Media Technology News
Enjoy the work of Curtis Holt, 3D Generalist / Programmer from London, United Kingdom. See much more on his ArtStation page.
yazjack writes: I started to write a book on UV texturing before my son was born, due to amount of work I never managed to finish it. I want to do something with the material I have so far. Best thing I could think of - give it away. In general it is written with [...]
Yanal Sosak writes: For many, this might seem like a hard yes. To my surprise though, in the last year that i have commenced my channel on sculpting, i got this question countless times. Do i need a tablet? Are you using a tablet? Can i sculpt with a mouse? and so on.. I understood [...]
jayanam writes: I got some requests to bring the PBR textures that I created with Substance Painter for the hardsurface model of the previous tutorial back to Blender, I did this for Cycles and Eevee render engine.
The post Substance Painter textures to Blender Cycles & Eevee appeared first on BlenderNation.
DerekElliott writes: Hello BlenderNation! This is my latest tutorial and my first about modeling. In this quick example, we go over one basic method for creating a coffee cup in Blender. There are many ways to do each part of this, so feel free to have a watch, and let me know how it works [...]
Pablo Vazquez writes: Welcome to 66, where we recap what is happening at the studio, including the challenges that come with calculating and estimating how long and how many resources a production will need. We also mention our other online ventures, such as Blender Cloud Live, and tell stories about "what did we learn this [...]