Media Technology News
Robert J. Tiess (who was recently featured here), has shared over 100 setups for procedural cycles textures on Blender Artists. In this thread I’m going to share a few of my many Cycles procedural texture experiments and settings. Perhaps you will find some of these interesting and/or useful :slight_smile: If you do, please feel free [...]
tcheng00 writes: We just finished working on a teaser trailer for a personal project set in the Fallout Universe. We made this simply because we enjoy video games and cg animation and decided to combine our love for both in this upcoming mini-series. We used Blender, Modo, and 3D Coat at various stages. Please give [...]
The post Fallout: Liberty or Death Teaser Trailer - Upcoming CG Animated Mini-Series appeared first on BlenderNation.
jayanam writes: Here is a new Blender modeling tips & tricks video, in which I use my free Fast Carve addon and snapping to faces to create a simple hardsurface model.
Fred Mantel writes: Just created this new speed modeling time-lapse of an Alien City. The entire scene has been created in 4 hours. Hope you like it!
Allen Grippin talks about how he created this amazing Cthulhu model in Blender and Zbrush in this Sketchfab Art Spotlight. Hello, my name is Allen Grippin. I’m an old comic book artist who grew up reading X-Men and Spider-Man. I became very adept with a pencil and moved into tattoo art. I have always been [...]
MrSorbias explains how to set up a scene and lighting for convincing underwater scenes.
Adrián Andújar from Valencia, Spain created this adorable collection of cartoony monsters as a personal project.
Fajrul Falakh presents the trailer of the upcoming UPBGE production Kaliyuga, which is expected to be released as a 'free to play' game later this month. Fajrul writes: Kaliyuga: The Dark Ages is an open-world game which player can explore, hunt, fight, interact etc. This game is based on a novel titled “Garuda Riders” by [...]
The post Trailer: Kaliyuga - The Dark Ages, a Action-Adventure & Open World Game made in UPBGE appeared first on BlenderNation.
Auke Huys presents his amazing graduation project, which was entirely modeled in Blender, and animated in Unreal Engine. Hi guys, I've finished my work for graduation at school and I thought it'd be nice to share it here. It was done in almost half of a year - from the level design concept, through white [...]
The 1.1 update for the popular ToonKit for Cycles adds a long list of new features and improvements. Check out the video below for a quick overview of the changes. Cogumelo Softworks writes: Toonkit for Cycles 1.1 is Here! ToonKit for Cycles is the In-House solution developed by Cogumelo Softworks for render NPR, PSR and [...]
The post ToonKit for Cycles 1.1 Adds New Nodes, 'EasyToon' and more [$] appeared first on BlenderNation.
chrisdev writes: Hey everyone, I'm back with another episode of my low poly Blender tutorial series on Youtube and wan't to share it with you guys. In this part we are going to create a nice stylized low poly car. Hope you like it. Oh and of course this video is in german, but you [...]
I have featured Thomas Berard a year and a half ago - he was 14 at the time. His progress has been incredible, so please enjoy his recent works! I am a student and I'm only 15 years old. I started CG as a hobby about two years ago, but from that, it became something [...]
A week has past since the first Blender 2.8 Alpha release. There's life (and features!) after Alpha.
TheCGMaster spotted a new update by Open Bionics on their prosthetic arm project. Using muscle sensors they can drive 4 motors in a 3D printed arm. And not only that, their designs look awesome :) We've featured them before, but it seems they're making a lof of progress. TheCGMaster writes: Hey BlenderNation, recently i saw [...]
The post Open Bionics: Blender Used in Prosthetic Arm Creation appeared first on BlenderNation.
Bogdan writes: Azad Boubrit is a self-taught artist with a keen interest in science and fiction. The French Aeronautics University ENSMA (which he graduated) hold a ceremony every year where students present a short animation. This year, he went further than his colleagues before and, using Blender, made a spectacular 8-minute animation video. This is [...]
The post Challenge accepted – F16 Trophy animation (Interview) appeared first on BlenderNation.
Aidy Burrows writes: Countdown is over! Hard Surface Modeling in Blender Course Now Available! Everything you need to know to create robots and other hard-surface stuff in Blender. The comprehensive guide to the super powerful modeling workflows plus 6 hours of theory (not to mention there's even a kitbash set) WHAT'S INSIDE? Video Info: 12+ [...]