2D & 3D Animation
Chosen One Media writes: Check out my first animation rendered in Blender Eevee. I must say I digging the speed. I usually spend around 5 to 10 minutes per frame for a 1920x1080 animation, but these frames took around 2 to 3 seconds per frame. I had a few problems pop up like it crashing [...]
jayanam writes: In this video you can see me modeling a low poly park bench with Blender 2.79. It is not a tutorial but I enabled the shortcut keys addon so you can follow along and see which keys I am pressing.
Sadoto Carmona writes: Hello everyone! Just sharing my product shot reel, no dragons, no monsters, no epic scenes. A sneak peak to another comercial use of Blender and Cycles render engine.
pavla writes: Random Walk subsurface scattering is a brand new SSS method coming to Cycles. What does it do, what makes it different, and how does it compare to existing methods? Find out in the latest episode of CGC Weekly.
claus_01 writes: Hi all, I just founded a new Blender Meetup in Ludwigsburg, Germany, and I would be glad if Blender users from the area would join me. Ludwigsburg is situated in the vicinity of Stuttgart. I already found a room where we can meet. The first meetup will be on June, 4 from 18:30 [...]
PorpitaStudios writes: A quick look at one way of adding scratch,smudge or smear marks to your nodes in Blender cycles render.
The post Adding scratches, smear and smudge marks to your texture appeared first on BlenderNation.
vvoovv writes: It has been been a while since the first publication about the blender-osm addon at blendernation.com. The addon has been rewritten from scratch and enriched with new functionality. The addon provides: One click download and import of OpenStreetMap and terrain data with global coverage 3d representation of buildings with their height, roof shape [...]
The post blender-osm: OpenStreetMap and terrain for Blender [$] appeared first on BlenderNation.
Enjoy the work of Zbyszek W124 from Szczecin, Poland!
jayanam writes: In this short video I explain the difference of FK (forward kinematics) and IK (inverse kinematics) by an example with Blender 2.79.
acvarium writes: My wife and I recently attended a symphony orchestra concert. I always loved the sound of a cello. And this time it fascinated me. It inspired me to create this image, and again, I recorded my process:
Cogumelo Softworks writes: Hi! We would like to announce that Toonkit for Cycles is already available! The Most Requested Features For NPR and Expressive Artists! ToonKit for Cycles is the In-House solution developed by Cogumelo Softworks for render NPR, PSR and Stylish Renderings with Cycles. For those that work with Anime, Technical , Arch Viz, [...]
The post ToonKit for Cycles - Expressive, NPR Shading and Line Rendering for Cycles appeared first on BlenderNation.
Chris Plush writes: In this step-by-step tutorial series I’ll take you through the entire process of modeling and texturing a combat knife game asset in Blender. In the first part of this series we’ll be creating the high poly model of the knife that we’ll later use for baking normal maps onto a low poly [...]
You can now get a 30% discount on Verge3D licenses. soft8soft writes: Good news for Blend4Web users! Today we are launching a conversion program to help upgrade your projects to Verge3D.
Rico Cilliers writes: I made a video going over a straightforward way to create 3D creatures based on 2D concept art. This is an intermediate level tutorial.
Enjoy the work of Rob Howerton from Athens, Georgia, United States of America! I am an experienced 3D Artist with a full spectrum of skills including 3D rendering, 3D illustration, lighting and shading, modeling, character and motion graphic animation, rigging, product visualization, architectural visualization, post-processing, and compositing. I have technical expertise in Maxon Cinema 4D [...]
Mohamed Salah sets up his gorgeous Express Bird in Eevee. Testing the new real-time render engine EEVEE on blender 2.8 early build, all maps with 8K resolution, on hp z400 workstation, and GeForce GTS 450 graphics card, hope you like that. https://www.youtube.com/watch?v=kRgvN25IQN0
Pablo Vazquez writes: Non Photorealistic Rendering is now available in EEVEE in Blender 2.8, unlocking an incredible set of artistic possibilities, let's discover them together! Plus changes in Collections and Groups, UI tweaks here and there. Don't miss Blender Today Live! And as always, the spanish version: Blender Hoy Español
chrisdev writes: Hey everyone, i'm continue my Low Poly Blender tutorial series on Youtube and wan't to share with the epic blendernation community. In this Part we are going to create some simple City Buildings for your Games or Blender Scenes. Hope you like it. Oh and of course this video is in german, but [...]
Matt Burkey writes: We're thrilled to be able to present a music video we produced in Blender 2.79 for the brilliantly talented Jenny Willett. For this project, the brief was simple but the execution was quite demanding. In a single take, the video features no less that one million and one sunflowers individually blowing in [...]
The post Jenny Willett - Taking Sides (Blender Music Video) appeared first on BlenderNation.
Manikandan CG/VFX Artist writes: Hello again, Here's the CGI VFX BREAKDOWN for movie KAALI by Blender based studio R - ART WORKS.