Media Technology News
Jonathan Lampel takes a look at Filmic and explains the basics of color management. pavla writes: Filmic is an optional color configuration for intermediate to advanced imagers using Blender’s Cycles raytracing engine. It adds a closer-to-photorealistic view transform for your renders. For imagers working with non-photorealistic rendering, it also will bring significant dynamic range and [...]
Here are the notes from today's 15h UTC meeting in irc.freenode.net #blendercoders. 1) Blender 2.8 project Nothing to add for the meeting this week. 2) Blender 2.79 and other projects Antonio Vazquez would like a formal decision about how to use Palettes in Blender. He will mail this list the details. The target list in [...]
Thatimst3r writes: Lots of people complain about large download sizes, however you can easily fix this with a few simple and easy tricks that can greatly decrease the file size of your game! Enjoy!
Tamarin did a fantastic job on this wood plane model. I just finished a low poly model of a wood plane. The model is 2981 triangles and has a 1024x1024 set of textures. I set it up to render in Sketchfab. Most of the work was done in Blender with map baking done in Handplane [...]
Wayward Art Company writes: Hello Everyone! This is the first in a series of tutorials on using Blender's Game Engine for more practical reasons, such as Interior Design and Architectural Visualization. In this video, I'll go over my work flow for creating an environment. Cheers!
The post Architectural Visualization in The Blender Game Engine appeared first on BlenderNation.
The new release of the HDRI Lighting Shortcut add-on is out! What is it ? This add-on offers a one click solution for setting up an HDRI lighting. It gives also access to settings like : the visibility of the HDRI background image the ambient light strength the main light (direct light) strength the horizontal alignment [...]
jayanam writes: In this tutorial I create an animation with Blender 2.78 and the Action editor, then I export it as fbx and use it in a Unity 5 mecanim animation controller for my game Erwin's Timewarp.
AlecFarai writes: Here is a showcase of the animations that I made from last year 2016. Mostly animated with blender3d. the characters Ive downloaded from various websites. mainly Blendswap & Blendernation. They were all free to use. some of them a few blender Animators will recognize like Sintel character. Will be making more animations on [...]
Moby Motion dives into physics again with this tutorial for the Molecular add-on. Following up on his introduction last December, this one is much more comprehensive. I've made another physics simulation overview, this time for the Molecular addon script in Blender. Let me know what other comprehensive guides you'd like to see, ideally in the [...]
Blenderclick presents an extensive, 36 part introduction course to Blender - in Italian. Iarrived at the 36th lesson the basic course of Blender in Italian language, edited by Francesco Andresciani (BFCT). A series of free lessons that allow those who start from scratch to follow more advanced tutorials. You can find the introduction to the [...]
Dutch Blender artist Matthijs De Rijk does historical reconstruction in 3D. Enjoy his work!
Beautiful commercial work by Ivaylo Gogov! Hello Bart and the BlenderNation Team, happy new 2017-th! I wish you all the best. Finally, I've got some free time to make my Showreel with some selected projects from past 2016-th year. In this reel, I included some commercial and personal projects. For all those projects I used [...]
Paul Eckhardt writes: Our next meeting will be held on Sunday, January 8th, from 1:00 to 4:00pm, at the University of Minnesota, Keller Hall, 1-260. Ever heard of Blender 2D? Beziers, Nurbs & Paths editing are a breeze with Blender's toolset. You can also use them to quickly build 3D geometry, such as a new [...]
Nine months ago I wrote about the importance of improving Drupal's content workflow capabilities and how we set out to include a common base layer of workflow-related functionality in Drupal 8 core. That base layer would act as the foundation on which we can build a list of great features like cross-site content staging, content branching, site previews, offline browsing and publishing, content recovery and audit logs. Some of these features are really impactful; 5 out of the top 10 most requested features for content authors are related to workflows (features 3-7 on the image below). We will deliver feature requests 3 and 4 as part of the "content workflow initiative" for Drupal 8. Feature requests 5, 6 and 7 are not in scope of the current content workflow initiative but still stand to benefit significantly from it. Today, I'd like to provide an update on the workflow initiative's progress the past 9 months.
The top 10 requested features for content creators according to the 2016 State of Drupal survey. Features 1 and 2 are part of the media initiative for Drupal 8. Features 3 and 4 are part of the content workflow initiative. Features 5, 6 and 7 benefit from the content workflow initiative.Configurable content workflow states in Drupal 8.2
While Drupal 8.0 and 8.1 shipped with just two workflow states (Published and Unpublished), Drupal 8.2 (with the the experimental Content moderation module) ships with three: Published, Draft, and Archived. Rather than a single 'Unpublished' workflow state, content creators will be able to distinguish between posts to be published later (drafts) and posts that were published before (archived posts).
