Media Technology News
Here's an extensive series of Blender tutorials in Spanish. Hi, my name is Joaquín Kierbel, I'm a digital artist and Blender user from Argentina. Are you a Spanish speaker too? Are you interested in learning 3D from scratch, using Blender, with a guide in your own language? Well, merry christmas to you, serve yourself with [...]
Carl Irwin explains how to achieve motion blur when rendering OpenGL from the viewport. This is a follow up to a previous tutorial dealing [included below, Bart]with the creation of a 'high pass filter' mask for the purpose of compositing motion blur on footage that has only 1 sample in render (as is the case [...]
The post Tutorial: Blender 2.7* OpenGL compositing motion blur appeared first on BlenderNation.
Manikandan Rajendran writes: An another Animation from Blender based Vfx studio R-ART WORKS
STROB.NET from Canada shares a breakdown of work on a commercial for the mobile game 'Mobile Strike'. His pipeline consists of Photoscan PRO for creating a 3D scan, Blender for footage tracking and 3DS Max for rendering. Let's start with the full commercial: Here's the breakdown of the tank scene: About STROB.NET: I do 3D [...]
Fedor Matantsev writes: This was my first attempt to create a decent looking visualization. All the modelling (high poly, low poly, uv's and some texturing) was done in blender, texturing was done in Substance Painter & Designer, rendered in realtime in Unreal Engine 4.
Learn how to create animated motion graphics in Blender with this new tutorial by Moonman Pictures A short while ago I made a facebook post about a commercial spot that I created for Apex water filters. Someone asked me to do a tutorial, so here it is :) Have fun, Best wishes, The MoonMan
Chris Pinto writes: Hi! We at Two Tales Animation worked on the VFX and compositing for the 2016 South African feature film "Vir die Voëls" (For the Birds). All 160 shots were done by Two Tales Animation, using Blender (modeling, camera tracking, lighting, rendering, compositing) and Adobe After Effects (compositing). Two Tales Animation is a [...]
This model of Times Square looks pretty awesome! See how fredmantel created it in this time lapse video. Hi everyone! I´ve just created this speed modeling time lapse of Times Square in New York. Also, there´s a second video making the scene looking apocalyptic. This is the video of the Times Square time lapse: And [...]
The Shapeshift add-on helps create dynamic mesh deformations. AFX writes: Shapeshift was developed to make mesh deformation more dynamic and user friendly. When using the add-on, you're provided with two deformation systems: Dynamic Lattice & Surface-Deformation Constraints I noticed how tedious it can be deforming your objects using a Lattice. Having to go back to [...]
This is the first Blender project for the HTC Vive that I've heard of. oraclefish writes: I just released my first HTC Vive game, Punch Bomb! (available now on Steam Early Access) Punch Bomb is a virtual reality arcade game about punching things! In Classic Mode, punch the bombs away before they explode while racking [...]
Łukasz Dyńda makes bad things happen to poor Vincent... Short animation exercise using rig Vincent
jayanam writes: In this tutorial I show how to rig a character the simple way by parenting with automatic weights.
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! TINTIN Explorers on the Moon by twitte_king on Sketchfab Antilope scene by cordy on Sketchfab Pixar Luxo Junior animation study by twitte_king on Sketchfab SHIROMUKU by SearKitchen on [...]
The post My favourite Blender Art on Sketchfab: 2017, week 2 appeared first on BlenderNation.