Media Technology News
Manuel Peter used Blender, Krita and Substance Painter for this impressive image. Hat tip to @Allegorithmic for suggesting it!
Paul Kotelevets writes: Hello everyone, here are two timelapse videos about baroque/organic modeling from me. Hopes, will be interesting and useful.
Blender world meetup day is on February 27th. Here's a quick update on the event. David Andrade writes: Hello everyone! We're announcing the addition of four new cities and tons of great new presenters for World Blender Meetup Day! We've got a great line up of meetups now across Europe, Australia and North America. We're [...]
Follow Manu Järvinen as he creates this image from concept art to final piece. Unlike many time-lapse videos that you see, this one isn't just simply a sped-up recording of his session, but a carefully edited video where you see him work in real time. I love it, what do you think? Manu writes: Hello [...]
Kenan Proffitt writes: Learn how to use the Blender video sequence editor and compositor to become Quick Silver or The Flash in this Blender VFX tutorial.
If you were on Twitter last night, the tension was nerve-wracking: everyone was waiting for the release as the Caminandes was working on perfecting their third movie even during the last few minutes. But the result is once again better the other two parts - they have excelled at character building and story telling. Will [...]
Here's our new selection of the products from the Blender Market - selected by their team. Pie Menu Editor Easy to use add-on for blender 2.75 or above to create and edit pie menus, regular menus and popup dialogs. Rene, Full Cartoon Rig! A ready to animate Cartoon style rig with professional controls. Rene features [...]
Blender Core developer Sergey is now part of the team at Blender Institute! So he joined the podcast to chat about the upcoming development plans for 2016. Also, we discuss the upcoming open movie "Caminandes: Llamigos" release and answer several questions from Blender Cloud members.
Use the free Manuel Bastioni Lab to generate custom rigged humanoid characters. Anyone interested in comparing it to MakeHuman in a BlenderNation post for me? Let me know! Manuel Bastioni writes: I'm proud to announce the born of my new creation: "Manuel Bastioni Lab", a tool to turn Blender in a powerful laboratory for 3d humanoids creation. [...]
The post Manuel Bastioni Lab turns Blender in a laboratory for 3d humanoids creation appeared first on BlenderNation.
Voxel art is becoming quite popular lately, and at Sketchfab we have launched a cool Fantasy-themed contest about it. You can use freely (gratis) available tools to design your work like Qubicle, MagicaVoxel and 3D-Slash, and them import and perfect (bake light etc) your scene in Blender. Or, if you like, you can just stack [...]
Nikolai Mamashev presents fan art of Pepper and Carrot! Nikolai writes: This is completely rigged character with all textures and bones set up, ready for use in your animations. Based on original character from the «Pepper & Carrot» web-comic by David Revoy. License: Creative Commons Attribution 4.0. You can download it from Gumroad. Quick demo:
Here are the notes from this week's meeting in irc.freenode.net #blendercoders. Campbell writes: 1) Upcoming 2.77 release Meeting agrees to postpone Bcon3 a few days, until the ~30th. For Bastien to finish off moving OpenMP to BLI_task API for sculpt/painting, and Mike Erwin to finish remaining OpenGL tasks. Initial OpenVDB for use as smoke point-cache [...]
A fighting scene in the BANCHO ROBOT video was done in Blender and it looks awesome! arafune writes: I made a music video for a Japanese rock band. A VFX of this video clip was done using Blender.And compositing was done using After Effects.I hope you like it! VFX Breakdown Full Music Video
Blender Smoothie shows how to create an animated Northern Lights effect in Blender. In this tutorial, learn how to create the Northern Lights in Blender 3D and GIMP using an emission mask, color texture, and displacement modifiers.
The post How to Create the Northern Lights in Blender 3D and GIMP appeared first on BlenderNation.
Led by Production VFX Supervisor Richard Stammers, and MPC VFX Supervisors Anders Langlands, MPC was lead VFX studio on Ridley Scott’s The Martian, delivering 425 shots. CONTAINS SPOILERS! Music "The Astronaut" by Nicolas Techer