Media Technology News
masterxeon1001 writes: I am proud to announce the release of Hard Ops 0098. This marks the first real update in the 2.8 era and with it we added a lot for users to explore and hope to improve upon in the future. You can read more about it in the release notes. Boxcutter also has [...]
soft8soft writes: Hello! We are excited to release Verge3D 2.11, the most artist-friendly web toolkit integrated with Blender. This version introduces physics engine, new VR features, WordPress sandbox website, custom user images, camera autorotation and other features! Check it out.
The post Verge3D 2.11 adds physics engine that even kids can use [$] appeared first on BlenderNation.
Paul Caggegi writes: Hi BlenderNation! Ever wanted to show depth in your comic render, but didn't know how? Or maybe you thought it involves lots of volumetric tricks, and long renders? Well not if you know how to set up the mist pass and use it to your advantage! In this video, I will show [...]
Hi, my name is Torsten. I’m a freelancer from Berlin, Germany. I spent most of life using Cinema 4D, but discovered Blender two years ago for a web-project where we needed to run a 3D software on a webserver and to control it via PHP, but that’s another story…. I was initially overwhelmed by the [...]
artisgl writes: ArtisGL 4.0.2 now supports Blender’s exporter plugin, and we are starting our experiments with Blender. Pavilion Barcelona (real-time rendering, WebGL oriented) Class Room (real-time rendering, WebGL oriented) Just a simple rendering with Car sample from Blender And finally, a full tutorial, describing how this can happen. This Tutorial describes how to export classroom [...]
ChrisP writes: In this tutorial I will show you how you can rotate multiple objects around their individual normals AND animate it all. We will also take a closer look at how the "Direction to Rotation" node works and how to chain together several transformations using matrices. Tools used: Blender 2.8 + Animation Nodes 2.1 [...]
pavla writes: Blender 2.8 is coming our way fast: will you hit the ground running? Here are the most fundamental changes coming with 2.8 this spring, from revamped UI to EEVEE.
The post 5 Biggest Changes Coming With Blender 2.8 [promoted] appeared first on BlenderNation.
Jan van den Hemel writes: How to make a rope!
Gleb Alexandrov writes: In this tutorial we’ll take a look at the free D-Noise add-on by Remington Graphics that brings NVIDIA OptiX AI-Accelerated Denoiser to Blender.
The post How to Denoise Images in Blender – Free D-Noise Add-on appeared first on BlenderNation.
3D Artist Chris Laurer shares the tools and workflow that he used to make his clever Ice Fishing model for day 12 of 3December 2018. Hello you people out there. I’m Chris Laurer and I am a 3D enthusiast from Germany. If you ask me how all of this has started, I have a little [...]
Curtis Holt writes: Hi everyone! In this video, I'll show you my setup for creating beautiful nebulas using the EEVEE realtime rendering engine in Blender 2.8. Thanks for watching!
Heg writes: Hi! I've just finished my rock pack for Blender Game Engine/Armory/Cycles/Eevee, or for any external game/render engine of course, what contains 300 pieces of rocks, separated into 6 main groups, with 2 phased LOD models and textures. I've been working on it in the past year, originally made it for my BGE/Armory flight [...]
3DSinghVFX writes: Hi... I have created these motion graphics with animation nodes and extra nodes which I have been developing. In these motion graphics, I mainly use bevel modifier with Set Bevel Edges Weights Node. You can download the extra nodes from GitHub page. Installation guide and my project files are available in the video [...]
The post Creating Motion Graphics with Animation Nodes in Blender 2.8 appeared first on BlenderNation.
Teddy T. writes: How many lithium ion [Li-ion] batteries have you used today? Probably more than you think! Lithium ion batteries are practically everywhere, but how do they work? Why are they rechargeable? And why do they die earlier and earlier in the day the more you use them? This episode will go deep into [...]
Jan van den Hemel writes: After experimenting with the "unsubdivide" option in yesterday's tip, I wondered if this could be used to make a microphone mesh. This tip shows you how.
Red Module has released limited free editions of their first series of drum samples. These free editions contain 7.5 IPS (inches per second) reel to reel tape mastered drum hits and are...
rncbc.org has announced the End of Winter'19 release of the Vee One Suite version 0.9.5 of old-school software instruments for Linux.
The Vee One Suite are, in (historical)...
Pablo shares the latest updates on Blender 2.8 development tonight. Grease Pencil is now a first-class citizen when using the workbench engine!
sdeming writes: Link is real.. One day a young boy named Luc is called by magic into a new world of wonder where he must face the evil Ganon with the aid of his fairy Navi. Along the way he’ll encounter numerous enemies. Deku Baba, Chu Jelly, Skulltula, deku shrub, Staflos, to name a few. [...]
Hi there, My name is Matthias, I am an Applied Computer Science B. Sc. and Game Engineering and Visual Computing Master student from Germany. I started to dabble in Blender in the 2.4x era, but when 2.5 came around it really stuck. Since then I have worked on 3D animation projects, games, 3D printing, VR [...]