2D & 3D Animation
Chris Plush writes: In the second part of this step-by-step game modeling series (see part one here) I’ll walk you through taking our low poly knife model and UV unwrapping it in Blender. You’ll learn how to specify how objects are unwrapped by manually adding seams to edges, how to modify and work with UVs, [...]
sreenivas writes: After a successful introduction to modeling workshop we are doing the next in series this weekend. A free workshop on Introduction to Texturing using blender and Krita! Basics of Texturing using Blender and Krita Saturday, Jun 2, 2018, 2:30 PM Collab House, 66A, Road No.70, Above Syndicate BankJournalist Colony, Jubilee Hills Hyderabad, IN [...]
jayanam writes: This is the second part of the Blender IK leg rigging tutorial (see part 1 here) in which I show how to control the rotation of the feet and how to add a pelvis bone to the IK rig.
Pablo Vazquez writes: Animation and modifiers are back in Blender 2.8! Plus IES lights support, look-dev tools and much more. Let's see how is 2.8 doing as of this week. In Spanish - Español. Blender Hoy
Lukas Stockner just committed support for IES lights in Cycles! Pablo gives a quick demonstration in this video.
Markus Bliem writes: Focus of this short 3D Animation is the "inner life" of an 12 cylinder, 4 stroke combustion engine. Starting with a simple technical drawing, life is beeing breathed to the blueprint and a few seconds later the camera orbits the detailed 3D modell of the engine. Crankshaft, connecting rod, piston, camshaft and [...]
The post Video: When blueprints get alive... 12 cylinder. 4 stroke combustion engine appeared first on BlenderNation.
The Pixelary was approached to assist in a computer learning project that required thousands of bathroom images to train autonomous cleaning robots, and Blender was used to generate photo-realistic imagery. Mike Pan writes: Rather than collecting real photos and tagging them manually, we decided it would be faster to generate all the images with CGI, [...]
Pietro Chiovaro writes: Returning to the Medieval! Hi artists what do you think of this medieval Town? :-) For the creation of this scene I spent 20 hours. Main Software: Blender v2.79 Secondary: Substance Painter and Photoshop.
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Faraway 3: Arctic Escape by cosva on Sketchfab Crossout — Spectral Hunter by Crossout on Sketchfab Kuniko by sankaku3d on Sketchfab Adventure Road - PixelArt 3D by mnrART [...]
The post My favourite Blender Art on Sketchfab: 2018, week 22 appeared first on BlenderNation.
Flattiefolks Animation Kit writes: Development news about "Flattiefolks Animation Kit", the free and full-featured 2D cutout animation suite inside blender: With enhanced functionality, latest version v.0.480 is now officially available with the following most interesting new features / improvements: ready for blender 2.79b 2D character texture sculpting easily create characters from backside angles pre-made ready [...]
Gottfried Hofmann writes: I used Blender 2.8 on a laptop without 3-button-mouse and with no numpad and still was able to navigate the viewport just fine thanks to the new navigator widget:
The post Blender 2.8 will be very laptop friendly thanks to the navigator widget appeared first on BlenderNation.
Evans writes: An original sitting room design of mine. Completely visualized in 3D animation. Done here at Atlantis Creative Studios. I wanted to blend classic and contemporary elements while maintaining a sense of minimalism. Enjoy! 🙂 Download the project file here.
Davide Tirindelli writes: Hi everyone, just finished my very first asset pack containing some modern furniture objects like tables (big and small, like tea or coffee ones), lamps (wall and standing), plants, bookshelves, picture frames and other decorative objects like glass bowls and similar... Principled shader is used so you'll need at least Blender 2.79, [...]
Miroslav Halfar writes: An attempt to create a "passive house" archviz animation on my own garden from scratch. Made with Blender Cycles (rendered on 200 samples with denosing, 2x Geforce GTX970, 8 min per frame) , using The Grass Essentials pack, The Rock Essentials pack, Pro-Lighting: Skies, The Groove3D addon and some free furniture assets [...]
nuxttux writes: Here are 5 tips & tricks for a faster workflow when using Blender as a Video Editor. These are some "obvious" yet not so obvious tricks that I've picked up along the way while using Blender. Discover some of the features that come with the new Blender "Kinoraw Tools" add-on.
The post 5 Tips for a faster Video Editing workflow | Blender VSE Tutorial appeared first on BlenderNation.
Steve Lund writes: Learn how to do Greenscreen and Masking Visual Effects using a B-Roll shot from Avengers Infinity War in this Blender Tutorial!
jayanam writes: Animations and modifiers are back in the latest Blender 2.8 build. I show these features in my video with the Eevee realtime rendering and the new area lights with shapes.
Seven weeks into the Blender Code Quest, Pablo gives an overview of the current state of the project. We just entered the second half of the Code Quest. Let's see how Blender 2.8 is doing as a whole. Can it open old files?
PorpitaStudios writes: Following on from the tutorial on smears and smudges this tutorial looks at creating paint chips on painted surfaces. Software required: Blender & Photoshop or Gimp (principles apply in both)
HEAVYPOLY writes: Have you ever been aroused by a desk fan? Learn how to model and render the Braun HL70, a beautiful product design icon used as a prop in Bladerunner.