The 'Draft' workflow state is a long-requested usability improvement, but may seem like a small change. What is more exciting is that the list of workflow states is fully configurable: you can add additional workflow states, or replace them with completely different ones. The three workflow states in Drupal 8.2 are just what we decided to be good defaults.
Let's say you manage a website with content that requires legal sign-off before it can be published. You can now create a new workflow state 'Needs legal sign-off' that is only accessible to people in your organization's legal department. In other words, you can set up content workflows that are simple (like the default one with just three states) or that are very complex (for a large organization with complex content workflows and permissions).
This functionality was already available in Drupal 7 thanks to the contributed modules like the Workbench suite. Moving this functionality into core is useful for two reasons. First, it provides a much-requested feature out of the box – this capability meets the third most important feature request for content authors. Second, it encourages contributed modules to be built with configurable workflows in mind. Both should improve the end-user experience.Support for different workflows in Drupal 8.3
Drupal 8.3 (still in development, planned to be released in April of 2017) goes one step further and introduces the concept of multiple types of workflows in the experimental Workflows module. This provides a more intuitive way to set up different workflows for different content types. For example, blog posts might not need legal sign-off but legal contracts do. To support this use case, you need to be able to setup different workflows assigned to their appropriate content types.
What is also interesting is that the workflow system in Drupal 8.3 can be applied to things other than traditional content. Let's say that our example site happens to be a website for a membership organization. The new workflow system could be the technical foundation to move members through different workflows (e.g. new member, paying member, honorary member). The reusability of Drupal's components has always been a unique strength and is what differentiates an application from a platform. By enabling people to reuse components in interesting ways, we turn Drupal into a powerful platform for building many different applications.
Drupal 8.3 will support multiple different editorial workflows. Each workflow can define its own workflow states as well as the possible transitions between them. Each transition has permissions associated with them to control who can move content from one state to another.Workspace interactions under design
While workflows for individual content items is very powerful, many sites want to publish multiple content items at once as a group. This is reflected in the fourth-most requested feature for content authors, 'Staging of multiple content changes'. For example, a newspaper website might cover the passing of George Michael in a dedicated section on their site. Such a section could include multiple pages covering his professional career and personal life. These pages would have menus and blocks with links to other resources. 'Workspaces' group all these individual elements (pages, blocks and menus) into a logical package, so they can be prepared, previewed and published as a group. And what is great about the support for multiple different workflows is that content workflows can be applied to workspaces as well as to individual pieces of content.
We are still in the early stages of building out the workspace functionality. Work is being done to introduce the concept of workspaces in the developer API and on designing the user interface. A lot remains to be figured out and implemented, but we hope to introduce this feature in Drupal 8.5 (planned to be released in Q2 of 2018). In the mean time, other Drupal 8 solutions are available as contributed modules.
An outside-in design that shows how content creators could work in different workspaces. When you're building out a new section on your site, you want to preview your entire site, and publish all the changes at once. Designed by Jozef Toth at Pfizer.Closing thoughts
We discussed work on content workflows and workspaces. The changes being made will also help with other problems like content recovery, cross-site content staging, content branching, site previews, offline browsing and publishing, and audit logs. Check out the larger roadmap of the workflow initiative and the current priorities. We have an exciting roadmap and are always looking for more individuals and organizations to get involved and accelerate our work. If you want to get involved, don't be afraid to raise your hand in the comments of this post.Thank you
I tried to make a list of all people and organizations to thank for their work on the workflow initiative but couldn't. The Drupal 8 workflow initiative borrows heavily from years of hard work and learnings from many people and organizations. In addition, there are many people actively working on various aspects of the Drupal 8 workflow initiative. Special thanks to Dick Olsson (Pfizer), Jozef Toth (Pfizer), Tim Millwood (Appnovation), Andrei Jechiu (Pfizer), Andrei Mateescu (Pfizer), Alex Pott (Chapter Three), Dave Hall (Pfizer), Ken Rickard (Palantir.net) and Ani Gupta (Pfizer). Also thank you to Gábor Hojtsy (Acquia) for his contributions to this blog post.
How many are you using? carrie.mok writes: On 3Dartistonline.com, Paul Champion spoke to 10 Blender pros about how to achieve a bespoke and efficient workflow with top tips including how to use scripts, add-ons and more.