Media Technology News
pavla writes: Ryan and Dennis from the FLIP Fluids development team show you how to quickly improve your workflow with their bestselling Blender add-on. By the way, if you prefer watching to reading, scroll all the way down for a video of Ryan and Dennis talking you through these top tips! 1. Simulation debugging in [...]
The post Tips from Developers: 10 Tips for FLIP Fluids Workflow appeared first on BlenderNation.
Curious about the Blender development/bugfixing process? In this commentedn video Jacques Lucke shows his workflow for reproducing, identifying, fixing and committing an issue in Blender.
pavla writes: "EEVEE is a replacement for Cycles." - Is it? There are so many gorgeous demos floating around online that it’s clear that Eevee will be a real game changer. However, seeing only the results that look incredible can give the impression that it can be used for everything. I certainly hope to see [...]
The post Blender Cycles vs. Eevee 15 Limitations of Real Time Rendering appeared first on BlenderNation.
Jan van den Hemel writes: Did you know you can paint with stencils in Blender? Here's a quick tip to get you up and painting!
The post Daily Blender Tip 193: Texture painting with stencils appeared first on BlenderNation.
jayanam writes: In this video I show how to snap an object to another one with Blender 2.8. The object will be rotated in the direction of the face's normal to that it is snapped. To simplify the process I added a feature to my Fast Carve addon.
futurehack writes: World Blender Meetup Day (#wbmd) is an annual event where Blender user groups, studios, and digital content creators in various cities around the globe join together on a single day to share creative projects, development efforts and inspired techniques. The WBMD event starts roughly at the International Date Line and follows the sun [...]
The post World Blender Meetup Day 2019 is next Saturday March 16! appeared first on BlenderNation.
Curtis Holt writes: Hi everyone! I'm happy to share with you my new EEVEE video demo called 'Cosmic Drift'. It makes heavy use of realtime volumetrics to get beautiful and vibrant nebula effects. A breakdown of the video is also available, along with extra resources to get your hands on. Thanks for watching!
Brennan Karem writes about the official music video he created for Swedish DJ and producer Alesso, which by now has over 2.2M views! I got noticed off of my daily renders on Instagram by someone at Shots Studios. Shots manages Alesso, which in turn gave me the opportunity to work on his music videos. I [...]
chocofur writes: Hello Everybody! Our Blender 2.8 Absolute Beginners Course continues and there's video number 18 available now on YouTube! In this video, you'll learn two additional Edit Mode tools which will be very helpful when getting deeper into the 3D modeling in Blender. These are Knife and Mirror tools, enjoy the video! Cheers and [...]
The post Knife and Mirror Tools - Blender 2.8 Tutorial from Chocofur appeared first on BlenderNation.
Brecht writes: New Features and Changes About 115 bugs were fixed in the last week, along with a few smaller improvements: Paint and sculpt modes now have basic context menus (RMB or W key) with brush controls, more to follow. (William Reynish) Many small user interface naming and layout tweaks to improve usability. (William Reynish, [...]
Jan van den Hemel writes: Going through some old files I found this cute robot fantasy scene. This is a quick tip about how to go about setting up cut-out animation as used in this scene.
JSplacement is a free, cross-platform pseudo-random 8K displacement map generator written in HTML and JS. Learn how to use it in combination with Blender in this tutorial by Daring Dino. In this video you will learn how to Create a Futuristic Tunnel with JSplacement in Blender I'll cover how to use JSplacement to create height [...]
The post Creating a Futuristic Tunnel with JSplacement in Blender appeared first on BlenderNation.
Voxengo has updated Overtone GEQ, a free harmonically-enhanced graphic equalizer plugin, to version 1.12.
Added Pro Tools 12+ AAX-64 support. Implemented color...
About My name is Arseny Lavrukhin and I’m a CG artist from Moscow, Russia. I’ve been doing CG for a little more than 6 years and for 4 of them I worked in an architectural studio. At this moment I’m a jobless freelancer. I’ve studied Blender since 2016 and now I just can’t imagine myself [...]
JeannotLandry writes: 4.7 GB of CC0 Textures for anybody who needs good textures to work with. Can be used as textures, brushes, anything. They are all Creative Common 0 meaning they aren't restricted in any ways. I haven't created the entire collection, although I did put quite a bit of my own in there, it [...]
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Double Ristretto Nonfat Organic Blended Birb® by Pazzarote on Sketchfab Finn the tank by MChahin on Sketchfab Stylized Fish | Swimming Animation by Fabian Orrego on Sketchfab Nosferatu [...]
The post My favourite Blender Art on Sketchfab: 2019, week 11 appeared first on BlenderNation.
HY-Plugins has released updates for HY-Delay4, HY-MBMFX2, HY-MBMFX2 free, HY-Slicer, HY-MPS2, HY-SeqCollection and HY-SEQ16x3v2.
Changes in HY-Delay4 v1.0.4:
jayanam writes: Here is an update for the Blender 2.8 screencast keys addon VUr. Now you can dock the display to the left or right side so that it is not hidden by the operator box anymore.
garagefarm.net writes: Hallo blenderheads ! Since February 2019 rendering any blender project on GarageFarm.NET is 33% off ! No catch. We just want to appreciate blender for being such an excellent software, that works smoothly on our farm. (we support both the stable release and the beta 2.80) Happy blending ! And happy rendering !
The post Render your blender projects fast with a 33% discount on GarageFarm.NET appeared first on BlenderNation.
Lucas Falcão writes: Hi Blender fellows! After a lot of time and work, I’m happy to announce the new version of the Auto Eye! What is it? Auto Eye is a 100% procedural generated eye for Blender Cycles and Eevee, fully customizable and focused on make easy to create a wide variety of styles. From [...]