Media Technology News

Review: Metalworks Shader Pack

Blender 3D News - Tue, 03/24/2015 - 09:15
BlenderNation Reviewer RegusMartin reviews the Metalworks Shader Pack from the Blender Market. Metalworks is a shader pack for the Cycles renderer designed for fast shading of almost any metal surface. It includes 17 shaders and 3 “Pass-through” shaders that add on to existing shaders. The included shaders are as listed in the image: Value For [...]
Categories: 2D & 3D Animation

Slope and altitude based materials in Cycles

Blender 3D News - Tue, 03/24/2015 - 07:05
This is very clever - Pelle Nilsson uses nothing but nodes to automatically generate snow and grass on a mountain surface - based on the inclination and altitude of the floor. Tutorial about making materials dependent on slope and altitude in Cycles, showcased with a snow-covered mountain.
Categories: 2D & 3D Animation

Music Talk with Super Flu

Propellerheads News - Tue, 03/24/2015 - 03:44

Meet Feliks Thielemann and Mathias Schwarz - together they are the German minimal outfit Super Flu.

 

How do you use Reason in your music making? Do you have any examples of where you've used it?

We use a lot of the old synths and effects, also the new daw’s, but everything is actually running on Reason. It is our main and pretty much only software, so if you want an example of a production we have done with Reason, well, you basically can listen to any of our tracks. They are all produced with the software without exception. We are simply with Reason from version 1 and we have grown up with you guys together, to be honest.

What’s your best music making tips for someone that is just starting out?

It is not only about the gear that you have in your studio or all the options you could imagine, it is all about the ideas you have in your head. Do not get distracted, checking out what is left and right of you. Do not copy or compare. Just do what you actually find interesting and have the passion for.

When do you start a new song, what’s the very first thing you do?

Trying to find an idea which is good enough to fill up a whole track. The idea can come from a sound, a melody, a drum loop or from one of our numerous live sessions.

Your music is filled to the brim with quirky, almost organic sounds. Do you do a lot of sampling?

Yes, actually quite a lot. We worked for many years with samples until we could finally afford to buy the right synthesisers. We are still jamming a lot and sampling the sounds. We also quite often record sounds in their natural environment. For example, we were recently at a scrapyard in our town, where we recorded some sounds.

Super Flu is not one, but two people. How do you go about collaborating?

Over the years we have gotten to know each other so well, so we know each other’s strengths and weaknesses and know how we can make good use of them. Felix has classical music education, so he is the nerdy one spending nights at a time at the studio, whereas Mathias is the one who has a very good feeling for the tracks selection… But we actually have a big circle of music friends and we all try to support each other. For example, last year for our concert with the Dortmund Philharmonics one of our good friends lent us his two musical hands and performed with us on stage.

Best musical memory? Any moment in your music making career that sticks out?

Actually the concert in Dortmund that we just mentioned is one of these indescribable experiences in every respect you could imagine. We performed with more than 80 musicians on stage. It has always been a dream of ours to work together with all the arrangers, the conductor… Such an humbling experience! It was also very interesting to play in front of 1500 people who were listening very carefully to every sound that we produced and not to an alcohol buzzed audience. Just it is a crazy feeling. We do love the clubs and the festivals though, don’t get us wrong!

How do you know when you’re actually done with a track?

Actually we are never 100% ready with any of the tracks. You can get lost in the tiny details and build another modulation here or add an element somewhere which is heard just once in the whole track, but at some point it is also a matter of time.

What’s the hardest thing about making music, what do you struggle with the most?

Finding a good idea. Once you have it nailed, it is just a matter of powering through. The track composes itself somehow. The cool thing is that there is no recipe for a hit, everybody needs to come up with his own strategy.

 

 

Categories: Audio Production

Introduction to rigid body joint for the BGE

Blender 3D News - Tue, 03/24/2015 - 02:40
John hamilton writes: Learn all about rigid body joints for the bge and how to use them
Categories: 2D & 3D Animation

WhoBlend: When my image was not chosen for the Blender splash screen...

