Media Technology News
Here are the notes from today's meeting in irc.freenode.net #blendercoders. Ton writes: Here are today's notes from the developer meeting in irc.freenode.net #blendercoders. 1) Blender 2.78 Release Candidate Wiki and download link. Tuesday we call for a second RC Blender.org release log, Marco Ardito is working on it For wiki release log: Azhar "fablefox" Mat [...]
The post Blender Developers meeting notes, September 11, 2016 appeared first on BlenderNation.
Gottfried Hofmann writes: Gottfried Hofmann from BlenderDiplom.com will hold a Blender training set to get you from newbie to advanced in 10 weeks. The course will take place in Erlangen (which is next to Nürnberg), Germany. The course will be held every Wednesday from 6 pm to 9 pm in VHS building. All areas of [...]
The post Blender Workshop for Beginners in Erlangen, Germany Starting October 12th appeared first on BlenderNation.
Michael Prostka explains how he uses 'Photosculpt' (first time I've heard of it, but it looks interesting) in his latest project. I recently discovered Photosculpt and this is the first piece of Blender art we (me and my collaborator, Heidi Lutz) used it in. The background rocks and foreground gravel are all from our back [...]
I'm always happy to see the BGE is still alive and active in the Blender community. Here's a new tutorial that makes clever use of parenting to achieve easy customization. Thatimst3r writes: In this tutorial we cover how use bone parenting to add custom accessories to a game character. We also go over how to [...]
CrowdMaster now supports path following! John Roper writes: As you know, CrowdMaster v1.1.0 was just released a few days ago. Since then, we have gotten a lot of great feedback from many people about all aspects of the project. Because of this, we have done many updates, and we have released CrowdMaster v1.1.1! In this [...]
Jenuvyel writes: The release of v2.78 is nigh! And, tutorials on its features are starting to propagate. Imagine, if a handful of us each perused a tut or two on new features that interested us, we’d have the potential to familiarize all of us on v2.78. After sharing the latest of our CG projects, Developing [...]
The post BlenderPDX's 17th September 2016 Meeting, 3-6pm PST appeared first on BlenderNation.
We're seeing more and more Substance Painter news in the Blender community. Here's a free add-on by Michel Anders that makes it easy to load SP textures into your Blender project. Hi, I created a small add-on to load a set of substance painter textures with very few mouse clicks. It goes a bit further [...]
Markom Matosevic presents his Udemy tutorial on creating a short film. In this course, we will go through the process of creating an Animated short film. We will start of with how I find inspiration in every day activities, and how to evolve a story so that it will be interesting. From here we will [...]
I have a weak spot for hand painted textures. Here's a cool quick project by Jordi Torres. Interesting what we can do with vertex paint method in blender. Here there is a original 2D illustration by Sephiroth Art turn to 3D:
A quick tutorial on grid snapping by jayanam, including a somewhat odd introduction ;-) In this Blender tutorial for version 2.77 I show how to snap the vertices and edges you move in edit mode to the grid in Blender, but I use the option to align absolutely to the grid's lines, a feature which [...]
Delight your ears with our 39th sonic adventure! This week we're joined by the Blender celebrity, director of Sintel and former Pixarian: Colin Levy! He will co-direct the Agent327 Barbershop scene and he tells us all about it. We also talk about the upcoming Blender 2.79, GSoC, Blender Cloud textures, HDRIs, questions by our beloved [...]
Rigging is that skill that seems easy to get started with, but as you learn it gets harder and more complex. Nimble Collective teaches you how to prepare your rigging process and how to avoid common pitfalls. You’ve just been handed a shiny, new 3D model for rigging. Oh joy of joys! It is vertex sculpted [...]
Bool Tool isn't exactly new (it hasn't been updated in two years), but it's still a very useful Blender add-on. Jayanam shows how to use it. In this tutorial I demonstrate how to use the addon Bool Tool v0.2 for Blender to combine Objects and Sculptings in an optimal way.
The Blender Store has just added new t-shirts and they look pretty good/geeky. I'm thinking of getting the 'default cube' one!
The new Cycles demoreel is out! It's fast, energetic and very high quality. Not only is Cycles improving every year, but so is the artist community that's using it. Edit by Alexander Mitzkus - great job!