2D & 3D Animation
Check out the teaser trailer of 'Hero', the Blender Animation Studio project directed by Daniel M Lara. The launch date has been set to April 16!
Ákos Nikházy writes: I used Blender to model a knife handle, that I printed around the blade, so it is in one piece. Blender's boolean modifier come very handy in this, as I modelled the knife based on an image and calipers measurements, and used it as boolean difference object in the handle model. This [...]
3D Singh writes: Hi... I developed a Group Node (GN): Liner GN with Animation Nodes (2.0) for the Blender. With this GN you can draw an outline with curve obj (or spline) for TEXT obj, any CURVE obj, MESH obj (by using vertices location etc.) or a number of objects together (i.e. from there locations). [...]
The post Liner Group Node of Animation Nodes for the Blender appeared first on BlenderNation.
Piotr Zgodziński shares a super cool story about how he resurrected Blender's predecessor, Traces, and where some of its idiosyncrasies like right-click select come from. Very interesting reading, and if you want you can download Traces and run it on your old Amiga hardware (or emulator ;-). There are many fascinating things that date way [...]
Gregory Khodyrev, Ph.D. and biology teacher AND Blender user from Russia, sheds light on how he created his fascinating 'Parallax' scenes. Gregory says: [...] today I want to talk about something else. Here is “Sør-Helgeland” by Kristofer Haugvik. Stunning simplicity and minimalism reflects the stark beauty of Norway: the sea, the rocks and the sky. [...]
Joakim Tornhill (Blender Insight) just posted another 200-page document, explaining the basics of Cycles nodes 😱. Dive in! I recently did a post about my tutorial documentation "Wear and tear" using the cycles node. By the response I got from of it, I saw that this was something people really wanted and had missed. Great! Then [...]
The post Free Blender e-book: "Beginners guide to cycles node" appeared first on BlenderNation.
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Dieselpunk Challenge - Sky Train by Ivanix88 on Sketchfab Bat Head by TShahan on Sketchfab White Violin by susie on Sketchfab PlasmaBot Animation by Luís Cherubini on Sketchfab [...]
The post My favourite Blender Art on Sketchfab: 2018, week 12 appeared first on BlenderNation.
TheDuckCow shows how a few lines of Python code can make a big difference in how you use linked assets. Have you ever library linked a group from another blender file, but wished you could easily modify one part of it? Well, you could always modify the library linked source file, setup driver controls, or… [...]
Widhi Muttaqien writes: Assalamualaikum. Hi guys! This is my latest tutorial on Blender and it's about common UV mapping problem. Occasionally when we do UV unwrapping we get tilted result. Most people think that this is a random behavior of Blender's UV unwrapping algorithm. Well, it is not a random thing. Watch the video to [...]
Dorian Zgraggen writes: Hi there, in this video tutorial you're gonna find out to create some 3D calligraphy in Blender:
Paul Caggegi writes: Hi Blendernation! I've developed a set of simple materials that - when applied - render objects as though they were professionally inked by a comic artist. The materials are responsive to light and camera angle. They render quickly, and can be previewed with ease right in the 3D viewport. No UV unwrapping [...]
jafem95 writes: Hello! It was very fun to do this project but it took a couple of months due to the lack of time and creativity. I have always wanted to make a video with these dramatic sounds you often hear in movie trailers these days but I could never figure out what subject I [...]
nuxttux writes: Discover the best add-ons for video editing in Blender. These add-ons will increase your workflow by providing you with some well needed features. See my previous tutorial for a general introduction on the VSE. You'll be learning about some interesting Blender Sequencer add-ons: VSE Transform Tool VSE Quick Functions
Enjoy the work of Martin Kovacik, 3D Artist from Nitra, Slovakia. I'm freelance 3D Artist with 4-year experience. I'm specialized into architectural visualization (exteriors). All the renderings are modeled in Blender and rendered with Cycles. Little of post-production is made in Photoshop.
BlendMaster writes: Hey Everybody! In this tutorial I will be showing you how to create a cool sci-fi grill/panel wallpaper inside of Blender. In this video, we will go over creating the actual displacement texture for our panel, and then set up the materials to get that metallic look. After you're all done, you will [...]
lucasfalcao writes: Auto Eye is a procedural generated material for the iris, done in Cycles, that will make easy to create eyes. With this product you will be able to experiment and create a wide variety of eyes quickly, you don't need to paint every eye from scratch for each new character you create.
Fernan shares this speed modeling video of a God of War battle axe. My weekend work :)
bintang senja writes: Hi Guys, Here I want to share my complete shader workflow on creating interior rendering, I included all materials creation process in the video. This basically made using Cycles, I explained some materials, and let you guys see other materials that just modification of the first creation. You'll learn on how to [...]
The post The Complete Shader Workflow of Bedroom Interior in Blender appeared first on BlenderNation.
The Art of Weslley Nereu, 3d Generalist from Fortaleza, Brazil. Spider Man vs Doctor Octopus by n3reu on Sketchfab Rabbit Hole by n3reu on Sketchfab Capitão by n3reu on Sketchfab
Paul Caggegi writes: Hi everyone! This tutorial will show you how to create two light responsive comic style materials in Cycles by learning about the Toon BDSF shader's functions. Creating materials from scratch can be daunting, but by seeing how shaders can be mixed, controlled and modified, I hope to demystify the process for those [...]