Welcome to Issue #25, “Blender & Gaming.”
This issue we not only take a look at how Blender is used in various game production pipelines, but we see two very creative uses for Blender’s...
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3D printing community Shapeways allows their members to upload 3D models, preview them on the website and have them 3D printed in a variety of materials. Until recently, the previews were rendered in...
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Adobe and HP have just launched a new video showing Flash Player 10.1 and Adobe AIR 2.0 running on the slick, new slate device from HP. The video shows several types of content and is a great preview of what is capable when a device fully supports the web.
Lee
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Hi all,
Granite Data Services 2.1.0 GA was released.
See this announcement (<http://tech.groups.yahoo.com/group/graniteds/message/6278>) for details on new features and improvements.
Regards, Franck Wolff.
The pilot episode of television show Babioles, is finished!
Mathieu Auvray writes:
I have the pleasure to announce that the first episode of ‘Babioles’ is finished ! We actually did...
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My apologies for the mediocre sound quality (I goofed up the sound settings). I hope you’ll enjoy it anyway!
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By Andrew Fraser (a.vector)
This beautifully rendered, cleanly designed piece from Andrew Fraser sports a fascinating almost-but-not-quite steampunk style. Inspired by the concept works of Feng Zhu,...
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Developer’s meeting notes: Need to get good targets for 2.5 beta, additional artists for Durian, micropolygons in the render branch and re-project in trunk, planning for GSOC 2010, and a...
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A new tutorial, Away3D Lite and Haxe - Getting Started, has been posted on Hubfolio:
This article shows you how to get started with the Haxe version of Away3D Lite. Demo and source code included.
<http://www.brighthub.com/hubfolio/matthew-casperson/articles/65732.aspx>
I had a question yesterday about adding a decal to a mesh for my project, and David Ward came to my rescue by recording this excellent little tutorial on UV mapping an image onto a Suzanne in Blender...
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Dear community,
I’m pleased to announce that the first release candidate for Spring ActionScript 1.0 is now available. Spring ActionScript is an offshoot of the Java-based Spring Framework written in ActionScript 3. It is targeted for the Flash, Flex and AIR platforms. The framework contains an Inversion of Control Container, APIs for building tailored MVC architectures, extensions for the Cairngorm and PureMVC frameworks and several other utilities.
German artist, Andre Baran has created a stunning animation based on the idea: “What complexity fits in a Sphere?”
Andre writes:
The theme of this study is the mechanical transformation,...
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Biggest news: the release of 2.5 alpha 2.
Ton Roosendaal writes:
Hi all,
2.5 test build
A new testbuild for 2.5 alpha1 is required, especially the ‘textures get lost’ bug makes it...
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UK artist Ben Simonds has given some powerful insight into the making of his Pirate Captain.
Ben Simonds writes:
After learning so much from last year’s blending life competition, I couldn’t wait...
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It’s time again to start thinking about articles, tutorials and images for Issue # 27 of Blenderart Magazine. The theme for this issue is Shadow Showdown: Achieving Light/Shadow Balance Light...
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A new issue of [dot]BlendMagz is out, issue 3! This is the e-magazine from Blender Indonesia. This issue comes with some impressive artwork, an article about the Indonesian open film Seruling...
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Blend Swap is a new Blender model repository that was recently launched by Matthew Muldoon. It was selected by the Durian team to form the basis of their Modeling Sprint. We talked to Matthew about...
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I just finished uploading a
new tutorial that shows you how to use the ByteArray class to parse and display images in formats that Flash doesn’t natively support, in this case BMP. In the tutorial I explain how to read a file specification and translate that into ActionScript 3.0 code. If you need an introduction to the ByteArray class you can
check out my slides from the recent workshop I did in Amsterdam.
Lee
Here’s a short demonstration video of indirect lighting in Blender 2.5 Alpha 1. There are no lights in these scenes – all light is emitted by the geometry.
jason7 wrote:
I wanted to...
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by Alex Glawion
From the same person who brought us the beautiful Evolution and A Glimpse of Light comes another absolutely breathtaking piece: In-Between Ends.
Alex writes:
I have been working on a...
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