Media Technology News
Klevgrand has announced the release of FreeAMP, a free, stripped-down version of Klevgrand's popular analog audio gear modeler REAMP*.
Even if FreeAMP looks simple at the first...
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation. Singing in the tree Jesus Christ lizard / Basilisk Anatomy model 2019 Abstract art with microdisplacement Glitch Girl BloodyEyes Strawberry cake animation - Eevee procedural [...]
Zacharias Reinhardt writes: I'm really happy to announce my upcoming "Blender 2.8 Launch Pad" course! This course is designed to help you start your journey to becoming a 3d artist with Blender, even if you don't have any experience in Blender or 3d in general. Release planned for Spring 2019! This trailer was rendered in [...]
Jan van den Hemel writes: Did you know you can make duplicates along a path? This quick tip shows you how!
masterxeon1001 writes: Hello everyone! I wanted to do this tutorial for a while because I felt it was a fun way to get into Blender 2.8! 2.8 is a fun time for all. The viewport is just amazing. Viewport transparency is a dream come true. I was unable to go back to 2.79 after seeing [...]
About Hi guys, I'm George Tanev, I currently live and work in Sofia, Bulgaria. I've been in the gaming industry for a decade now – I started at Gameloft Sofia as a junior concept artist and grew through the ranks to a lead concept artist in charge of creating concept art specifically for combat units [...]
Vilem Duha writes: I just uploaded a pack of several procedural fabric materials. Check out how to tweak them for your own use, and if you tweak them into something good, re-upload these as your own, our licensing allows that for procedurals! Search and get the materials through the add-on.
I don't often get involved in politics, but I do need to speak up and mobilise our community today as the European Parliament is set to vote on new copyright laws that will have a far-reaching effect on content creators, website owners and every citizen of the internet. The most important one, "Article 13" dictates [...]
Lewis2e writes: I have created a video* showing how to use my SimpleBake add-on for Blender 2.8 to easily export models and textures and upload them to Sketchfab. SimpleBake is not specifically a Sketchfab exporter, but easier exporting to Sketchfab was my primary motivation in creating it. Blender 2.8 (and previous) provides a powerful way [...]
Jimmy Deface writes: Hi Blenderonians here's my 2nd tutorial, Just a handy output setup for any number of cameras to render out all their data nicely labelled to the destination folder in one fell swoop. Set it and forget it shtyle. Hope it helps y'all. Jimmy NOTE: This is for rendering ALL the movies/stills from [...]
The post Blender Tutorial - Outputting Multiple Cameras At Once appeared first on BlenderNation.
endi writes: Hi folks, this is a new game, graphics and game design is my work (of course, Blender - and Blender is our level editor too!). Please download and rate it if you like.
Jan van den Hemel writes: How do you make (or fake) glass in Eevee in Blender 2.8? Well, watch this quick video to find out...
SouthernShotty writes: Hi, I just wanted to share a snippet from a personal project I'm working on, it's a little short film. I'm doing it myself, so I needed to come up with creative ways to solve issues like complex simulations. My solution was to approach the situation stylistically, rather than accurately. I went for [...]
About Hello, my name is Bruno Marzochi Lopes. I was born in Sao Paulo, Brazil but I grew up and I lived a great part of my childhood in Malaga, Spain. Since my childhood I had always been interested in art. I was curious about how animated films were produced, and I wanted to get [...]
Paul Caggegi writes: Hi Blendernation! In this video, I go through one method of creating toon-shading effects using only the compositor. All the materials are basic shaders, and the samples for Cycles are dialed really low for faster renders. Demo files are available here.
Joseph writes: Hi Blender Users, Over the past 4 months my team and I have been working on the Khaos Particle Explosion add-on for Blender 3d. We have finally decided to release version 1.0 on the Blender Market. The “Khaos” add-on is a powerful tool that allows filmmakers and 3d Artists to create custom 3d [...]
25games writes: Hello Blendernation Community! I'm a simple 3d modeler creating lowpoly geometry and do some handpainted textures in Blender. For sure I'm very excited to Blender 2.8, but there are differences to 2.79! I want to highlight those differences and compare them in short videos. This is just the beginning of a bunch of [...]
jayanam writes: Here is an update for Fast Carve, a Blender 2.8 addon for hardsurface modeling. I added my Blender UI widgets to the addon and the possibility to add array modifiers that can be easily configured using the new widgets.
The post Blender 2.8 Fast Carve Update: UI Widgets for Arrays appeared first on BlenderNation.
Jan van den Hemel writes: This is one of those "I would have liked to know this years ago" tips... A simple keyboard shortcut to dissolve edges.
The Open Source KFR framework has been updated to version 3.0.
Brief summary of the major improvements in this release:
FFT performance has been improved by up...