Media Technology News
Easily manipulate a background image to get it set up just right with this new free add-on by Damien Picard. If you’ve ever found yourself in a situation where you had to correctly place a background reference image in Blender, as we have, you may have felt frustrated by the limited controls offered by the Background [...]
YanSculpts writes: Maplestory is a MMORPG game I used to play as a kid, tons of fun. Recently, MapleStory 2 got announced and I did a Fan Art with a time-lapse video, enjoy :).
The post MapleStory 2 - Mushroom Queen - Blender Sculpting Timelapse appeared first on BlenderNation.
Earlier this weekend we relaunched the Blender Artists forum. Following the crowdfunding campaign in January we migrated all user accounts and forum threads to the new platform, and you can now sign in with your existing account! There's still work to be done: most notably the server is being hit hard (almost 100k pageviews/day now [...]
jayanam writes: In this video I show some new modeling & UI fetaures of Blender 2.8. for the Spin Tool.
johnlloyd writes: You know what's not boring? 360 videos. But not all 360 videos are created equally. In this tutorial, you not only learn how to actually make one, but learn how to make one that people can't take their eyes off of. Let's go: This is the final result (cooler on mobile). Blender needs [...]
Icestorm posted this sculpt and breakdown on Blender Artists. This was my recent collaboration with ColiN00B. This took us extremely long (60h) to do. Mainly because we had a lot of trouble finding a good composition. Done in Blender Cycles, Zbrush and Gimp using lots of awesome textures from Poliigon.com. Rendered with 2500 samples.
franz writes: Hey all, We've just released appleseed 1.9.0-beta as well as new versions of our Blender, Maya and 3ds Max plugins. Blenderseed 0.8.0-beta introduces a ton of goodies: OSL materials subsurface scattering denoising animation render passes alpha mapping nested dielectrics automatic texture convertor many, many fixes and user interface improvements documentation! Downloads: You [...]
Zacharias Reinhardt writes: Hi everyone! After the new user interface changes in Blender 2.8 were added, I wanted to make a video about the changes for the Sculpt Mode. While playing around with it, I found out, that nearly all brushes weren't working yet, except the standard SculptDraw brush and the Smooth brush. So, I [...]
The post Blender 2.8 Creature Sculpting (New Sculpt Mode Demo) appeared first on BlenderNation.
We have just put the Blender Artists forums in read-only mode as we're copying the last changes to the new Discourse installation. The ETA is ~ 12 hours. Until then, we're hanging out on the test site.
Dalai and Pablo are doing a live Q&A session right now! Ask them anything (about Blender 2.8 ;-)
pavla writes: FLIP fluid simulations have been revolutionizing the simulation game in the entire VFX industry over the past few months, but what even are FLIP fluids, and how do they impact Blender? We'll explore that in this episode of CGC Weekly.
Levi Clark writes: Here is a project I recently finished up for my Sketchfab page. I made a behind-the-scenes video that shows a bit of my process.
Chosen One Media writes: Check out my latest reel. Hope you enjoy!
jayanam writes: Here is a new Blender 2.8 video about the feature Multiple Object Editing. It is not fully implemented yet, but it already looks really promising.
Here's a quick preview of real-time (sharp!) shadows in the new 2.8 Workbench Engine. Jeroen gives a quick preview of a new feature in the Workbench engine: Sharp shadows! What is the Workbench? It's a fast, performance-focused engine used while working on the viewport in Blender 2.8. Cycles and EEVEE are for delivering pretty viewports [...]
The post Blender 2.8 Code Quest: New Shadows in the Workbench Engine appeared first on BlenderNation.
A new fluid simulator for Blender offers high performance, whitewater effects, viscosity effects, built-in mesh generation, fracture modifier support and more. FLIP Fluids is a powerful liquid simulation addon that gives you the ability to create high quality cinematic fluid effects all within Blender! The core fluid engine, a modern FLIP-based fluid solver, has been [...]
Cerbyo writes: Guides for users completely new to video editing (includes some blender specific advice/quirks if you are coming from a different video editing program). I learned blender VSE through youtube videos. Unfortunately there are many things I had to learn the hard way that just weren't mentioned in the videos I watched. So this [...]
The post Blender VSE: Beginner's Guide I & II (Video Editing) appeared first on BlenderNation.
Gottfried Hofmann writes: Point Density Magical FX, our training and template package for magical FX for the Cycles render engine has received an upgrade! It now includes a brand new tutorial and template on a burning logo (which works with any kind of images), upgraded demo files in the pro edition, an updated documentation of [...]