2D & 3D Animation
nuxttux writes: LaVoum - A Haitian song which dives into social-political and moral challenges that we, as individuals, face on a daily basis. Now with subtitles, both in English and Creole. A NUXTTUXent production. Software Used : Blender 2.79b [3D rig; Compositing; Editing (VSE)] Gimp 10.x Inkscape 9.x All of the assets were designed and [...]
Jellymeyer writes: This is a simple compositing tutorial I made recently. it covers how you can use blender's compositor even if all you have to work with are image sequences. It also covers a few different aspects of the blender compositor that I haven't seen other people talk about much, like how to use a [...]
The post "Look mom no 3d objects!" - Blender Compositing Tutorial appeared first on BlenderNation.
Curtis Holt writes: In this video, we take a look at creative ways to use matcaps inside of the EEVEE realtime rendering engine, as well as how to make use of EEVEE’s post-processing features to beautifully display our model.
tibicen writes: Simple Asset Manager for Blender 2.8. Works with objects, materials, hdr and particle systems. Did this one due to dealys for internal asset manager for Blender (no rush guys, I get it; you will have more angles to look at the topic). Made for simplicity of usage (if you have any ideas how [...]
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Stan Lee Tribute - 3D portrait by Guilherme Freitas on Sketchfab PROFANE - Stan Lee Tribute by Profane MMORPG on Sketchfab Street Gull by slam_nine on Sketchfab Spaceship [...]
The post My favourite Blender Art on Sketchfab: 2018, week 47 appeared first on BlenderNation.
Justin writes: Let's talk about TEXT, baby! Learn how to create pretty text using a free presentation software called Google Slides and then import your text into Blender's Video Sequence Editor (VSE).
Steve Lund writes: Learn how to photoscan a human face using only free software! In this tutorial I explain every step to shooting and scanning someones face in Meshroom and Blender.
jayanam writes: This is a new Blender tutorial in which I show how to use live bool (boolean modifiers without applying) for creating animations (I also render these):
Manuel Grad writes: For this project I was responsible for Concept, CG, and Comp. Everything was done in Blender, except Comp, which was done in Nuke. Blender was a huge help on this project, rendertimes were reasonably low (with some tricks like baking the SSS for the second scene) and the visual quality was exactly [...]
iriarte93 writes: Finally! Here is the tutorial and the .blend file for reverse engineering. Enjoy!
Enjoy the work of Filip Pavelko from Revúca, Slovakia!
pavla writes: Booleans are essential to hard surface modeling. But they can produce some ugly results if they're not used carefully. In this video, Thibaut Bourbon deciphers the anatomy of clean booleans and the techniques for achieving them, all with Blender's included tools. If hard surface modeling is your thing, don't miss this important insight.
Learn how to create 'lower thirds' (title overlays) in Blender in two different ways. nuxttux writes: Learn to make animated lower-thirds using Blender's VSE. I'll discus the pros and cons for each method.
YanSculpts writes: Sculpted K/DA Akali in Blender 2.8. This will be a 3 part video. This first part will include a time-lapse of the sculpting, modeling, retopology, rigging and posing of Akali. The textured version and Neon Akali will be in part 2 and 3, enjoy!
blenderboom team writes: For the love of archviz. We did our best to make it look maximum realistic. A full scene of place of work at home. Blender project with all the stuff needed: models, lighting, materials, textures and compositing nodes. Desk, chair and all kinds of different accessories: notebooks, mugs, pens, pictures, rubbish bin, [...]
As part of our new Behind the Scenes series, Gregory Khodyrev shows us how he created his detailed scene, The Hut. Hello! My name is Gregory, I live in the city of Kirov, Russia. I have been interested in computer graphics for a long time and for the last couple of years I have been [...]
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation. Featured models: Meditating Bot Train-quility Omens I (concept project) Utility pole Studio Caricature Nissan Datsun 204z Monster Girl Quick Cute Room Render Dangerous Road Chocolate [...]
Gleb Alexandrov writes: Simulating a glass shader with dispersion, caustics and other wizardry in Cycles can be tedious. The architecture of vanilla path-tracing engines like Cycles just doesn’t work well with caustics. So… is there a workaround? In this Blender tutorial we’ll explore the tips and tricks of creating the advanced glass material in Cycles, [...]
gamedevfred writes: I'm super excited about what the Blender 2.8 Grease Pencil will bring to artists. In this narrated time-lapse video I concept out a robot using 3D primitive guides and grease pencil.
Francisco Guirao writes: Hello Blendernation!, my name is Francisco, Im a junior 3D animator that has finished his studies this year in Pepe School Land. This is my personal reel I have been making at there along this year. Besides, I have done the final render in EEVEE and 2 original characters, modeling and rigging. [...]