were used, I asked how Blender contributed to this artwork. I used Blender mostly for lighting and a bit to do minor fixes like topology [...]
As the Agent 327 animation approaches completion, we discuss our daily work at the studio and bid farewell to Colin and welcome Luca to the Blender Institute team. After that, we talk about the latest Blender 2.8 developments. Very exciting times ahead! Also, this was our first live video streamed episode! Do we sound different?
Manuel Bastioni writes: The new version 1.5.0 of ManuelbastioniLAB, the open source character generator for Blender, is ready for download. Many exciting features: support for motion capture, advanced new shaders, improvements of the professional mesh topologies, anatomy enhancements, new textures, better expressions and rest poses selector. Watch the video to discover all the new features [...]
The post ManuelbastioniLAB 1.5.0 Character Generator Released appeared first on BlenderNation.
Nita Ravalji does it again! This is one of my favorite artworks of 2017 so far. It is super adorable and technically superb. Would you guys like an in-depth on this render or an interview with Nita on BlenderNation? Let me know in the comments below :)! Artstation Link
Yanal Sosak writes: Sometimes you will find yourself with some problems when merging in Blender with the Boolean tool. In this episode we will talk about that and how to avoid these issues.
The post Yan's Daily Tips #103 - How To Avoid Merging Issues - Blender Tutorial appeared first on BlenderNation.
Gabz writes: In this second tutorial of the Animation & Physics series, we see a few tricks and tips with cloth simulation, depth of field, motion blur, camera movement and more. Thanks!
The post Cloth amd Towel Simulations - Animation & Physics Tips appeared first on BlenderNation.
Here are low poly island renders made by Filip Pavelko. The portal one sure is a nice idea, which of the two is your favorite? Filip Pavelko's Artstation
jayanam writes: In this video I show how to export the default bust from 3d-Coat as obj to Blender to use it for sculpting.
Carrie Mok writes: Over on 3D Artist, Pierrick Picaut has shared his workflow for creating shaders for amazing animal renders in Blender. Check it out!
Walid Achekzai creates a super cute artwork for the weekly cg challenge entry on the subject tractor. It took him under 4 hours to achieve. I am personally in love with the character's simple yet effective design, what stands out to you in the image? Artstation Link
Yanal Sosak writes: Today I will introduce painting bump maps in cycles. This can be very helpful for your sculpts when adding fine details! https://www.youtube.com/watch?v=fZyRimOBU-g
The post Yan's Daily Tips #102 - Painting Bump Map Cycles - Blender Tutorial appeared first on BlenderNation.
IK Multimedia updates SampleTank for iOS to v2.0.7 - New instrument collections: Art Deco Piano, Nanotube and Elektronika – Minimal
We received eight entries for last weekend's challenge. The BlenderNation editors team had a quick vote this morning and we picked LETTIER's entry as the winner - congratulations! We felt the distinct style and lighting made this entry stand out from the others. This means it's now up to you to pick the new topic [...]
MACHIN3 creates outstanding detailed Starfighters that you can also see on Sketchfab (links and photos below). The Starfighter is a single-seat, multirole fighter, that excels at interception and escort missions. Advanced scouting and surveillance missions are possible, once outfitted with a probe in the designated socket in the fuselage. Capable of space and atmospheric flight, [...]
Alexander Samsonov presents a new PBR shader that offers a number of high-end features. I've created this physically based uber-shader because I wanted to get rid of endless struggle and repetition when creating shaders. So if you ever noticed that you keep messing up with random values to create believable material insted of focusing on [...]