Media Technology News
Jamesy writes: With many thanks to the blender community, especially Albin Merle for allowing us to use his render of a honey bee (which he did using the latest release of crowdrender), we're proud yet humbled at the same time, to present V0.1.5. This is our latest version of our distributed rendering addon (or network [...]
The post Crowdrender v0.1.5 adds new network rendering goodness appeared first on BlenderNation.
Yash Patel writes: I made this cool unfolding animation in blender using AnimationNodes 2.0 .And I made full tutorial on that. You will learn about using distribute and offset matrix, using falloffs , visibility output nodes , other cool stuff to play with time. Hope you guys like it.
Oded Erell writes: I developed a Complex-Fresnel texture node for Cycles, that supports GPU rendering. It's a procedural color texture that receives complex IOR input data and provides correct color\reflection per angle, especially useful for rendering realistic real world metals. The CGL_Complex_Fresnel node should be connected to the color input of a Glossy BSDF or [...]
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Mermaid's Greeting by Kathy Diaz on Sketchfab Moments of my life: Wedding Day ? by darkfejzr on Sketchfab Wild West Motorcycle by cosva on Sketchfab Turtle by Kyan0s [...]
The post My favourite Blender Art on Sketchfab: 2018, week 28 appeared first on BlenderNation.
Jeacom writes: So last video I showed how easy could be to model over a video as reference using the motion tracker. Well the technique can be simpler, we don't need a video at all, it turns out that we can do the same with a few pictures as an image sequence. Here is a [...]
Senad Korjenic writes: To achieve photorealism you need to add as many details to your image as you can, wet maps get often overseen as it can be very hard and boring to make them. In this tutorial you will learn to add wet maps super easy to all your objects, it even works with [...]
pavla writes: Sebastian shares his workflow and steps of creating his charming character models, as well as his story of getting hooked on Blender. I’ve been learning 3D for 7 years now. When I was 15 years old, my older brother showed me a 3D animation on YouTube. I found it really awesome and he [...]
The post Character Modeling Workflow Tips and Interview with Sebastian Cavazzolli appeared first on BlenderNation.
Sandeep Basak creates a Mridanga (or Khol), a drum instrument from India. We will be modeling the musical instrument khol/mridanga and texturing and lighting here. We hope this tutorial will help to you to make musical instruments.
Enjoy the work of Chris Lincoln, Concept Artist / Industrial Designer / Fine Artist from Boca Raton, United States of America. I'm a very experienced technical illustrator/industrial designer with strong skills in PhotoShop and illustrator. I am also highly experienced and skilled in several different 3D software platforms which I use to enhance my design [...]
QuickBool adds a quick way to add mesh decals or Greeble to your objects, and comes with a library of ready to use assets. Alberto Gonzalez writes: The QuickBool add-on was developed to increase workflow when working with boolean operations in Blender. Avoid repetitive tasks by using click and drag features. Features: Non-destructive workflow Operations [...]
Sanjeev Nandan writes: Creativity comes to everyone in bits and pieces. The hard part is to stay motivated long enough to complete your project. For me this comes in the form of music videos. This is my 3rd music video and I would have never learnt as much if it weren’t for these videos. This [...]
jayanam writes: Here is a new Blender 2.8 video in which I compare the Timeline and Dopesheet of Blender 2.7x and Blender 2.8.
pavla writes: The grease pencil is a fantastic tool that allows users to do tons of creative things in Blender. In this episode, we'll investigate how the grease pencil works and how it can be used for visualizing your renders before you've even started!
The post Using Blender's Grease Pencil for Previz - CGC Weekly #14 appeared first on BlenderNation.
Here's an interesting application of the motion tracker: not using a static reference image but an animated/tracked one! Jeacom writes: I just thought today: If I can track a scene and model the walls, ground, whatever... I can model whatever! So I made a rotating plate out of an old CD drive and an old [...]
Pablo writes: It's over... I mean the Code Quest! Blender 2.8 is now in ALPHA state, this is what changed. Submit ONLY crashes at https://developer.blender.org/
Jesse Davis with another in-depth article on creating compelling images with Blender. Republished from his blog. Also see his previous articles: How to make a beautiful scene How to improve your interior scenes The ins and outs of low poly design I've said it before and I'll say it again: every scene needs a story. [...]