Media Technology News
Cícero Moraes writes: Dear friends, We are developing another addon. This time it's about rhinoplasty planning, roughly, plastic surgery on the nose. Soon we will make the addon open to all. There are still some tests and some more surgical planning to have enough cases. A big hug to everyone!
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Linko writes: AssetGen is a free addon that automates the tasks to get a game asset ready for video games from an High Poly model. While it takes several hours to get an asset ready from an high poly, this addon does that in a matter of few clicks. It is ideal for all your [...]
Are you streaming Blender sessions on Twitch? I'm going to experiment with hosting streams by Blender artists. Post your Twitch channel in a comment below, or leave me a message on Twitch and I'll host the best Blender activities! You can find my channel on https://www.twitch.tv/blendernation (hardly a surprise ;-). For Twitch users I do [...]
Join the talented Curlscurly for another Blender modeling & handpainting session on Twitch now! Curlscurly writes: I'm working on a Whimsy House project, where I will start texturing it today! Its based on H J W's work:. Watch live video from sketchfab on www.twitch.tv
The post On air now: Livestream with Curlscurly - Whimsy House appeared first on BlenderNation.
Samy Tichadou writes: Hi all blenderheads, here's my new addon for blender : Font Selector I often do motion design and after effect and blender, and Blender's management of font file had always bothered me, so i tried to implement a better way to manage them, like in after effect for example ! I explain [...]
David Morris writes: I've been working on my 'Monuments' project over the past year and a half. Now it is time to present the final result. 'The Monuments is an exploration on the intricate ties between the arts of mathematics and architecture. Many of these works were inspired by those of Sol LeWitt and Antonio [...]
Yanal Sosak writes: Just started a new character course "How To Create A Character In Blender - Uly" The videos will be 8 different parts, 1 each weak. This week will be about sculpting! Finally if you are interested in the bonus contents make sure to make use of the 10K youtube subscriber special code: [...]
The post How To Create A Character In Blender - Part 1/8 - Sculpting appeared first on BlenderNation.
Henrique Perticarati writes: "What if Microsoft had launched a smartphone in 1995? Introducing WinPhone 95, the best smartphone never released." This is the best way to describe this personal project of mine. I've been working on this in my spare time, It's been a lot of fun, and even Microsoft Design team had replied to [...]
The post WinPhone 95 - The smartphone never launched by Microsoft appeared first on BlenderNation.
Artturi Mäntysaari writes: In this tutorial, we will learn a method to the first model and then put together a bunch of coloured balloons.
Raimon Guarro i Nogués writes: Hi! I'm a visual artist, specialized in 3D as a generalist. I also have relevant experience in projection mapping shows. Look at my recent work in this reel, and subscribe to my Youtube channel where you can find other Blender related tutorials and creations. You can follow my daily activity [...]
CG Cookie's Pavla Karon interviews Joaquín Kierbel. Interview: Joaquin Kierbel creates recognizable abstract artwork, but has been moving away from abstraction to challenge himself and refine his style.
The post Joaquín Kierbel: "I don't want to be another formula copycat" appeared first on BlenderNation.
Sean writes: CoSA VFX, the visual effects studio where I work, won 2 Emmy's this year! And of course, I used Blender on both of them. Check out my blog for a full write up and pictures!
Grant Abbitt writes: Build a low poly tank by Gabbitt media. This tutorial series takes beginners through: setting up background images basics of low poly modelling simple texturing exporting to unity Part 1: background images Part 2: modelling Part 3: texturing Part 4: exporting
Discover the work by Lukas Walzer from Stuttgart, Germany.
Pietro Chiovaro writes: Hi everybody! Here's an environment that I created in my free time, inspired by medieval environments and old legends. 12 hours of work Main Software: Blender 2.79 Secondary Software: Photoshop