Media Technology News
Youlean has released the Youlean Loudness Meter, a successor to original loudness meter plugin that was the winning entry in the KVR Developer Challenge 2016.
There are now...
Youlean has released the Youlean Loudness Meter, a successor to original loudness meter plugin that was KVR Developer Challenge 2016 winner.
There are now 2 versions:
Steve Lund writes: AMD's Free Radeon Prorender has come a long way since its launch! It now has many features like Subsurface Scattering, Micro Displacements, Volumetrics Support, De-noising, and a much improved ultimate Uber shader! Learn how to use these features in this new video tutorial overview!
If you want to practice your modeling/handpainting skills a bit this weekend, then here's a cool activity for you: Blender artist Jasmin aka Curlscurly is asking you to create food in 3D. Are you up for the challenge? ?CHALLENGE TIME ?@Sketchfab gave me the opportunity to host a little competition with awesome prizes! Create a [...]
Enjoy the work of freelance CG Artist Sara Tarr from Hobart, Australia!
gdquest writes: BPSRender is multithreaded render tool for Blender VSE projects. Although other scripts exist, we found they weren't multiplatform or had bugs and were not maintained anymore. That's why we decided to create this standalone command-line tool: you can integrate it to your own pipeline and Blender add-ons! Contributions and bug reports are more [...]
Joakim Tornhill (BlenderInsight) writes: Every second week, I have a "create a procedural material" challenge in my Facebook group. Even if I'm not able to win since I decide who wins... I like to take them myself :). This time it was to create an "easy to use Group Node for creating apple Peels". So, [...]
pavla writes: Sources of inspiration can be huge productivity boosters. Today, in this video tutorial we'll take a look at an AI text to image converter that generates some pretty amazing results!
Every week, hundreds of artists share there work on the Blender Artists forum. I decided to put some of the best work in the spotlight in a weekly post here on BlenderNation. Featured work: Dave by lucasfalcao Character Portrait by ToshiCG Creature Assault by Pierpaolo Playroach by Christian_Lipski Interior scene (with Deer!) by Marek_H Juicy [...]
Nammick unveils Boowm.com, a free browser-based online mastering service. Boowm.com features the same high quality analogue style mastering chain making great quality masters accessible...
Montedre writes: In the second of my tutorial series on Armory Logic nodes I am covering the event nodes for armory. These are the foundation of most the node trees you will create for your games.
Dorian Zgraggen writes: I recently entirely recoded cgbookcase.com and I thought it might be worth sharing here: There are now 250 PBR textures available for free in different resolutions. The texture library is now much more searchable because you can filter by category, minimal resolution and by tags. Also, there's texture map previews and a [...]
The post 250 Free CC0 High-quality PBR Textures from cgbookcase.com appeared first on BlenderNation.
yogyog writes: The second of a set of two tutorials: different approaches to using Rhubarb Lipsync with Blender. This one is on animating a mouth with shapekeys - the first is on stopmotion-style animation. RHUBARB LIPSYNC is an open-source automated lipsync program by Daniel S Wolf. It was used on the 2017 Ron Gilbert adventure [...]
London based Blender artist Louis du Mont shares the creation of his SphereBot. He used a combination of Blender+Substance Painter for the bot and some quick photogrammetry for the ground, and the result is amazing! My name is Louis du Mont, I’m a 3D Artist working at a London, UK based company called Formation. I [...]
Chad Moore host from the TechArtJam pod cast talks to Rigging Lead David Hearn from Tangent Animation about his work on 'Next Gen' in three podcast episodes. Reminder: you can now watch Next Gen on Netflix, and the team behind the production has already answered numerous questions here on BlenderNation as well. Brad spoke with [...]
The post TechArtJam: Interview with David Hearn from Tangent Animation on 'Next Gen' appeared first on BlenderNation.
Justin writes: Hello BlenderNationers! This video is all about using markers to plan your editing process in Blender's Video Sequence Editor (VSE). I demonstrate 2 ways of marking your footage for editing. Also I want to apologize for my recent elusiveness. I just moved into a new apartment and I'm finally getting settled in. I've [...]
The post Blender for Blogs | Phase 3 - Part 4: Markers and an Apology :) appeared first on BlenderNation.
The Bricker add-on generates some pretty amazing LEGO-like models. Bricker is an addon for Blender that converts any 3D Mesh into a photo-real 3D brick model. You can also use Bricker to generate animated brick models from keyframed animation, simulations (such as fluid, smoke and fire, or soft-body animations), armature, and much more.
The post Bricker – Photoreal LEGO/Minecraft Simulations [$] appeared first on BlenderNation.
Rico Cilliers writes: In this video I show a simple way of baking thickness maps from high-poly onto low-poly geometry. Thickness maps are useful in many textures, as they mask out the areas on the model that have less volume. Typically I use them in character skin shading setups.
moonman_pictures writes: Moonacious greetings foes and friends, it's Jojo for Moonman Pictures. I've been up to alot lately, updating my website bit by bit, making new tutorials, freelance work and more. So let me introduce you to a series of smaller tutorials that I'm working on: The 'BLENDER LIKE A BOSS' series is focused on [...]
I've featured Armando Tello before, but felt his recent new work deserved a place in the spotlight. Enjoy!