Media Technology News
I recently featured Jan Drawc's work, and invited him to talk about the creation of one of his scenes. Hello! My name is Jan and I’m a 19 years old artist from Poland. Currently I’m living in Ireland and recently I started my first year as an Animation student in the Tralee Institute of Technology. [...]
This new add-on by Cogumelo Softworks will streamline your Blender/Unity projects. Working with Unity has never been easier! B2U is the In-House solution developed by Cogumelo Softworks for Exporting Prefabs and Scenes from Blender to Unity. For those that work with interactive ambient, arch-viz and games that need to export models from Blender to Unity [...]
The post B2U - Blender To Unity Prefab and Scene Exporter [$] appeared first on BlenderNation.
Ton has announced the new admins and coordinators for Blender development. It was about time to update the admin team, especially to make sure work on 2.8 will go smooth. • Bastien Montagne • Brecht Van Lommel • Dalai Felinto • Campbell Barton • Sergey Sharybin These are all among the most active contributors to [...]
Versilian Studios releases "Etherealwinds Harp II" and "Strumstick" Instruments for Kontakt and "Etherealwinds Harp II: CE" Freeware
Francesco interiews Joseph Conove, who used Blender for some well-known Hollywood productions. Joseph Conover is a 3D artist at Greenhaus GFX, where he created graphics for several high profile film credit sequences such as Wonder Woman, xXx: Return of Xander Cage, Guardians of the Galaxy Vol. 2 and more. As he stepped into the industry [...]
Senad Korjenic writes: Hi guys. I created this node in order to speed up my lighting workflow, browsing through all my HDRI images, adding them one by one to blender and adjusting their rotation with the mapping node just got to boring and exhausting to me. This node allows me to have all my favorite [...]
Render Street interviews Blender artist Roman Volkov. This is our interview with Roman Volkov, an artist with a life-long passion for drawing and modelling. He works in Blender mainly on car models and has made some impressive photo-realistic 3D renders. To find out more about his technique and workflow have a look at this interview.
"A tale of jealousy, heartache and wooden acting". The Sydney-based studio Armchair Productions sent in this project, where all the modeling done was done in Blender. Stef writes: Each year we try and make at least one short with creating it interspersed between paid work. The films also serve as a training ground for animation [...]
Composer and Sound designer Meltis Sess created this alternative Tears of Steel version. Meltis writes: The aim of this operation is to get some job as a music composer and sound designer. As have been a musician for nearly 25 years, I earned my life touring around the world as a side man bass player [...]
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Skate Girl by Dmitry Grebenkov on Sketchfab Hercules by Marcella Lombardo on Sketchfab Sword In The Stone by roguenoodle on Sketchfab Low Poly French Car by Ktron-8 on [...]
The post My favourite Blender Art on Sketchfab: 2017, week 41 appeared first on BlenderNation.
Rudy Michau writes: Here's the next tutorial on the Blender addon Plancher [here is part 1]. I explain how to make an effective shader for wood floor realise with this blender add-on. With this shader all your wood floor is ready on one click.
Juan Gea writes: We were not able to properly announce it before the streaming, so we did it, but now here is the recording for evereyone interested on it. The streamings are in spanish and in this chapter we cover the Grease Pencil basics for animation and we do a review about the basic animation [...]
The post Introduction to Blender from 3dsmax/Maya - Live recording #3 [Spanish] appeared first on BlenderNation.
Dennis Fassbänder presents the updated version of the Fracture Modifier in this video. Welcome to the new version of the Fracture Modifier! This is based on Blender 2.79. The video is organized like this: Welcome 0:00 Shadow catcher 5:15 Tearing 7:33 Bending 12:35 UnTrigger 17:38 Dynamic Paint (addon) 20:33
Aaron Carlisle presents his new project that lists the main activities in Blender development each week. What do you think of it? Hello and welcome the first issue of This Week in Blender Development. The goal of the project is to allow users to easily see what has happened in development over the past week. [...]
jayanam writes: In this tutorial I demonstrate how to export textures from Substance Painter so that you can easily use it with Blender Eevee. I also create a kind of turntable animation and render it with Eevee renderer:
Dalai Felinto shares a detailed overview of the targets (as well as the 'out of scope' targets) of Blender 2.8. It goes on to describe different 2.8 concepts in more detail. This document is for Blender developers and other contributors to the 2.8 project. It is meant to provide focus and general agreement on technical [...]
The work of freelance 3D artist Yury Minakov from Voronezh, Russia. Leather Weaving Machine by grecay on Sketchfab SteamWolf by grecay on Sketchfab Starfighter by grecay on Sketchfab