Media Technology News

Importing Animations from Blender to Unity 5

Blender 3D News - Wed, 02/22/2017 - 21:17

Learn how to get your Blender animations into Unity with this tutorial by Gabriel Aguiar. In this tutorial we export animations to Unity from Blender, and for that we are going to use a character we created in previous tutorials. From Blender to Unity import animations correctly and fix problems with location, rotation and scale.

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Categories: 2D & 3D Animation

OSL Improved Pointiness Shader adds Accuracy [$]

Blender 3D News - Wed, 02/22/2017 - 14:35

Tim Zoet's Improved Pointiness shader adds several improvements over the one in Cycles. The pointiness attribute in Cycles can be very useful for rendering worn edges and dirt maps. However, it is far from perfect. It offers little to no control over the thickness of edges, corners cause problems and, most importantly, if the size [...]

The post OSL Improved Pointiness Shader adds Accuracy [$] appeared first on BlenderNation.

Categories: 2D & 3D Animation

The Ground Digger & Making of

Blender 3D News - Wed, 02/22/2017 - 12:30

Enjoy Manu Järvinen's latest project 'The Ground Digger' and see him create it in Blender and Krita in the 'making of' video.

The post The Ground Digger & Making of appeared first on BlenderNation.

Categories: 2D & 3D Animation

"The Secret Ingredient to Photorealism" - How to use High Dynamic Range in Blender

Blender 3D News - Wed, 02/22/2017 - 10:25

"High Dynamic Range" is the current buzz-word in the Blender community, and with new tools like Filmic Blender and Gaffer you can get Blender to render much more realistic images - if you know what you're doing. Andrew Price explains what HDR means, why it's important and how to use it in Blender. Andrew writes: Discover [...]

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Categories: 2D & 3D Animation

Nacho Conesa joins the Agent 327 Animation Team

Blender 3D News - Wed, 02/22/2017 - 09:09

And another animator joins the Blender Institute to work on the Agent. Welcome to Amsterdam, Nacho! Last week our animation team expanded: we are super excited to welcome Pepe School Land alumnus Nacho Conesa at the Blender Institute! After working on Guardians of the Galaxy 2 at Framestore in London, Nacho will now use his character [...]

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Categories: 2D & 3D Animation

AMD Ryzen 7 Official Launch - with Blender

Blender 3D News - Wed, 02/22/2017 - 09:03

AMD already featured Blender at the announcement of their new flagship processor, the Ryzen 7, last December. The official launch is today, and once again Blender is part of their story!

The post AMD Ryzen 7 Official Launch - with Blender appeared first on BlenderNation.

Categories: 2D & 3D Animation

Titanic VR: Blender Modeling and Grease Pencil Storyboards

Blender 3D News - Wed, 02/22/2017 - 08:20

David McDermott is part of the team that's working on recreating the Titanic for VR. A big part of the work is being done in Blender. Immersive VR Education is a start-up company focused on using VR for education. We created the Apollo 11 Experience for Oculus and Vive and have just announced our new [...]

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Categories: 2D & 3D Animation

Blender Used in Game Production of "Subliminal Realms: Call of Atis"

Blender 3D News - Wed, 02/22/2017 - 06:15

Pavel Shananov from the Kiev-based game studio Boolat Games writes about his use of Blender in the production of "Subliminal Realms: Call of Atis". In february 2017 Big Fish Games released "Subliminal Realms: Call of Atis Collector's Edition" made by Boolat Games (ukranian studio located in Kiev and Poltava). In our pipeline we used Blender [...]

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Categories: 2D & 3D Animation

Tutorial: Modeling a Lamp in Blender for Unity 5

Blender 3D News - Wed, 02/22/2017 - 04:10

jayanam writes: In this Blender tutorial I am modeling a lamp and export it to Unity 5, where I turn it into a re-useable Prefab with a pointlight.

The post Tutorial: Modeling a Lamp in Blender for Unity 5 appeared first on BlenderNation.

Categories: 2D & 3D Animation

The Art of Matthew Graham

Blender 3D News - Wed, 02/22/2017 - 02:05

Matthew Graham uses a great combination of low-poly models and warm, soft lighting. I love his scenes!

The post The Art of Matthew Graham appeared first on BlenderNation.

