Media Technology News
Xenakios has updated PaulXStretch to v1.2.4.
Changed Import file button to show/hide an overlaid file browser for audio files (This seems to be the only technically...
String Fairy writes: In this video you will learn how to create a 100% procedural asphalt material completed with a glittered surface. Works in both EEVEE and Cycles. Follow the 20 minute tutorial, or just download the blend file here. Enjoy!
The post Procedural Asphalt Material in Blender Cycles + EEVEE appeared first on BlenderNation.
3Dtinkerer writes: In this tutorial, I go over some methods that you can use to create a realistic lava lamp simulation in Blender 2.8.
PolarGriD writes: Dear Fellow Blender Users, Please allow me to introduce myself. My name is Peter Uhlich and I am what you would call a 3D Veteran. I was working with the Commodore Amiga with Sculpt 3D and Imagine in the '80s. I worked in the '90s with Cyberware 3D Laser scanners when Maya was [...]
The post PolarGriD is Looking for GPU Renderfarm Beta Testers appeared first on BlenderNation.
Jan van den Hemel writes: Will continue with the VFX stuff tomorrow, but I just wanted to share this really cool new feature in 2.8! This makes it much easier to see what you are doing in wireframe mode, especially with a lot of objects.
Luciano A. Muñoz Sessarego writes: Hey Everybody!, Today I want to explain a quick and simple technique for adding dynamics to your characters or whatever you're doing, could be used for a fish (like in the example) but also for antennas, ears, tails and so on. If you like and do something with it show [...]
Thatimster writes: Hi everyone, I've just finished developing Decal Scatter, a procedural PBR Decal distribution addon! This allows you to build complex materials in one click, without needing heavy particle systems. Bullet-holes, leaves, posters, craters, patterns you name it! The adaptive flexibility, fast performance and simple 3 step workflow make this addon a must-have for [...]
Pablo shares the latest updates on Blender 2.8 development tonight.
The post UI, WORKBENCH, OUTLINER & MORE! - Blender Today Live #51 appeared first on BlenderNation.
Curtis Holt writes: Hello everyone! In this video, we’re going to be taking a look at cloth simulation techniques in relation to character design, with a focus on collision and motion, while making use of Blender 2.8. Accompanying .blend files can be downloaded from the links in the video description. Thanks for watching!
About Hello, I’m Thiago de Sul, 29 years old and I’m from Rio de Janeiro, Brazil. Since I was a kid I’ve been always in love with cartoons and animations. I usually spent my whole afternoons after school drawing my favorite characters. Finally after going to college I took advantage of a trainee opportunity in [...]
Paul Caggegi writes: Hi Blendernation! In this video, I share some in-depth tips on how I set up Freestyle to render inkwork for comics from 3D scenes. Demo file is available through link in the video notes. You can download the demo file from my Patreon page.
3DSinghVFX writes: Hi... I have been creating new nodes for animation nodes. I have published seven nodes on GitHub. 1) Set Vertex Weight Node, Set Vertex Colors Node, and Vertex Color Input:- These nodes allow you to set dynamical vertex weight or vertex colors for an object. With help of Vertex Color Input Node, you [...]
Jan van den Hemel writes: Time to paint our creature! We start by creating a new texture, turning on symmetry and creating a custom brush curve...
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Day 29 - Beast : Harpy by Noss on Sketchfab Tyrone The Crook by Pawel on Sketchfab Gilbert the Wanderer by Emily Mitchell on Sketchfab Gr MG4 - [...]
The post My favourite Blender Art on Sketchfab: 2019, week 9 appeared first on BlenderNation.
String Fairy writes: Learn how to make a counter top granite material for Blender EEVEE and Cycles in under 20 minutes, You can download the finished blend file here.
The post Procedural Granite Material in Blender Cycles + EEVEE appeared first on BlenderNation.
Red Module has released a free edition of their analog tape-sampled Roland TR-606 sample pack.
This "pay what you want" edition contains 110 Roland TR-606 samples recorded with...
Jan van den Hemel writes: Continuing from yesterday, it's time to bake the displacement map! It's really easy, as long as you follow the steps outlined in this short video.
Splash Sound has announced the release of Percussion Elements, a new free library for Kontakt.
Percussion Elements is a free Try Pack of Splash Sound's Epic Percussion library,...
Vilém Duha writes: We have released a new version of the BlenderKit add-on(both for 2.79 and 2.8). There are several new features, but mainly stability fixes in 2.8 version: Thumbnail previews now respect image aspect ratio. Asset preview scales down when it doesn't fit in your 3d view. Ratings UI was moved under the asset [...]
Saplacan Alex writes: The London Blender Users Group is delighted to announce the first full day Blender event in London on June 22. Over the last four years, the Group has grown significantly and we feel that, in this important year in Blender’s history, the time has come to mark it with what we hope [...]