Media Technology News
Blender Core developer Sergey is now part of the team at Blender Institute! So he joined the podcast to chat about the upcoming development plans for 2016. Also, we discuss the upcoming open movie "Caminandes: Llamigos" release and answer several questions from Blender Cloud members.
Use the free Manuel Bastioni Lab to generate custom rigged humanoid characters. Anyone interested in comparing it to MakeHuman in a BlenderNation post for me? Let me know! Manuel Bastioni writes: I'm proud to announce the born of my new creation: "Manuel Bastioni Lab", a tool to turn Blender in a powerful laboratory for 3d humanoids creation. [...]
The post Manuel Bastioni Lab turns Blender in a laboratory for 3d humanoids creation appeared first on BlenderNation.
Voxel art is becoming quite popular lately, and at Sketchfab we have launched a cool Fantasy-themed contest about it. You can use freely (gratis) available tools to design your work like Qubicle, MagicaVoxel and 3D-Slash, and them import and perfect (bake light etc) your scene in Blender. Or, if you like, you can just stack [...]
Nikolai Mamashev presents fan art of Pepper and Carrot! Nikolai writes: This is completely rigged character with all textures and bones set up, ready for use in your animations. Based on original character from the «Pepper & Carrot» web-comic by David Revoy. License: Creative Commons Attribution 4.0. You can download it from Gumroad. Quick demo:
Here are the notes from this week's meeting in irc.freenode.net #blendercoders. Campbell writes: 1) Upcoming 2.77 release Meeting agrees to postpone Bcon3 a few days, until the ~30th. For Bastien to finish off moving OpenMP to BLI_task API for sculpt/painting, and Mike Erwin to finish remaining OpenGL tasks. Initial OpenVDB for use as smoke point-cache [...]
A fighting scene in the BANCHO ROBOT video was done in Blender and it looks awesome! arafune writes: I made a music video for a Japanese rock band. A VFX of this video clip was done using Blender.And compositing was done using After Effects.I hope you like it! VFX Breakdown Full Music Video
Blender Smoothie shows how to create an animated Northern Lights effect in Blender. In this tutorial, learn how to create the Northern Lights in Blender 3D and GIMP using an emission mask, color texture, and displacement modifiers.
The post How to Create the Northern Lights in Blender 3D and GIMP appeared first on BlenderNation.
Led by Production VFX Supervisor Richard Stammers, and MPC VFX Supervisors Anders Langlands, MPC was lead VFX studio on Ridley Scott’s The Martian, delivering 425 shots. CONTAINS SPOILERS! Music "The Astronaut" by Nicolas Techer
SampleScience releases Orion Sound Module - Free ROMpler AU & VST instrument plug-in for sound designers
Reynante M. Martinez's materials are always stunning, and he's now packing them into the 'Cycles Material Vault'. Check out his teaser. Reynante M. Martinez writes: The Cycles Material Vault's 50-second teaser is here! Official trailer coming soon. :)
Zacharias Reinhardt writes: Hi everyone! The next Weekly CG Challenge has started. TOPIC: “Fantasy Game Asset (Sketchfab Challenge)” You have to submit your entry as a Sketchfab model, learn more here at Sketchfab.com. DEADLINE: Monday February 1, 2016 12:00 GMT noon SPONSOR: Chocofur & Sketchfab It's also possible to join without having a Facebook account, but [...]
This model by cgstrive has been largely procedurally generated with modifiers. Very cool! I initially attempted to execute it a year ago when I first moved to Blender from max/maya. I failed to conclude it and had to freeze the project until 2016. My main goal for this project was to find a nonlinear, (semi)procedural [...]
ThaTimst3r writes: In this tutorial we go over how to create flying banknote particle textures and add movement, rotation and force accordingly once spawned in. This effect can be used for broken ATM's or many other applications, you can also change the texture to a leaf texture and use this mechanic for falling leaves under [...]
This new video by Pratik Solanki make me want to stick my head out of the window and catch the wind :) Pratik writes: The 26th of January is Republic Day, an Indian national holiday. I made that video for it.. And actually it is just a vieport render (opengl) done with the Blender PBR [...]
Pierrick from P2design writes: Hi everyone, here is a new tutorial I'm really happy to share with you. I'm really happy about the final output and I believe this one will be of lot of interest. You can get all the Hd videos and files for free or set the price you want to help [...]
The post Creating stylised tileable textures in Blender and Photoshop appeared first on BlenderNation.
Brandon Wright writes: New trailer to Blender original anime-style series "Deadstar" This is a short preview of what's to come for 2016, I hope you like what you see and join the adventure!