Media Technology News
Yanal Sosak writes: In this episode I will talk about the things to be aware of before sculpting the head.
The post Yan's Daily Tips #122 - How To Sculpt The Head - Blender Tutorial appeared first on BlenderNation.
Dalai Felinto does a quick demo of an amazing new feature in Blender 2.8, the ability to overlay engines. In this case Cycles with the (new!) 3D viewport.
The post Blender 2.8 Development: Cycles & Viewport combined! appeared first on BlenderNation.
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Blending by graft on Sketchfab Alien Creature 5 by Daniel Pe?ka on Sketchfab ''Chrono Trigger'' - Ayla by JunSkywa1ker on Sketchfab UNIT T-301 "Vanguard" by Sami Tarvainen on [...]
The post My favourite Blender Art on Sketchfab: 2017, week 18 appeared first on BlenderNation.
Paul Teaha creates an outstanding, beautiful snow scene using the famous micro-displacement feature. I am really pleased with all of these amazing renders we are getting after this feature got released! Artstation Link
Black Plasma Studios presents an awesome Minecraft animation in which Blender plays an important role! A behind the scenes is also included. A Minecraft animation comes to life as Steve wakes up inside the computer of an animation scene. Animation Life follows the adventures of Steve and his wolf companion as him and the animators [...]
Brace yourself - Sean Kennedy just shared over 5 hours of video tutorials on the creation of this impressive scene! For a recent article in 3D Artist magazine, I created a shot using matte paintings to extend a set. I thought it'd be fun to expand it quite a bit for my blog. Not only [...]
The post Tutorial: Creating a Matte Painted Shot in Blender appeared first on BlenderNation.
This is so adorable! I can't stop staring at this artwork, part of me wishes it was a game already! Pratik, AKA Dragoneex, is well known for some cool cartoon-like renders and animations. Would you guys like an interview on this piece? Help make that happen by commenting "yay" or "nay" in the comment section below! [...]
BlackhartFilms writes: In this tutorial we learn how to set up a basic cloth simulation, how to get our wireframe in our Cycles shaders, and techniques for applying gradients in Object Space! This technique can be used for a plethora of other effects, so it's definitely worth having in your Shader-Artist toolbelt.
Yanal Sosak writes: We will finally start the sculpting course, I will explain how it will work in this video so don't miss it! Bonus Contents
The post Yan's Daily Tips #121 - Sculpting Course Introduction - Blender Tutorial appeared first on BlenderNation.
Jun Skywa1ker creates amazing anime style characters using Blender, and often uploads them on sketchfab. I did an interview with Jun, asking him various questions and a step to step on one of his more impressive works on sketchfab, Sword Maiden. Sword maiden, ready for super attack! by JunSkywa1ker on Sketchfab Give us an introduction, [...]
Here are the notes from today's 14 UTC meeting in irc.freenode.net #blendercoders. 1) Blender 2.79 targets The targets list. The PBVH vertex/weight paint branch will be applied after release. "Filmic Blender" OpenColorIO config... Sergey Sharybin will ask Brecht van Lommel. It's just not trivial to do in nice backward compatible ways. OCIO lib needs update [...]
The post Weekly Blender Developers meeting notes - April 30, 2017 appeared first on BlenderNation.
futurehack writes: It’s time for another LA.Blend Westside meetup to connect with your fellow open source 3D content creation peers, get social, give back, and learn the latest techniques for modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and game creation. Our May meeting will includes VR centric sesssions and will be [...]
Yanal Sosak writes: In this episode I will show you how to paint in layer in Blender just like with Photoshop. P.S. The sculpting course Introduction will begin tomorrow!
The post Yan's Daily Tips #120 - Texturing Layers - Blender Tutorial appeared first on BlenderNation.
pavla writes: Blender quick tip: How to make particles (like smoke, fire or liquids) follow a path. Curve guide is the common method, but it does have serious limitations. If you want to make the particle movement more interesting by using gravity or extra force fields, there is a much better way.
The post Animating Particles Along a Curve (Without Curve Guide) appeared first on BlenderNation.