2D & 3D Animation
Brecht writes: New Features and Changes The focus continues to be on getting Blender 2.8 stable. Approximately 75 bugs were fixed in the last week. Preferences have been redesigned, with a better organization that makes it much easier to find settings. (task) NLA blending of rotation now used proper interpolation of quaternions. Another step towards [...]
Paul Caggegi writes: Hi Blendernation! A recent fix to Blender 2.80 Beta has addressed the alpha transparency issues when using Freestyle in the Eevee render engine. In this quick video, I show users how to set up Freestyle under Eevee, and what the pros and cons are when compositing, as opposed to using Cycles. A [...]
Curtis Holt writes: Hi everyone! In this video, I show you how I made this ‘Cyberpunk Scout’ artwork in Blender 2.8 using the powerful EEVEE rendering engine. Throughout the video, I make use of interesting Blender features such as SVG imports, alpha-blended materials, as well as the exciting new grease pencil for sketching ideas over [...]
The Blender Foundation shares how they'll be using the Blender Development Fund donations in 2019. (Hint: they're getting really close to 25k/month now, which is their first goal. Are you a supporter yet?) The development fund has had a big boost in the past months. Recurring donations are steadily climbing up to EUR 25k per [...]
The post Blender Development Fund, projects for first half 2019 appeared first on BlenderNation.
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Sam & Max by PaulsRage on Sketchfab Pirate building by makcutka250 on Sketchfab Lowpoly Forest Plaza for VR by Fabian Orrego on Sketchfab Chest by Gregory Khodyrev on [...]
The post My favourite Blender Art on Sketchfab: 2019, week 1 appeared first on BlenderNation.
Enjoy the work of Lux Artt from Córdoba, Argentina! Incredible Tunnel by Lux_artt on Sketchfab
Tihomir Lazarov writes: When you hear about "VFX" you often think of a sci-fi or a surreal imagery. When watching films that portray a fantasy type of environment you know this isn't real, and the fact it is CGI doesn't surprise you. This is why I decided to work on a short film that tells [...]
The post Using Blender for the Making of the Vfx in the Short Film "the Letter" appeared first on BlenderNation.
YanSculpts writes: Did a fan-art of Miles Morales from Spider-Man: Into the Spider-Verse. If you haven't watched the movie yet, you should!! Anyways, this is the first part of the fan-art, covering the sculpting, modeling, re-topology, rigging and posing. Part 2 will be about texturing and creating the materials, which I will upload sometime this [...]
The post Sculpting Miles Morales from Spider-Man: Into The Spider-Verse appeared first on BlenderNation.
jayanam writes: In this Armory3D 0.6 and Blender 2.8 video tutorial I show how to shoot projectiles in an FPS game. As an example I use the FPS template from the Armory3d GitHub and improve it: I change the topology of the projectiles and also adjust the direction of these in the Gun controller Haxe [...]
Emmanuel Okafor writes: in this tutorial, we will be creating a barreling using mainly modifiers in blender :
The post Creating a Wooden Barrel (PROCEDURALLY!!) in Blender appeared first on BlenderNation.
Nicolas D'Amore writes: The Italian website Blender.it has decided to start making a series of interviews to some very good artists who definitely deserve more attention. The second chosen artist is Joaquín Kierbel, a great Argentinian artist, recently noticed by CGCookie. You can read the interview in Italian, English and Spanish here. Enjoy!
The post Italian site Blender.it interviews Joaquín Kierbel appeared first on BlenderNation.
jsabbott writes: Welcome to the next “Let’s Make” Blender 2.7 tutorial. In this tutorial we will be modeling a cartoon-style house. The written tutorial can be found here.
Arnold Couturier writes: Version 1.4 of SceneCity, the city-creation addon for Blender, is out! What's new Export to Unity has been added. Check the documentation. Another improvement is the support for objects hierarchies. That means for example when you specify a building or road portion object with the objects getter node, it doesn't have to [...]
Dorian Zgraggen writes: Learn the process of creating an interactive 3d scene using Blender 2.80 (beta) and Verge 3D:
The post How To Create 3D Interactive Web Experiences in Blender 2.80 & Verge 3D appeared first on BlenderNation.
Abhay Sharma writes: Create easy text animations in blender 2.8 with animation nodes 2.1 in real time with Eevee renderer!!! Just a word of caution, I am using Blender 2.8 beta version and Animation Nodes 2.1 experimental version, which makes it very unstable at the moment, so keep saving your work.
The post Easy Text Animations with Blender 2.8 and Animation Nodes 2.1 appeared first on BlenderNation.
jayanam writes: Here is a new update for the Blender 2.8 addon BL UI Widgets. A new widget - a label - is added and the creation of the widgets can now be done in a coordinate system that has it's origin in the upper left hand corner - the intuitive way for 2d widget [...]
Lluc3D writes: In this video time-lapse I'm showing the complete process to create a game asset in Blender, texturing in Quixel suite, also I'm using toolbag 3 for baking maps. Then I use EEVEE for rendering. The asset is a crossbow for the "Project DV" a new game project that I'm working on. I want [...]
The post Game asset timelapse - Create a crossbow in Blender 2.8 and eevee appeared first on BlenderNation.
About Hi! I am Amaury Lefoulon aka Leamon, 35 years old, self-taught in 3D, and living in France. Since Santa Claus brought me my first Master Systems II video game console in 1989, I always knew that I would like to do a job related to multimedia entertainment. It was only six years ago, after [...]
Here's a nice initiative to stay active during 2019 - a weekly topic for some design work. Abe Viljoen writes: Some of us are just starting out and some of us are pro's but we all have a common love for Blender and we could all spend more time in the app to help us [...]
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation.