Media Technology News
Nikolay Popov presents an update to his Color Palette Node add-on, which makes it easy to change the pallette of your scenes on the fly. Hello everybody! I present to you a new, updated version of the "Color Pallete Node" aka CPN. The main feature of the second version - is to support the expansion [...]
The post Color Palette Node V2 adds Photoshop ASE support [$] appeared first on BlenderNation.
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Which one is your favourite? MI6 Login Fail by Coroca on Sketchfab Mökki by denis_sd on Sketchfab Old church modeling - Interior Scene by Aurélien Martel on Sketchfab [...]
German national television featured the work of Cícero Moraes and his team! Daniel Glebinski writes: My translation: Animals also benefit from new technologies! In Brazil, an honorary expert team "repaired" seriously injured animals. Using prostheses from the 3D printer they replaced the beak of a toucan that was broken after hitting a pane of glass, [...]
Here are the notes from today's meeting in irc.freenode.net #blendercoders. 1) Blender 2.78 RC2 Second release candidate is out! Release logs are also taking shape on the wiki and on blender.org. Based on tracker reporting and further testing we either do a RC3 or the actual release this week. Sergey Sharybin and Bastien Montagne are [...]
The post Blender Developers meeting notes, September 18, 2016 appeared first on BlenderNation.
TheDuckCow writes: Hi, my name is Patrick W. Crawford (also known as TheDuckCow). As the developer behind addons like Pro Lighting Studio and MCprep, I'm here to teach you about the power of scripting in Blender. Whether you're an artist or a developer, learning how to use Python in Blender is an easy way to [...]
Anthony Pilon did a great job capturing the 'dusty' atmosphere of a crypt. Check out how he set this up! My latest artwork. It's a little early for Halloween, but who's counting. :) For this one, I tried to imagine a chamber deep beneath the ground, undisturbed for centuries. Undisturbed, that is, until a hapless explorer [...]
The post The Demon of the Sulfur Crypt - Render + Breakdown appeared first on BlenderNation.
Jimmy Gunawan is experimenting with facial motion capture connected to Blender. This is his first demonstration; we have asked him for a more in-depth article on his setup. In this video, I improvised a bit with the previous setup of Vincent head and facial control and connect map it to my own face via FaceOSC. [...]
Learn how Panimala created this gorgeous portrait in Blender. My technique is pretty primitive as I have (yet) very little interest in some of the meatier aspects of 3D modeling (normals, diffuse- and specular maps, highly detailed models, etc). This is quickly apparent after a look on my profile. I do however still have great [...]
The post Tutorial: Creating a Realistic Unshaded Low Poly Portrait appeared first on BlenderNation.
CG Cookie's Kent Trammell presents a videotutorial on Non Photorealistic Rendering. Unlike most of Shader Forge lessons that focus on realism, this lesson is a departure into “NPR” (non-photo-realistic-rendering). The main benefits of this lesson: Creating an easy-to-customize Clip Art material could be useful for transforming your 3D models into t-shirt designs, signs, bumper stickers, [...]
Dalai Felinto shows the state of his [Blender ViewportVR addon](https://github.com/dfelinto/virtual_reality_viewport) in this video using an HTC Vive headset. He can walk around and inspect a model in Virtual Reality, very cool! It's still work in progress in a separate branch, but this is making me very hopeful for further integration in Blender. Dalai will be [...]
jayanam writes: In this tutorial I show an automation method for Blender using python: I copy the last commands I executed to a Texteditor and write a loop with python to run these commands several times. In my example I create an arc using this method but you can use this of course to automate [...]
With the second release candidate, the final release of 2.78 is one step closer! Please download it and report your isues.
PBR Shaders are hot in the Blender community right now! Here's a new one by Floke. All materials were done with Nexus PBR shader (except for glass); textures were created in Substance Painter. This PBR shader allows you to export materials from Substance Painter to Cycles with texture maps that were created in SP (the [...]
The post Free download: Nexus PBR Shader imports Substance Painter materials appeared first on BlenderNation.
I see Blender being used more and more in both Unity and Unreal game projects. Today, dr_after shows how to import your animated camera into your Unreal project. In this tutorial you will learn how to properly import your animated Blender camera to Unreal Engine 4. Differences between those two applications don't let to simple [...]
The post Importing animated camera from Blender To Unreal Engine 4 appeared first on BlenderNation.
Scene Terrain will now populate your landscapes with forests! Arnaud Couturier writes: Hello fellow city lovers :) I released Scene Terrain 0.9! It's a major new release, with lots of new stuff, especially the addition of populations on your terrains, such as forests. The documentation will follow shortly. For all the details, check the release page here. [...]
It's always fun to watch television and suddenly realise you just saw Blender! Raimon reports on what he saw on Spanish television. Autofabricantes is an investigation project about 3D printing technologies for prosthetic usages. This time they were interviewed in the spanish public TV to talk about their work. In addition, their project was selected [...]
Over at Sketchfab, we have just launched a new community contest with over $2,500 in prizes and an amazing list of judges. Main prizes are two Oculus Rifts and two digital movie projectors. Our judges are from Oculus Studio, Penrose Studios, UploadVR and the Sketchfab community. What would your favourite movie scene look like if [...]
The post Win an Oculus Rift in the Sketchfab VR Movie Community Contest appeared first on BlenderNation.
CG Cookie takes a deep dive into physics simulations in Blender in this new course. Pavla writes: This new course introduces you to world of dynamic simulation! Things like smoke, fire, soft and hard falling objects, fabric, pouring liquids, and more – All of this is accomplished with dynamic simulation in Blender. The key is [...]