Media Technology News
Auguste Lefort writes: Hey ! Here the playlist about the complete process of a 3D illustration made entirely with Free and Open Source Softwares such as Krita and Blender. This was a participation to an Instagram CG competition: the Highlight Challenge. Due to the deadline and the "still image" format I used crappy 3D methods [...]
Pascal Ferrère writes: What if everything we see on our screens was the result of a very complex and hidden mechanical system? Mechanical UI is my latest 3D project, entirely made with Blender where I bring you behind the scene of user interface. The article is available on Medium, with all images and animations.
Jan van den Hemel writes: Making corrugated pipes is easy with a couple of modifiers. This video shows the way.
alexrweinberg writes: This is video shows how to get an anti-aliased depth pass suitable for animation from Blender for After Effects. This allows you to then have control over the DOF (depth of field) in post production in After Effects for more control. This is a "raw" linear workflow where the DOF is not baked [...]
The post Blender Depth Pass for After Effects Animation (Linear Workflow) appeared first on BlenderNation.
p2design writes: Hi everyone, I've made a little animation to illustrate my latest rigging tutorial video and I received a lot of positive feedback regarding the comics style frame I've used to emphasize the impact of the whip. It was deeply inspired by the SpiderVerse movie I've rewatched a few days prior. I've decided to [...]
About Hi, my names is Lucas and I work as a freelance 3D artist, mostly doing characters for animation and sometimes for games too. I live in the south of Brazil in the city of Porto Alegre. I learned the fundamentals of 3D at design college and since then have always tried to do personal [...]
SouthernShotty writes: Hi! Today we'll go through how to create an ultra-simple face rig in Blender. This is great for beginners or if you're looking for a stylized look. This method is really common in indie games recently and has kind of become its own style. The face texture pack is included for free so [...]
CBaileyFilm writes: Welcome to part one of this new and exciting blender tutorial series!!! In this episode we create about a billion stars, thousands of asteroids and some nebula... in 40 min. Buckle up! This is just the start of what will eventually be a very EPIC SPACE BATTLE. Subscribe to get notifications when each [...]
The post Epic Space Battles - Part 1 - Creating An Asteroid Field appeared first on BlenderNation.
p2design writes: Hi everyone, Rigging and animating tails and whips and whatever relies on heavy follow through animation can be pretty complex. In this video I'll show you how to optimise your rig and use automation to help you create this kind of animation. You can watch the tutorial here: This is the kind of [...]
Announcements Thursday is holiday in the Netherlands (21/5 - ascention day). Tracker curfew wrap up - blog post . Yiming Wu is resuming his work on LANPR. Welcome Ubisoft developers: Nicolas Fauvet, Sylvain Magdelaine and Thomas Capelle. They have been granted commit access to work in the xr-world-navigation branch. Bug Fixing Sprint The average of [...]
Jacob Swing writes: Custom animations can give your channel special flare. Learn to make a custom subscribe animation so that you can get those sweet sweet subs.
The post How to Make Custom Subscribe animations Using GIMP and Blender 2.82 appeared first on BlenderNation.
mrcheebs writes: Explosions can be set up way quicker if you use particles as a base, rather than a singe mesh object. This tutorial goes over how to set up explosions with particle systems!
Jan van den Hemel writes: Patch Modeling, Lofting Nurbs surfaces - whatever you want to call it, making surfaces from Nurbs curves is easy in Blender if you know how! This short video explains the basics.
Saqib hussain writes: This tutorial is not only for beginners but also for the advance users. This is the third part of Modeling a building tutorial and in this tutorial you will learn how you can create banners, flags for a building. You will also learn how you can use wave modifier to give wind [...]
Tosmo writes: In this quick Blender tutorial, I will show you how to quickly switch out texture sets you have exported from Substance Painter, and how to switch between multiple materials.
nuxttux writes: Quick timelapse of what went into making the Conor McGregor animation. For those interested in cutout animation, Blender is capable of it and more. You can also do 2d animation using the grease pencil. Process breakdown [simplified]: Come up with storyboard. Gather reference images for the character(s). Design environment. Illustrate character. Setup environment [...]
Derek Elliott writes: Hello Blender Nation! This tutorial takes the car model from my last tutorial and puts it on the track! This tutorial covers several sorts of animation, working with curves, even some cloth simulation and camera movement. Check it out!
25games writes: Today I want to introduce my personal bascis for starting 2D animation with Grease Pencil in Blender 2.82. This is not an video tutorial about the principles of animation. The focus is on technical side and the tools to create animation. I'm not a 2D animator. I tried to get as many information [...]
The post How to 2D animate with GREASE PENCIL | Blender 2.82 | Tutorial appeared first on BlenderNation.
Matthias writes: Hey there folks, Spent better part of a day figuring out how to render wireframes in EEVEE. Kinda felt dumb when I finally figured it out so I made a short quick tip video explaining the process. It's my first tutorial so not the best, but I hope it helps you out. Stay [...]
jayanam writes: Here is an update for the free Blender FBX export addon Batex to export one material only for game assets to be used in game engines like Unreal Engine 4 or Substance Painter for texturing.