Blender 3D News - Tue, 03/24/2015 - 02:06
I had a chat with WhoBlend and we'll be sharing his hilarious updates here on BlenderNation from now on! Here's the first one :)
Categories: 2D & 3D Animation

Oscar of the Congo

Blender 3D News - Tue, 03/24/2015 - 00:30
This image by grsaaynoel is a paint-over that's based on a Blender image. See it appear in a short video! I guess this is ready to be filed under 'Finished Projects'. It's a paint-over of a rough Blender maquette. It's a really nice way to paint and get a sense of perspective, form and light.
Categories: 2D & 3D Animation

Announcing The Aaron Winborn Award to honor amazing community members

Drupal - Mon, 03/23/2015 - 21:17

In honor of long-time Drupal contributor Aaron Winborn (see his recent Community Spotlight), whose battle with Amyotrophic lateral sclerosis (ALS) (also referred to as Lou Gehrig's Disease) is coming to an end later today, the Community Working Group, with the support of the Drupal Association, would like to announce the establishment of the Aaron Winborn Award.

This will be an annual award recognizing an individual who demonstrates personal integrity, kindness, and above-and-beyond commitment to the Drupal community. It will include a scholarship and stipend to attend DrupalCon and recognition in a plenary session at the event. Part of the award will also be donated to the special needs trust to support Aaron's family on an annual basis.

Thanks to Hans Riemenschneider for the suggestion, and the Drupal Association executive board for approving this idea and budget so quickly. We feel this award is a fitting honor to someone who gave so much to Drupal both on a technical and personal level.

Thank you so much to Aaron for sharing your personal journey with all of us. It’s been a long journey, and a difficult one. You and your family are all in our thoughts.

Front page news: Planet Drupal

Blender Market: Curve Volume Add-on

Blender 3D News - Mon, 03/23/2015 - 13:30
The new Curve Volume add-on allows for easy mesh deformation. Curve Volume is an add-on for Blender 2.7x that allows using of a set of bezier splines to define a target volume. Geometry of an input mesh is then transformed to fit the target volume. Primarily, the add-on is intended as a modeling tool, used [...]
Categories: 2D & 3D Animation

Tutorial: Normals Baking in Cycles...

Blender 3D News - Mon, 03/23/2015 - 10:57
"... (plus all you need to know about Normals in general)" Gottfried Hofman writes: Normals baking in Cycles can be quiet tricky. That's why Frederik and me have teamed up to create a tutorial that shows the process in detail. We also added an excerpt from the Cycles Encyclopedia that explains Normals and how they [...]
Categories: 2D & 3D Animation

My favorite Blender models on Sketchfab this week

Blender 3D News - Mon, 03/23/2015 - 10:45
Here are the Blender models on Sketchfab that caught my eye this week! creature bust by luyssport on Sketchfab Deer Paper Low Poly by remyfioretti on Sketchfab SpaceLab spaceship by darellano on Sketchfab
Categories: 2D & 3D Animation

Music Video 'Time Travelers' by Michael Scar

Blender 3D News - Mon, 03/23/2015 - 08:35
Michael Scar writes: This is a simple music video I created for a song called 'Time Travelers'. It was entirely produced with Blender (Cycles Render) and Gimp.
Categories: 2D & 3D Animation

"Virtual Airplane" - see the complete book updated for Blender 2.7!

Blender 3D News - Mon, 03/23/2015 - 06:40
Witold Jaworski's 'Virtual Airplane' has been fully updated. Witold writes: "Virtual Airplane" will teach you how to create detailed aircraft models, like the one in the picture above. This comprehensive guide starts with the very basics, and describes all the steps of this process. Nothing is omitted! At the end of February I updated the [...]
Categories: 2D & 3D Animation

Ready, Set, Drupal 8! D8 Accelerate Fundraiser

Drupal - Mon, 03/23/2015 - 05:25

Last November we launched Drupal 8 Accelerate, a grant program designed to eliminate Drupal 8 release blockers. Through the progam, we’ve made a small number of grants that have had a huge impact. In fact, we only have about 50 release blockers left between us and release. So now the Association is going to take it to the next level. We've already pledged $62,500 of our general operating budget in 2015 as matching funds for you donations. Now we are announcing that the board has partnered with 7 outstanding community supporters to “match the match” and provide another $62,500 of the program, bringing us to $125,000 available for grants.

