Media Technology News
Great car model and texturing, reminds of of a game called Twisted Metal. Link
Zacharias Reinhardt writes: Hi everyone! In this video you will learn how to create realistic looking rocks in Blender, using simple methods that enable you to change and adjust them later on with just a few clicks. In later videos you will also learn how to add materials to the rocks. Have fun! ~Zacharias English [...]
Rafał Urbański created this awesome messy city scene. Almost all textures (4 big atlas textures) & edits to models: Rafał Urbański Final real-time render in Unity5 & models: Michał Orkisz
Moby Motion provides help with setting up your first physics simulation in Blender. My first video tutorial! I've been meaning to make this for a while because people ask for it a lot on my YouTube channel. It's been really fun and so I'll be making loads more tutorials soon :) If you have any [...]
Eugenio Fructuoso is creating Blender models of IKEA furniture. You can see him at work in his time-lapses, but he also offeres the models for download Now in my youtube channel you can download the 3d models of the video timelapses. My intention is to upload 2 videos a week with their respective 3D models [...]
jayanam writes: In this Blender tutorial and short tip I show the dangers when scaling in objectmode, don't apply the scale and then continue to tasks like sculpting or using the bevel tool:
What happens when you hook up Blender to an Arduino? Well, for one thing you could use it to capture analogue inputs. Gelasio3d reports on his project.
The post Blender + Arduino + Ethernet Shield = capture moves appeared first on BlenderNation.
Raimon Guarro i Nogués uses Blender on a Wacom tabled in quite a different way. Great story, I love seeing these alternative uses. Hi, some weeks ago I decided to test the new additions to the Grease Pencil tool in an (at least for me) unconventional way. I used this fantastic tool to do quick [...]
The post Using grease pencil for live model sketching sessions (artistic nudity) appeared first on BlenderNation.
Eric Steuer from Creative Commons interviews Ton about the Blender Institute's open projects and the reasons for their choice of CC licences. As the producers of the world’s first open movie project, Ton Rosendaal and his team at the Blender Institute “work open” in every aspect of their production, from code to licensing to distribution. [...]
The post Interview: Blender Institute’s Ton Roosendaal on open licensing and artistic success appeared first on BlenderNation.
p2design writes: Hi Everyone, This is the latest and final tip video about "The cliff tower" blender full course released 2 monthes ago. Many people asked me how I've made the introduction animation of the announcement trailer that can be found here : https://www.youtube.com/watch?v=FAeghTiHmyc There is no specific technic but at least I can share a [...]
studioBaron writes: Happy to announce our 3D printing themed October Double meetup. This meetup is in co-operation between www.3dmakerszone.com and the Amsterdam Blender users 3D Meetup. Friday, October 21, 2016 @ maakhaarlem.nl (Haarlem the Netherlands) Dolf Veenvliet, Author of Blender for 3D Printing training, will give a demo of Blender for 3D printing. This meetup [...]
Sayan Mondal writes: Hey there! I'm excited to release the procedural leather shader. If you can, please consider contributing a few bucks. It acts as a huge motivation! Otherwise, no hard feelings. You can still download it for free. In this release you can change the texture coordinates as well from the materials panel. ( [...]
Nazar Noschenko's characters are always works of art. Here's his latest one, "Tina".
With HDRI Studio Editor you can dynamically paint HDRI environment maps to create professional lighting for your scenes. This HDRI Studio Editor for Blender is an addon that will allow you to make professional looking environment lighting and it’s perfectly suited for character renders, product renders, studio renders and motion graphics regardless of your software [...]
Time for your Blender fix! We talk about new full-time jobs in the community, Animation Nodes, Blender development updates on the brand new 2.78 and upcoming 2.8. But wait, there’s more: this week Mai Lavelle joins us to talk Cycles Micropolygons and mega-kernel split. And as always, the studio team shares what we did the [...]
Darkfall writes: In this tutorial we will be creating the Sci fi / Fantasy Eye Effect. Similar to the previous tutorial there are a few steps that are changed to complete the effect. If you have followed the previous tutorial "How to change Eye Color" you will already know how to make a mask and [...]
More chickens! Nimble Collective is back with another excellent article about their production process. Today, they focus on the concept art process. (See all their previous articles here). Love pre-production and concept art? By setting aside some time and with a little extra effort, you can get your final 3D renders to match your concept [...]
Blend4Web Team writes: We are launching the new tutorials' series! The author, Andrey Prakhov, is a game developer and an author of numerous books on Blender. This article is an opener: you will find the details about the author, the course itself, and, of course, about Blend4Web! And also you will learn how to start [...]