Media Technology News
With the feature list for the next stable version of Blender now locked, we investigate the new tools you can expect when Blender 2.81 ships in November. Over the course of a week-long series of stories, we will preview the main features, continuing today with the Eevee renderer. Eevee, Blender's new real-time render engine, now [...]
Truality Audio has released RealSpread, a free VST plugin that widens a sound source. More information can be found here.
Eplex7 DSP has released Analog Modular FX samples Vol.1 in cooperation with psytrance producer Twisted Kala.
The collection consists of 39 FX samples made with Analog Modular...
The Spring open movie has been nominated for the prestigious Animago festival as well as the brand new Dutch Kaboom festival! Festival update: the Spring Open Movie is part of the official selection for the @animagoAWARD festival and the brand new @kaboom_festival - Congrats to the crew! https://t.co/tgAVw3G0b7 https://t.co/Z2ViXH5mOg #b3d pic.twitter.com/E2aGbX7amn — Blender Cloud (@Blender_Cloud) [...]
The post 'Spring' nominated for Animago + Kaboom festivals! appeared first on BlenderNation.
jesterKing writes: Announcements We now officially leaving the Bcon1 state of Blender2.81 with only a critical patch pending. Google Summer of Code 2019 wrap up post . Blender 2.81 Bcon2 Welcome everyone to Blender 2.81 Bcon2 . Developers are expected to work on bugfixing and polishing the features that were committed. All hired developers are [...]
Dylan Neill writes: In this tutorial I show you how to use cloth simulation in Blender 2.80 to create this effect from the Ghost In The Shell title sequences where some white stuff peels off this girl's face. I have posted a long form beginner friendly version and a fast version for those who just [...]
The post Create this Ghost in the Shell style effect with Blender cloth appeared first on BlenderNation.
Paul Caggegi writes: Hi Blendernation! In this video, I take the viewer through a start-to-finish guide to the Grease Pencil. I focus on creating assets quickly for the purposes of setting up a library of assets and material palettes which can later be imported into another project. Perfect for anyone struggling with using the Grease [...]
Stefano SottoZen writes: Hi everyone :) I just made this quick and funny video using Softbody simulation in Blender. Rendered in Cycles that, I have to say, in 2.8 version is way faster than I was used to. Great job Blender Team! Hope you like it, this is my very first attempt of something of [...]
Thomas - Stylizedstation.com writes: The Blender Tutorial Bible is the worlds largest and most comprehensive collection of Blender tutorials, sorted by every category imaginable. This article is a growing, living compendium. As more tutorials and courses come to light, the Blender Bible will grow. My goal was to make this the #1 resource on the [...]
The post Blender Bible: 150+ Handpicked tutorials for Blender appeared first on BlenderNation.
With the feature list for the next stable version of Blender now locked, we investigate the new tools you can expect when Blender 2.81 ships in November. Over the course of a week-long series of stories, we will preview the main features, continuing today with the sculpting brushes. Last week's additions to Blender 2.81. See [...]
Luis Cherubini writes: Today we take a look into the Shape Generator addon created by Mark Kingsnorth for Vehicle Designs, Spaceships and everything that comes to your creative path! Enjoy!
The post Review: Incredible Form Variations with Shape Generator Addon [$] appeared first on BlenderNation.
ExperimentalScene has updated DarkWave Studio to v5.9.0.
Added a 'VST cache' feature to remember VST plugin details when they are scanned for the first time...
BenJewer writes: Hi, Thought I would share an animation I did inspired by a shot from the original Jurassic Park. Rendered with cycles in Blender 2.8. Was my first attempt at animating foliage, I think it turned out quite nicely (simply using a displacement map attached to an empty to generate movement).
Jim Kroovy writes: I've been working on this for some time now, and i'm proud to finally share this add-on for Blender 2.8 that should enable exporting both animations and weighted meshes directly compatible with the UE4 mannequin without re-targeting anything. It can be as simple as choosing what you want to export and clicking [...]
The post UE4 Mannequin Compatible Animations and Meshes - Mr Mannequins Tools 1.0 appeared first on BlenderNation.
pavla writes: Not just a single tutorial - but a whole series (that won't leave you hanging at the end). Dive into Blender the right way, learning the WHY behind each step you take...and every right-click you make. This series is designed for complete beginners as well as experienced Blenderheads that want to freshen up [...]
Thirdmanonthemoon releases "OB6 Pads&Keys" for Live, Kontakt, Logic and WAV - Plus Free OB6 Multisamples
Thirdmanonthemoon has announced the release of OB6 Pads&Keys for Ableton Live, NI Kontakt, Apple Logic and 24-bit-WAV along with some free OB6 multisamples.
Andrew_D writes: This little robot rigged that is our mascot, It was the first 3D model we put on sale! How did sales go? .... 2 is the number of sales (damn crisis of 3D models) ... Eheheh ... but we are here to celebrate 1000 sales of Extreme PBR that's why we decided to [...]
Several people reported this video by Gearbox where you can spot they're using Blender in the production of Homeworld 3! Slowboy writes: Hi, as the title suggests, I was watching the Homeworld 3 Fig Announce video and, as usual, became curious as to what programs the devs were using. I paused the video to see, [...]
Hi! My name is Marcin Cieśla. I live in Poland, and I'm a 3D Artist mainly focused on characters. I love Disney style and old PlayStation games. Currently I'm working on my personal animated short film project and finishing my first comic book. Background in 3D Well, my adventure with 3D graphics, or even graphics [...]
With the feature list for the next stable version of Blender now locked, we investigate the new tools you can expect when Blender 2.81 ships in November. Over the course of a week-long series of stories, we will preview the main features, continuing today with Open Image Denoise. Open Image Denoise, implemented in Blender 2.81, [...]
The post Blender 2.81 development watch #2: Open Image Denoise appeared first on BlenderNation.