Media Technology News
Download a 3D scan of a pumpkin and carve away! Wacom is sponsoring $500 in hardware in this Sketchfab Halloween challenge. Halloween is fast approaching, so it’s time to bring out the pumpkins and carve your Jack-o’-lantern! We’re super excited to have Wacom’s support for this challenge – they’re providing several Intuos tablets as well [...]
The post Sketchfab Sculpting Challenge: Digital Pumpkin Carving appeared first on BlenderNation.
Luciano Muñoz shares some practical tips for your stay at the Blender Conference - from where to stay to how to plan your time. Hey everyone!, is that time of the year again, and I’m glad that for the third time (and second in a row) I’ll be attending the Blender Conference to watch talks, [...]
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! HoloTech Bench by toomanydemons on Sketchfab Hannibal Lecter by graft on Sketchfab YusukeUrameshi by JunSkywa1ker on Sketchfab Batgirl by slowpoke on Sketchfab Dragon Lowpoly by Fabian Orrego on [...]
The post My favourite Blender Art on Sketchfab: 2017, week 42 appeared first on BlenderNation.
Kip writes: Hey everyone! I am an animator and I’d like to share my experience with animation in Blender. This is my first tutorial to learn how to animate Eye Blinks in Blender. I am planning on making other tutorial in the future. So if you have any feedbacks or advices it would be very [...]
Jenuvyel writes: We are honored to have Sam Brubaker volunteer a workshop on color theory as it applies to Blender’s newly integrated Filmic feature. You will not want to miss this! Sam has made a dotBlend file especially for you to experience a more effective and interactive presentation. If your email address is not in [...]
gabbitt writes: This is the workflow I use for creating PBR materials for low poly assets. I was particularly interested in experimenting more with the roughness/glossy map with texture paint tools. Let me know if you have a different workflow I would love to hear peoples ideas.
The post Tutorial - Spartan Helmet: PBR materials with low poly assets appeared first on BlenderNation.
lucasfalcao writes: Hi everyone, this is a small study I did with the new principled shader and procedural texturing, that I decide to share the blend file with the community. Hope you enjoy! :) Free download at my Gumroad page.
JoshuaAutumn writes: In this tutorial, you'' learn how to create an energy flow/aura effect onto any object in Blender. A pretty simple node set up that you can use to add to your object's material. This trick can be used for text effects (intros maybe), a sword with energy flow, planet effects, etc.
Enjoy the work of Tommy Scheumann from Germany.
Grant Wilk writes: Hey everyone! Ever wanted to try out motion capture but haven't had the time, space, or funds to set up a $4,000 motion capture rig? Well, you can, and it's ridiculously easy, affordable, and space concious. If you don't already know me, my name is Grant and I'm the host of a [...]
jayanam writes: This is a speed design and modeling video for creating a low poly kitchen with Blender 2.79 and Cycles renderer.
The post Speed modeling: Blender isometric low poly kitchen appeared first on BlenderNation.
Yuditya Afandi writes: Hi there, I want to share my latest work: "Panca" The Son of Java Island. Original character by Yuditya Afandi. For DXC character design challenge. Studio/Client: Original Character, Fantasy Textures Resource: Poliigon. Tasks: Modelling Sculpting Texturing Shading Rendering Animation When: October 2017 Comment: Panca, The Son of Java Island. My new [...]
Andrew Price is hosting a Blender Night in LA this weekend. Come hang out with Andrew Price and meet other Blender users in LA! Whether you're a Blender newbie or a pro, it's fun to meet other users. The night will include: Pizza Drinks (soda) A 60-min Blender competition with prizes (bring your laptop to [...]