Blender 3D News
About Sami Altaweel Hello everybody! My name Is Sami Altaweel I’m 19 years old from Egypt. I’m still a Student in the Faculty of Arts. I started my CG journey 8 years ago under the supervision of Ahmed Abdurrahman, CEO and founder of Gfx academy. I was a motion graphics artist and I’ve worked with [...]
With the feature list for the next stable version of Blender now locked, we investigate the new tools you can expect when Blender 2.81 ships in November. In the last of a week-long series of stories in which we preview the main features, we look at the latest workflow improvements. The Workbench preview renderer now [...]
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation. Captain’s cabin Scene Mayday Atheris Hispida Snake Lovely snails Suzanne modified sculpting Llama drama- fur tutorial and behind the scenes Sofa Livingroom Cartoony pink dragon [...]
FlippedNormals writes: In this Blender 2.8 3D tutorial, we give advanced 3D artists a comprehensive introduction to Blender 2.8. This is the perfect tutorials for 3D artists who's already familiar with another software, like Maya or 3ds Max.
TheCGMaster writes: In this tutorial, I'll show you how to create a REALTIME Earth in Eevee, with beautiful night lights, and a mesmerizing Realtime atmosphere! Coming back to YT from an over 1+ year break, and bringing a bunch more content! Enjoy!
You can now enter your best Blender work for the Suzanne Awards, one of the big attractions at the Blender Conference. Ever since the second Blender Conference in 2003, the Suzanne Awards are given to artists using Blender to realize outstanding artwork. Submit your best Blender work! The Festival board will review the highest rated [...]
Arun Bharathi writes: In this video, I show you guys my process for making a semi-realistic Axe game asset using Blender 2.8 and Substance Painter. Since a lot of you guys suggested I will be using Blender for sculpting instead of Zbrush. Drop a like if you liked the video and please consider subscribing to [...]
Matt writes: Hello Guys, Here is another speed model post, this time with modeling a Nokia 3.1, I have some other plans for this model, now that it is finished, but for now I'll share what I did to make this. Basically, the model has been constructed which modifiers, with the main ones being booleans [...]
SouthernShotty writes: Here is a video tutorial on how to use shape keys for beginners in Blender 2.8. Follow along to see how I use shape keys in multiple ways for my animations.
Game Art Student Sophie Rose Stuebinger shares how she created her charming low poly, handpainted cactus from 2D concept art by Madlen Zagorska. My name’s Sophie Rose Stübinger and I’m originally a self-taught 2D artist from Germany. But ever since I discovered the world of 3D art I’ve been diving deeper and deeper into it, [...]
With the feature list for the next stable version of Blender now locked, we investigate the new tools you can expect when Blender 2.81 ships in November. Over the course of a week-long series of stories, we will preview the main features, continuing with the new nodes in Cycles. The Cycles renderer gets a set [...]
Nita Ravalji writes: Hello Everyone, This is my latest artwork in Blender 2.80 (cycles) . i have made little behind the scenes and simple fur tutorial. Hope you like it. Fur tutorial and behind the scenes :
The post "Llama Drama" - Fur tutorial and behind the scenes appeared first on BlenderNation.
Richard J Traynor writes: Real Trees is an addon for Blender, which has been jointly created by Wolf and RJT productions, which allows the user to add 20 different tree species to their scenes. There are 20 different species of tree, and 2 versions of each; a Low poly one and a High poly version. [...]
The post Real Trees - The most realistic trees for Blender [$] appeared first on BlenderNation.
Saqib hussain writes: In this tutorial you will learn how i managed to create materials, shaders and decals materials for the the subway station. In the end i have just worked on the global illumination and share some points that may help you while making a subway scene. Hope you guys like it .
The post How to Create Materials Decals and Realistic GI in EEVEE appeared first on BlenderNation.
Dimitris Christou writes: Hello dear Blenderheads! My name is Dimitris Christou and I'm the man behind graphicsdaily.blogspot.com, a big three year old project of putting together cool art on a daily basis. 2/3 of the images posted on the blog are made with Blender. I really want to put EEVEE in my workflow so I [...]
About Mohit Pundir Hi, I am Mohit Pundir (“ace7410” on Blenderartists), 27 years old, from Singapore. I am a self-taught CG artist with a passion for animated movies. I am also a software engineer by trade and around mid-2016 I discovered Blender while I was pursuing a degree in Computer engineering. I was introduced to [...]
With the feature list for the next stable version of Blender now locked, we investigate the new tools you can expect when Blender 2.81 ships in November. Over the course of a week-long series of stories, we will preview the main features, continuing today with the Eevee renderer. Eevee, Blender's new real-time render engine, now [...]
The Spring open movie has been nominated for the prestigious Animago festival as well as the brand new Dutch Kaboom festival! Festival update: the Spring Open Movie is part of the official selection for the @animagoAWARD festival and the brand new @kaboom_festival - Congrats to the crew! https://t.co/tgAVw3G0b7 https://t.co/Z2ViXH5mOg #b3d pic.twitter.com/E2aGbX7amn — Blender Cloud (@Blender_Cloud) [...]
The post 'Spring' nominated for Animago + Kaboom festivals! appeared first on BlenderNation.
jesterKing writes: Announcements We now officially leaving the Bcon1 state of Blender2.81 with only a critical patch pending. Google Summer of Code 2019 wrap up post . Blender 2.81 Bcon2 Welcome everyone to Blender 2.81 Bcon2 . Developers are expected to work on bugfixing and polishing the features that were committed. All hired developers are [...]
Dylan Neill writes: In this tutorial I show you how to use cloth simulation in Blender 2.80 to create this effect from the Ghost In The Shell title sequences where some white stuff peels off this girl's face. I have posted a long form beginner friendly version and a fast version for those who just [...]
The post Create this Ghost in the Shell style effect with Blender cloth appeared first on BlenderNation.