Media Technology News
ChrisP writes: In this video series we will take an early look at Animation Nodes 2.1 in Blender 2.8. We start the series with a simple AN setup: Positioning and animating some MetaBalls using the "Vector Wiggle" node. 00:17 Installation 01:30 Get started with AN 04:44 Start of 1st Tutorial Check the links in the [...]
The post #1 - Animation Nodes in Blender 2.8 - Tutorial Series appeared first on BlenderNation.
The Blender Foundation's Flamenco render manager has just received an update that improves the dashboard, logging and worker robustness. Sybren Stüvel writes: Yesterday Flamenco Manager 2.3 and today Flamenco Worker 2.2 have been released. To use all the new goodness, Flamenco Server should be updated to 2.2 or newer (which is naturally already the case [...]
The post Flamenco Render Manager Updated: Manager 2.3 and Worker 2.2 appeared first on BlenderNation.
This new Add-on lets you interactively 'draw' and modify convincing tree models in Blender. NewGrowth is a Blender add-on that lets you draw trees interactively. Using brush strokes you can direct the growth of twigs and let them grow into branches. You can prune existing branches as well. NewGrowth gives you full control to create [...]
About My name is Kenji and I would like to thank Blender Nation for giving me the opportunity to present one of my artworks. A few months ago, I started to learn Blender and I decided to commit myself to this amazing open source software. Over the years I have been trying different 3D creation [...]
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Dioghaltas by Garm on Sketchfab Bento for my sweetheart by dennys on Sketchfab Low poly Sci-Fi dudes by graft on Sketchfab RPG ITEMS #6 - Bunny Theme by [...]
The post My favourite Blender Art on Sketchfab: 2019, week 3 appeared first on BlenderNation.
jayanam writes: Here is a video for using Booleans like a pro with Blender 2.8 and Fast Carve. For inspiration I use a video from my friend and #Blender youtuber Mr. Sorbias, check out his channel as well!
The post Use Booleans like a Pro with Blender 2.8 & Fast Carve appeared first on BlenderNation.
Miroslav writes: This is another EEVEE render test to check the ability of a new Blender realtime renderer for production. It has some limitations and issues but works great. I took my old watch 3D model and made new animation and shading inside Blender.
Reflekt Audio has released the free Sound Gadgets plug-in for macOS and Windows.
Reflekt Audio say "Equipped with 20 different velocity sensitive sound gadgets you will get...
Joakim Tornhill (Blender Insight) writes: Many have wondered how I was able to create flowers and landscapes just by using a simple plane or sphere and some vector displacement. Well, I did a tutorial, so now you all can learn how to use the vector displacement and color your result in a descent way. Enjoy [...]
Nutti writes: The Add-on "Screencast Keys" has been developed by many developers. "Screencast Keys" is very useful add-on for the tutorial creator to display the status of Keyboard/Mouse. It continues to be improved by the developer. For example, new features are added to this add-on in version 2.x. Display Operation executed last time Change area/region/window [...]
William Silva writes: Video Commercial study using BMW M2. Blender EEVEE and last take in Cycles Render.
Yegor writes: My approach for the interior render speed up. This is a starting setup. You can increase the sampling and get a perfect result for just a little bit longer time, than I described in the video. Or you can lower the samples down to 0 and create a very fast previsualization for any [...]
jayanam writes: In this Armory 3d 0.6 alpha & Blender 2.8 video tutorial I show how to use 3d logic nodes - as an example project I use the tanks tutorial, that you can download from the Armory 3d GitHub.
Luis Cherubini writes: Hello everyone! Some people have been asking me about sync workflows between Painter and 2.8, so I decided to put up this quick video showcasing how you can use some of the HDRs that comes with Substance Painter into Blender Eevee! Enjoy
Matthew Inglis writes: A timelapse of the creation of a low poly airplane animation in Blender 2.8.
About My name is Carlos Sosa, I’m a 3D artist from Quito, Ecuador. I’m 36 years old and I’m the Multimedia Director at the Metropolitan Institute of Design in Quito. I’m also one of the 3D instructors at the Institute. We are the first education institution in Ecuador to use Blender as our weapon of [...]
Nicolas D'Amore writes: The Italian website Blender.it has decided to start making a series of interviews to some very good artists who definitely deserve more attention. The third chosen artist is Gabriel Caraballo, known as "Eibriel". He was part of the Gooseberry Project team! You can read the interview in Italian, English and Spanish here. [...]
The post Blender Italia interviews Gooseberry Project artist "Eibriel" appeared first on BlenderNation.
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation. Useen Westeros: Widows Watch Alfa Romeo “Giulia” Realistic Natalie Portman Head Study Spiderman: Into The Spider-Verse - Miles Morales Fan-Art Frank [Free Download] Sketchbook and [...]
yogyog writes: Rendering Smoke, Bloom or Volumetric Lighting with an alpha layer in Eevee is not straight forward – but it’s not that hard either. These little tutorials assume you’ve already have your scene set up, and are now hunting for that elusive transparency. The next step in this tutorial series is Glass - which [...]
The post Eevee + Alpha tutorials: Smoke, Bloom and Volumetric Lighting appeared first on BlenderNation.
Doc Holiday writes: Hello Friends. I wrote this for me, but i want to share. As long as Blender can’t do this by itself, it will do the Job. BxMouse is a Tool for Windows, to solve the Mouse and Key Problem with multible Blender Windows. Blender does not set the correct Focus when hovering [...]