2D & 3D Animation
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Requiem of Magic by essimoon on Sketchfab Tea Set by Fi Silva on Sketchfab Steampunk Glasses by jmrudent on Sketchfab Sharp Shooter by Adipriatna on Sketchfab Eames Lounge [...]
The post My favourite Blender Art on Sketchfab: 2017, week 45 appeared first on BlenderNation.
jayanam writes: In this video tutorial I show you how I setup Blender 2.79 to use the Grease Pencil for 2d painting and animations. In future videos I will go more in depth about this feature.
MiningPickaxe writes: Some might already know us from previous news, but since then we have come a long way and improved steadily. For all the new people under us: SheepIt is a free, karma-based, distributed renderfarm for Blender. Members gain Points by rendering other people‘s projects wichin return they can spend on their own projects. [...]
Enjoy the work of Jonathan Brown from Bristol, United Kingdom.
Martin Lindelöf writes: Volume Scatter and Volume Absorption has been added for shading objects in Blender 2.8 Eevee. I guess this makes Eevee able to render smoke sims, but there could be many use cases for it. Also I ponder about the idea of having a check-box on light sources to enable/disable the light effect [...]
Cícero Moreas writes: Some days ago I had the great joy of traveling again to Peru. It is the ninth time I went to that wonderful country. There I revealed the face of a historical figure, known as the Lady of the Four Tupus (Brooches), and I also received an important honor. News about this [...]
Aaron Carlisle writes: Hello and welcome to another issue of This Week in Blender Development! Blender is the free and opensource 3D creation suite for the next generation of artist. Follow the development on Twitter @BlenderDev. This Week in Blender Development is openly developed on Github so please report any recommendations, bugs, or PRs there. [...]
Agu Rex UD writes: Good day fellow artists and art lovers. I made a music video using Blender 3d. I tried to get a futuristic techno style. I hope you enjoy it. Take care and God bless.
Pierre Fontaine from Réunion presents his recent Blender work.
jayanam writes: In this video tutorial I import an fbx of a thirdparty 3d toon soldier model, add an animation to it and export the model with animations to use it in Unity game engine.
Alexey writes: Bravais Lattices Creator (BLC) is an add-on for Blender that can create Bravais lattices from Blender particle systems. The BLC has usable interface and easy-editing lattices library How it works After installing the add-on, BLC panel will be on the Blender Tool Shelf. By default BLC lattices library includes several lattices, exactly: C [...]
Rob Tuytel writes: Hi there, Did some new study on medieval building design and created this scene. The name of the work is Castle Duurstede, a still existing medieval castle in the Netherlands. Rob
Dimitar P. writes: Timelapse video of subdivision modeling of a bridge with an articulated structural aesthetic.
The post Time-lapse: Create a geometrically articulated bridge appeared first on BlenderNation.
Yanal Sosak writes: There is no secret ingredient when it comes to lighting. I take lighting as a creative process just like any other step of creating a character, in this video I will show you how Uly was lighted and give you some tips along the way. Video starts at 00.26 seconds Course: https://gumroad.com/l/RERIt. [...]
The post How To Create A Character In Blender - Part 7/8 - Filmic And Lighting appeared first on BlenderNation.
pavla writes: Max is a talented digital artist and Blender user with an impressive professional career. As a Blender user, he's proof that our favorite open-source app is a viable tool for professionals. If you've spent any time poking around the Blender community you will likely recognize his work. Max was gracious enough to answer [...]
The post Max Puliero: "I use Blender because it's powerful, not because it's free" appeared first on BlenderNation.
Zacharias Reinhardt writes: Hi everyone! In December 2017 my new Blender video course will be released: "Mastering Sculpting - The Ultimate Guide to Dynamic Topology Sculpting in Blender" It will be a (paid) video training, suitable for both, beginners and advanced users. It will be available through my website. To get notified when it's done, [...]
The post Mastering Sculpting Teaser (Blender Video Course) [$] appeared first on BlenderNation.
MorevnaProject writes: Remember Nikolai Mamashev who is created a free character rig of Ivan and worked on the Pepper & Carrot Motion Comic? Now he is starting a new project that in some aspect incorporates both of his previous works. He wants to create a free 3D character rig of Pepper! Please check the video below [...]
The post 3D character rig of Pepper from Pepper & Carrot (crowdfunding) appeared first on BlenderNation.
Rudy Michau writes: Vignetting is a defect of the real camera that is reproduced in post-production. A good understanding is important for good reproduction and try to reach a better render result. Discover why standard ways are not very good and learn how to make a physically correct natural vignetting.
Relja Trajkovic writes: Viddyoze is fully automated motion graphics templates library intended for the people who don't have any experience with 3D or 2D animation software. All they need is Viddyoze login credentials. They pick a template, upload their logo, type in their text and pick colors and after clicking "Render", they get a finished [...]
gabbitt writes: Workflow tutorial for creating games assets through sculpting and texture painting. PBR materials using the principled shader. let me know if you have a better way or different style I would love to hear about it.