Media Technology News
jayanam writes: Here is the texturing part from the livestream on modeling a table with Blender yesterday. I prepare the model for texturing with Blender and then export the fbx to Substance Painter 2.4 to add the materials.
The post Texturing a table with Blender and Substance Painter 2.4 appeared first on BlenderNation.
The Blend4Web Team shares another great example use case of their platform: explore a mechanical watch in detail and discover how it works. Hi @ll, We'd like to share an amazing 3D web experience by Animagraffs, a US-based interactive studio: How a Mechanical Watch Works. As may have guessed, it was entirely created with Blender [...]
One of the first 2.8 demos! Dalai Felinto is showing how the new layers and collections may work. Demo showing the interface, with the layers, collections and visibility control.
The post Blender 2.8 Development Demo - Layers and Collections 1 appeared first on BlenderNation.
There are SO many one-man movie/film productions these days! Here's Warren Reed's project. Hi everyone! After years of enjoying the posts on Blender Nation, I finally have my own to invite you to check out the website and teaser trailer for my animation feature film "EvE: The Will to Live". "EvE: The Will to Live" [...]
The post EvE: Teaser trailer and website for feature animation appeared first on BlenderNation.
Alexander writes: Hi everyone. Here is a VFX breakdown from the Norwegian feature film "The Last King" that we worked on last year. VARG Studios delivered over 100 FX shots for the film. The shots varied from snow and fog effects to ski replacement and cleanup. Blender is our primary 3D software and an important [...]
I love the playful work of Angelo Garizzone from London, United Kingdom. Tree frog by Angelo Garizzone on Sketchfab
Is that Sintel? Here's a cool new year card, fully open source/content! Henri Hebeisen writes: We are a collective of Blender users based in Toulouse and like many studios, we created a small video celebrating the new year. Everything is done with Blender and Natron and even if our deadline was quite tight, we were [...]
The post Happy 2017, an open-source short with sources available appeared first on BlenderNation.
It's always hard to get the reflection in gemstones right - the combination of translucency and transparency needs to be perfect to become convincing. CG Cookie's latest Shader Forge with Kent Tramell tackles this subject. Pavla writes: The biggest challenge of creating gemstones in Blender: they have a fairly simple surface, but complex refraction happening [...]
thefxkidd writes: Sometimes the simplest effects can be quite challenging when there is no preset or plugin. Today Adam walks you through the steps to make a common preset and then add custom settings so we can reuse it! (Video has some audio issues)
The post Drop Shadow nodes and Custom Node Creation Tutorial appeared first on BlenderNation.
Thomas Berard shares some tips on how to create good looking plant materials. Have you ever struggled to create realistic plants within Blender Cycles? Plants are a very detailed aspect of nature and if it is represented poorly in CGI, your scene can look pretty average. If you were to inspect a leaf, for example, [...]
The post Tutorial: The Natural Substance (Realistic Plant Material) appeared first on BlenderNation.
Dylan Whiteman presents the CutAway Shader, a free Blender add on for architectural visualisation, model cutaways and more. After 3 years in the making - I'm excited to announce the alpha release of the CutAway Shader - a free addon for Blender for artists, architects, scientists and engineers. If you've ever wanted to cut away [...]
Rence discovered a great site for free to use 3D assets and illustrates it with his latest project, a wooden toy car. There is this really great site for free 3D models called Dimensiva. All models are free for both personal and commercial use! I found this toy car model and I had to do [...]
Darkfall writes: In this tutorial we will be creating a basic Cave Scene. I did a speed modelling video of this scene and since a few people had been interested about how I achieved it, I decided to do a "Condensed version" of it. The speed modelling video originally was over 3 hours. So I [...]
Anthony Pilon shows the different steps in his latest work, 'Lord of Oil' Another underground-themed render - moving from the crypt, to a catacomb. What's down that staircase, I wonder? https://cdnb.artstation.com/p/assets/images/images/004/785/647/large/anthony-pilon-lord-of-oil.jpg
Einar Petersen shares his *HUGE* collection of asteroids and lightning .blend models - it contains 1,000 asteroid models and 100 lightning models. Enjoy! So there I was tweeting about a 3D Lightnings library containing 100 Lightnings made in Blender3D that I had commissioned way back in time, when I was asked why I had not [...]