Media Technology News
futurehack writes: World Blender Meetup Day (WBMD) 2018 is upon us! WBMD is happening THIS Saturday, March 17th. The event includes Blender user groups, studios, and solution makers in various cities around the globe who join online on a single day to share creative projects, development efforts and inspired techniques. WBMD starts at the international [...]
The post World Blender Meetup Day is this Saturday March 17! appeared first on BlenderNation.
Jenuvyel writes: BlenderPDX is once again presenting at the World Blender Meetup Day (WBMD ‘18) is this Saturday, March 17th BlenderPDX proudly maintains the tradition of presenting at every past WBMD event. This year, our theme is simple; bring any/all your CG works to share. Let’s show the world our full range of 3D CG [...]
Type Elite is an add-on that empowers users to quickly create professional Motion Graphic titles. Easily add professional Typography to your projects by selecting one of the 50 + handy presets. All presets are professionally designed with ease of use in mind, enabling you to enrich any project with professionally designed typography at the click [...]
The post Type Elite - Title & Kinetic Typography Generator for Blender appeared first on BlenderNation.
bintang senja writes: Hello Guys, In this video I talked about my simple workflow on lighting and rendering a simple interior scene, which in this case is bedroom interior. These steps are simple yet good enough to be used. All models is made myself, I gathered reference from many places, cloth on the bed was [...]
jsabbott writes: Welcome to the third tutorial of the 3D Low-Poly Game Modeling for Beginners series. In this tutorial we will be modeling a box truck. You can also find the written version of this tutorial here.
What are Euler and Axis angles? And how do Quaternions work? Riven Phoenix explains the details in these three videos. Blender Euler Angle Blender Axis Angle Blender Quaternion Rotations w, x, y, z
The post Blender Euler Angle, Axis Angle, Quaternion Rotations w, x, y, z - Explained appeared first on BlenderNation.
mdewanchand writes: The Raspberry Pi foundation have created tutorials to teach the basics of 3D animation to school children using Blender. These resources are aimed to be distributed through the 10000+ code clubs, worldwide, but they are also available to anyone else who wants to learn. Whilst we keenly await Blender 101, these tutorials show [...]
The post Blender intro tutorials now available to 10000 Raspberry Pi code clubs appeared first on BlenderNation.
cogitas3d writes: LiberTeeth3D is an add-on developed for creating orthodontic setup. It is being developed by me (Cicero Moraes) and the Dental Surgeon Dr. Graziane Olimpio. The add-on, based on free software is not yet finalized, but offers a number of possibilities: 3D scanning and import of dental arches: Scans arcades for replica photos; Reconstructs [...]
Pablo Vazquez writes: What a week for Blender development. The long-awaited feature of being able to edit multiple objects at the same time is now possible! Plus, after opening a file EEVEE will compile the shaders one by one without blocking you from using Blender. Last but not least, EEVEE undo/redo is much faster thanks [...]
Pierrick is hosting another livestream tomorrow. Subscribe now to be notified when it starts. p2design writes: Hi everyone. If you like video game animation and want to see how we can do them, join me while I will be producing a monkey run cycle, quadruped style! It's a good way to share your question and [...]
The post Livestream - game animation with blender - Quadruped run cycle appeared first on BlenderNation.
TexTools 1.1.0 adds several new bakemodes and more. What's New Mesh texture tools A new tool to wrap meshes like textures around your objects. Consists of 2 tools: Create UV mesh and wrap selected UV mesh and Mesh Texture. Bake mode: Displace A Blender renderer feature: A bit like a depth mask on a normal [...]
jayanam writes: In this tutorial I explain how to install and use the GoB addon to automate the workflow to send sculptings from Blender to Zbrush and vice versa.
Bogdan writes: David describes himself as a self-taught 3D artist, having learned Maya on his own (by reading the documentation, no less…). After 10 years he switched to Blender. He worked for a company in Geneva making 3D models of watches by high-end Swiss manufacturers such as Vacheron Constantin. I happened upon one of his [...]
studioBaron writes: The program: Live VR editing with the Blender VR addon with HTC Vive! Workshop and Demo Panoramic / Stereoscopic rendering for Cardboard and online sharing Location: zb45.nl This event will be broadcasted during the World Blender meetup Day Webcast
The post Amsterdam Meetup Blender March 17: VR add-on workshop appeared first on BlenderNation.
jayanam writes: This is a video tutorial in which I show how to create a simple screw-like model in Blender, export it as FBX and import it in Zbrush to use it as an Insert Mesh for Dynamesh and Booleans.
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! TechnoDemon by grigoriyarx on Sketchfab Biomodem - Handpainted SciFi Prop by Stephanie Nieves on Sketchfab Crows by Sorin Covor on Sketchfab Toucan by Gregory Khodyrev on Sketchfab robot [...]
The post My favourite Blender Art on Sketchfab: 2018, week 11 appeared first on BlenderNation.
Civil Visions writes: The first in our series of civil engineering add-ons for Blender, the LandXML Surface Import add-on makes it quick and easy to import existing and proposed LandXML surface models for project visualization. Import supports triangulated surfaces and breakline features with generated user-defined major and minor contours. The add-on is available now from [...]
Enjoy the work of Duncan Fraser from Melbourne, Australia! Duncan uses a combination of Zbrush and Blender for his work.
WillOlis writes: Here's a cool little technique I discovered to quickly mask motion graphics objects directly in the viewport. No render layers required!