Now it's your turn! We're asking you to help us raise another $125,000 to make the total amount available for these grants $250,000. You can give knowing that every dollar you contribute is already matched by the Association and these anchor donors, doubling your impact. Your donations will allow us to make more grants, faster, increasing our impact and getting D8 out the door!

This is an all-out, everyone-in effort to raise $250,000 to kill the last release blockers in our way.This is our moment - together, we are going to move Drupal 8 from beta to release with the Drupal 8 Accelerate program. We already know it works. Drupal 8 Accelerate grants have already tackled release blockers issues related to menus, entity field validation, and caching. As a donor, you will always know exactly what you're funding because we're making it all public

Join us today and make your donation. The sooner we get this done, the sooner we can all enjoy those launch parties!

Special thanks to our anchor donors, Acquia, Appnovation, Lullabot, Palantir.net, Phase2, PreviousNext, and Wunderkraut, for making this matching campaign possible.  These seven organizations stepped up to the plate and made this entire campaign possible. Thank them on Twitter using the #D8Accelerate hashtag.

The D8 Accelerate project is designed to help move Drupal 8 from the initial beta to a full release. This directly relates to the Association's mission: uniting a global open source community to build and promote Drupal. This is a pilot program from the Drupal Association to put $250,000 of community funds toward accelerating the release of Drupal 8, due to the strategic impact this work has on the entire Drupal ecosystem.

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Originally published at https://assoc.drupal.org/blog/holly.ross.drupal/ready-set-drupal-8-d8-ac...

Bela D Media adds "DIVA Revamp" to LE Program and offers Something Strange for Free

Audio Freeware - Mon, 03/23/2015 - 04:54
Bela D Media has added DIVA Revamp for Kontakt to their LE Program and offered a free file. The LE program now includes the well known and often employed pure vocal phrases from DIVA Revamp - [Read More]

Building System Tutorial (BGE)

Blender 3D News - Mon, 03/23/2015 - 04:30
Did you see Blenderrendersky's survival game? Today he shows us how he did it. Blenderrendersky writes: Here´s another tutorial, this time on the building system I showed you some time ago. Hope you enjoy it, feel free to ask questions or leave feedback. More updates on my game will be coming soon. Yours Blenderrendersky
Categories: 2D & 3D Animation

Blender Master Classes in Brussels Crowdfunding Campaign

Blender 3D News - Mon, 03/23/2015 - 02:20
The Brussels Blender User Group is crowdfunding the travel expenses for four renowned speakers: David Revoy, Sarah Laufer, François Gastaldo and François Grassard! Support them or purchase a ticket through the campaign. Stephane Huart writes: The Brussels Blender User Group (BBUG) organize four master classes about 3D and Digital art in Brussels with four internationally [...]
Categories: 2D & 3D Animation

Musicrow releases '100 Crashes' for Maschine, Live & WAV - Free Until March 30 2015

Audio Freeware - Mon, 03/23/2015 - 00:55
Musicrow has released 100 Crashes for NI Maschine, Ableton Live and in WAV format for use with other DAWs. 100 Crashes is a heavily processed crash cymbals collection, designed for electronic [Read More]

Musicrow releases '100 Crashes' for Maschine, Live & WAV - Free Until March 20 2015

Audio Freeware - Mon, 03/23/2015 - 00:55
Musicrow has released 100 Crashes for NI Maschine, Ableton Live and in WAV format for use with other DAWs. 100 Crashes is a heavily processed crash cymbals collection, designed for electronic [Read More]

VFX Tutorial: Alien blaster effect in Blender

Blender 3D News - Mon, 03/23/2015 - 00:10
Micah Pendleton writes: This is a video tutorial on how to make a Alien blaster effect in Blender. It comes from Micah Pendleton over on the YouTube channel, Film World. Enjoy! :-)
Categories: 2D & 3D Animation

Blender Developer Notes: March 22, 2015

Blender 3D News - Sun, 03/22/2015 - 14:16
Ton shares the notes of the developers meeting in irc.freenode.net, #blendercoders. Hi all, Here are the notes from today's meeting in irc.freenode.net #blendercoders. 1) 2.74 release progress The second Release Candidate is available now. We'll review the status tuesday, maybe we'll call for a third RC. Campbell Barton and Sergey Sharybin coordinate. Everyone: test test [...]
Categories: 2D & 3D Animation

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