Categories: 2D & 3D Animation

Voxengo updates SPAN FFT Spectrum Analyzer to v3.1

Audio Freeware - Wed, 02/22/2017 - 01:20
Voxengo has updated SPAN, the free real-time "fast Fourier transform" audio spectrum analyzer plugin, to v3.1. Changes: Fixed solo band-sweeping function issue. Added 175% visual scale. [Read More]

Free download: Fulldome Pro - Easily Create Fulldome Content

Blender 3D News - Wed, 02/22/2017 - 00:00

John Roper writes: Fulldome Pro allows you to easily create content for fulldome theaters such as planetariums. The addon helps you to create and preview renders in the fisheye domemaster format. You can find the addon here.

The post Free download: Fulldome Pro - Easily Create Fulldome Content appeared first on BlenderNation.

Categories: 2D & 3D Animation

Quick Tip: Select Multiple Inputs

Blender 3D News - Tue, 02/21/2017 - 22:53

BlackhartFilms writes: Did you know that you can quickly select multiple inputs all at once in the Blender interface? If you're trying to quickly change object positions, or tile image textures, this is a super useful yet underappreciated little trick with the UI!

The post Quick Tip: Select Multiple Inputs appeared first on BlenderNation.

Categories: 2D & 3D Animation

How to Create an RGB-Display Shader

Blender 3D News - Tue, 02/21/2017 - 12:34

Felix Gerdemann shows how to set up a 'pixelated display' shader.  I was wondering how they made displays looking so real in most motion-graphic reels. You know? With smooth bokeh and moire patterns. But I figured out, that most of them are just filming real displays with their DSLR. But this can't be very Hard [...]

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Categories: 2D & 3D Animation

How to Create an Exoplanet – Micropolygon Displacement

Blender 3D News - Tue, 02/21/2017 - 10:19

Gleb is back with another cool displacement tutorial. Create a zoom-in animation to the surface of a moon-like exoplanet. Master the micropolygon displacement in Blender and supercharge your scenes with the micro details like craters.

The post How to Create an Exoplanet – Micropolygon Displacement appeared first on BlenderNation.

Categories: 2D & 3D Animation

Gaffer v3 Makes Managing HDRIs Easier [$]

Blender 3D News - Tue, 02/21/2017 - 06:15

Greg Zaal's 'Gaffer' light manager add-on now has an optimised HDRI management module. Hey there! I'm happy to announce the newest release of Gaffer, my lighting manager add-on for Blender. This new version adds a robust HDRI manager, allowing you to quickly switch between your HDR environment maps and adjust brightness, rotation, warmth, etc. all [...]

The post Gaffer v3 Makes Managing HDRIs Easier [$] appeared first on BlenderNation.

Categories: 2D & 3D Animation

Illustration for a short story "Le Faucon"

Blender 3D News - Tue, 02/21/2017 - 04:10

Henri Hebeisen writes: Hi, I was recently commissioned to illustrate a short novel written by Chloé Picard for the website Couugh. It is written in French and it's a story about dedication and patience. All illustration are done with Blender, rendered with Cycles using the experimental micro-displacement feature and the awesome filmic Blender color management [...]

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Categories: 2D & 3D Animation

CrowdRender: Why we built a network rendering platform

Blender 3D News - Tue, 02/21/2017 - 02:05

James Crowther shares CrowdRender, the new crowd-sourced render farm that he presented at the Blender Conference last year. It presents an alternative to crowd rendering platforms like Sheep It with some additional options like creating pools with your own hardware.Since 2013 we'd been working on a problem that had kept us, or rather out computers [...]

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Categories: 2D & 3D Animation

Free Model Download: Low Poly Piano

Blender 3D News - Mon, 02/20/2017 - 23:59

Artturi shares this .blend of a low poly piano as well as a 'making of' video.

The post Free Model Download: Low Poly Piano appeared first on BlenderNation.

Categories: 2D & 3D Animation

Add-on: X-Muscle System [$]

Blender 3D News - Mon, 02/20/2017 - 11:35

X-Muscle System is designed for rapid muscular system, tissue and other organic and non-organic object creation and their physical simulations. hyp3 writes: X-Muscle System is advanced system for creating character's musculature. X-Muscle System creates muscles for 3D characters with mesh deformation, volume preservation and physically based jiggling. It includes multiple automation and management tools, which [...]

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Categories: 2D & 3D Animation

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